Player Matchup

Merlin
Merlin
Easkeruth
Merlin
Level 127
God Stats
3W - 4L
1,244 SR
Queue Stats
9W - 17L
1,271 Elo+
Party 1
Loki
Loki
G1Godot
Loki
Level 92
God Stats
2W - 4L
1,500 SR
Queue Stats
318W - 298L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
KirkOfThorn
Xing Tian
Level 22
God Stats
1W - 1L
1,083 SR
Queue Stats
4W - 7L
1,251 Elo+
Party 1
Olorun
Olorun
Psalm 102
Olorun
Level 147
God Stats
2W - 1L
1,294 SR
Queue Stats
21W - 29L
1,378 Elo+
Party 1
Jing Wei
Jing Wei
StarSailor_Neko
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,061 Elo+
Party 1
Team Averages
Level 81
1,324 SR
1,278 Elo+

VS

Team Averages
Level 18
1,514 SR
1,348 Elo+
Cernunnos
Cernunnos
BullTheSmitePro
Cernunnos
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 98L
1,379 Elo+
Solo
Hel
Hel
Deadly7demon
Hel
Level 23
God Stats
93W - 97L
1,439 SR
Queue Stats
93W - 99L
1,402 Elo+
Solo
Serqet
Serqet
ItsLovely
Serqet
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KILLERrex26
Jing Wei
Level 23
God Stats
21W - 11L
1,628 SR
Queue Stats
140W - 172L
1,315 Elo+
Solo
Maui
Maui
Quetzalcoalt744
Maui
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 63L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Easkeruth
Merlin
18
9 / 3 / 2
10,508
876
16,466
12,448
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
G1Godot
Loki
17
5 / 1 / 5
9,777
815
10,418
9,055
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
KirkOfThorn
Xing Tian
14
0 / 1 / 7
8,723
727
5,460
15,156
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Olorun
Psalm 102
Olorun
17
4 / 1 / 7
10,000
833
14,922
12,714
5,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
14
2 / 3 / 5
8,417
701
4,853
11,232
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BullTheSmitePro
Cernunnos
14
2 / 7 / 5
8,116
676
13,572
14,976
5,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 4
8,690
724
10,091
14,092
6,740
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
ItsLovely
Serqet
12
2 / 2 / 3
7,529
627
5,215
4,683
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
KILLERrex26
Jing Wei
16
1 / 1 / 2
8,815
735
8,765
10,188
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 5
7,748
646
4,906
16,851
13,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
20
Kills
8
9
Deaths
20
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BullTheSmitePro
Cernunnos
2
7
5
0.64
L
2
3
4
1.33
W
Merlin
Easkeruth
Merlin
9
3
2
3.33
W
Loki
G1Godot
Loki
5
1
5
7.5
L
Serqet
ItsLovely
Serqet
2
2
3
1.75
L
Jing Wei
KILLERrex26
Jing Wei
1
1
2
2
W
Xing Tian
KirkOfThorn
Xing Tian
0
1
7
3.5
W
Olorun
Psalm 102
Olorun
4
1
7
7.5
L
1
7
5
0.5
W
Jing Wei
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,119
Damage
42,549
60,605
Taken
60,790
35,759
Mitigated
32,686
16,050
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BullTheSmitePro
Cernunnos
13,572
7,475
0
2,036
14,976
5,696
0
6,762
7,786
150
32,507
L
10,091
634
1,861
4,275
14,092
6,740
0
7,911
5,900
37,639
318
W
Merlin
Easkeruth
Merlin
16,466
429
242
3,515
12,448
5,552
1,441
2,343
10,024
53,493
3,412
W
Loki
G1Godot
Loki
10,418
2,059
0
1,519
9,055
4,313
877
1,016
8,039
0
38,741
L
Serqet
ItsLovely
Serqet
5,215
887
0
402
4,683
2,179
0
2,433
2,170
0
7,123
L
Jing Wei
KILLERrex26
Jing Wei
8,765
7,815
0
1,213
10,188
4,366
132
7,619
2,353
0
40,200
W
Xing Tian
KirkOfThorn
Xing Tian
5,460
403
0
3,678
15,156
15,665
225
3,072
11,838
14,208
0
W
Olorun
Psalm 102
Olorun
14,922
8,111
364
5,023
12,714
5,849
1,518
5,202
7,512
45,802
0
L
4,906
1,204
0
540
16,851
13,705
84
9,734
6,623
15,090
0
W
Jing Wei
4,853
2,995
0
1,709
11,232
4,380
627
3,419
7,813
0
15,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,425
Gold Earned
40,898
256
Minions Killed
206
0
Camps Cleared
0
1,233,291
Distance Traveled
971,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,116
676
30
3
0
200,700
0
L
Hel
8,690
724
67
6
0
228,700
0
W
Merlin
10,508
876
88
7
0
240,089
0
W
Loki
9,777
815
69
6
0
287,425
0
L
Serqet
7,529
627
8
1
0
116,353
0
L
Jing Wei
8,815
735
80
7
0
229,666
0
W
Xing Tian
8,723
727
6
1
0
244,336
0
W
Olorun
10,000
833
72
6
0
241,256
0
L
Maui
7,748
646
21
2
0
196,407
0
W
Jing Wei
8,417
701
21
2
0
220,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role