Player Matchup

Morgan Le Fay
Morgan Le Fay
EraseMee
Morgan Le Fay
Level 119
God Stats
1W - 1L
1,325 SR
Queue Stats
8W - 12L
1,746 Elo+
Party 1
Cabrakan
Cabrakan
FlameCT
Cabrakan
Level 119
God Stats
4W - 2L
1,690 SR
Queue Stats
69W - 62L
1,582 Elo+
Party 1
Freya
Freya
JustSpaz
Freya
Level 47
God Stats
4W - 1L
1,703 SR
Queue Stats
47W - 41L
1,592 Elo+
Party 1
Set
Set
Xenotobyttv
Set
Level 36
God Stats
2W - 0L
1,733 SR
Queue Stats
29W - 31L
1,571 Elo+
Party 1
Fenrir
Fenrir
jpk0919
Fenrir
Level 158
God Stats
12W - 7L
1,115 SR
Queue Stats
63W - 53L
1,633 Elo+
Party 1
Team Averages
Level 96
1,513 SR
1,625 Elo+

VS

Team Averages
Level 113
1,514 SR
1,525 Elo+
Rama
Rama
CornFedYeti
Rama
Level 161
God Stats
5W - 2L
1,568 SR
Queue Stats
200W - 185L
1,512 Elo+
Solo
Thanatos
Thanatos
FrigusAries
Thanatos
Level 89
God Stats
6W - 8L
1,500 SR
Queue Stats
263W - 258L
1,369 Elo+
Party 3
Surtr
Surtr
MTingy
Surtr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,606 Elo+
Party 2
Agni
Agni
Valldus
Agni
Level 96
God Stats
14W - 10L
1,500 SR
Queue Stats
324W - 330L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
fireballz
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EraseMee
Morgan Le Fay
17
6 / 6 / 7
10,408
520
16,467
14,896
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
FlameCT
Cabrakan
14
3 / 1 / 12
9,393
470
10,140
13,085
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
JustSpaz
Freya
19
8 / 1 / 3
11,452
573
14,672
14,830
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 9 / 2
8,946
447
8,670
20,487
13,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
jpk0919
Fenrir
19
10 / 2 / 2
12,507
625
22,613
18,696
17,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
10,332
517
3,658
14,410
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
FrigusAries
Thanatos
17
6 / 4 / 2
10,576
529
10,786
21,271
10,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
MTingy
Surtr
18
6 / 5 / 1
11,279
564
18,145
31,174
34,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Agni
Valldus
Agni
14
3 / 7 / 1
9,385
469
10,889
17,177
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
fireballz
Cthulhu
13
2 / 7 / 3
9,347
467
7,890
21,749
18,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
28
Kills
19
19
Deaths
29
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Morgan Le Fay
EraseMee
Morgan Le Fay
6
6
7
1.58
W
Cabrakan
FlameCT
Cabrakan
3
1
12
9
L
Thanatos
FrigusAries
Thanatos
6
4
2
1.75
W
Freya
JustSpaz
Freya
8
1
3
9.5
L
Surtr
MTingy
Surtr
6
5
1
1.3
L
Agni
Valldus
Agni
3
7
1
0.5
W
1
9
2
0.22
L
Cthulhu
fireballz
Cthulhu
2
7
3
0.5
W
Fenrir
jpk0919
Fenrir
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,562
Damage
51,368
81,994
Taken
105,781
55,448
Mitigated
76,066
29,216
Healing
35,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,658
2,524
0
4,261
14,410
5,484
1,278
2,775
11,289
0
79,528
W
Morgan Le Fay
EraseMee
Morgan Le Fay
16,467
2,027
0
2,793
14,896
6,618
184
8,874
6,022
79,456
1,751
W
Cabrakan
FlameCT
Cabrakan
10,140
1,765
0
4,802
13,085
12,114
126
3,271
9,814
46,629
0
L
Thanatos
FrigusAries
Thanatos
10,786
3,965
0
14,916
21,271
10,756
0
7,411
13,736
0
102,243
W
Freya
JustSpaz
Freya
14,672
4,343
0
5,474
14,830
6,493
236
3,258
11,572
103,137
0
L
Surtr
MTingy
Surtr
18,145
6,478
0
11,608
31,174
34,585
294
2,422
27,960
1,857
101,641
L
Agni
Valldus
Agni
10,889
430
116
1,523
17,177
6,846
623
12,463
4,496
61,483
1,047
W
8,670
3,779
0
4,542
20,487
13,032
384
443
20,044
0
69,510
L
Cthulhu
fireballz
Cthulhu
7,890
1,120
249
2,978
21,749
18,395
0
14,801
6,703
28,529
0
W
Fenrir
jpk0919
Fenrir
22,613
15,873
0
11,605
18,696
17,191
0
3,708
14,988
0
108,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
50,919
620
Minions Killed
591
0
Camps Cleared
0
1,940,070
Distance Traveled
1,871,163
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,332
517
155
8
0
348,746
1
W
Morgan Le Fay
10,408
520
128
6
0
342,476
0
W
Cabrakan
9,393
470
62
3
0
373,639
0
L
Thanatos
10,576
529
132
7
0
424,854
0
W
Freya
11,452
573
144
7
0
477,203
0
L
Surtr
11,279
564
156
8
0
361,539
0
L
Agni
9,385
469
112
6
0
392,380
0
W
Set
8,946
447
103
5
0
341,257
0
L
Cthulhu
9,347
467
36
2
0
343,644
2
W
Fenrir
12,507
625
183
9
0
405,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role