Player Matchup

Charybdis
Charybdis
OGsiri
Charybdis
Level 45
God Stats
16W - 4L
1,989 SR
Queue Stats
48W - 29L
1,793 Elo+
Party 1
Nemesis
Nemesis
ThatOneGuy2471
Nemesis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 55L
2,106 Elo+
Party 1
Ares
Ares
Ukimara
Ares
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 28L
1,790 Elo+
Party 1
Team Averages
Level 95
1,663 SR
1,896 Elo+

VS

Team Averages
Level 100
1,537 SR
1,472 Elo+
Medusa
Medusa
DyingTie
Medusa
Level 105
God Stats
0W - 2L
1,658 SR
Queue Stats
8W - 11L
1,442 Elo+
Party 2
Hera
Hera
Gobbz666
Hera
Level 75
God Stats
61W - 35L
1,745 SR
Queue Stats
505W - 522L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
Hazmat52
Zhong Kui
Level 121
God Stats
0W - 2L
1,208 SR
Queue Stats
11W - 19L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OGsiri
Charybdis
14
4 / 0 / 5
8,608
861
6,799
8,188
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 4
7,802
780
8,062
7,506
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Ukimara
Ares
12
2 / 1 / 7
8,090
809
4,898
7,951
6,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DyingTie
Medusa
10
0 / 4 / 1
5,974
597
4,734
7,052
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hera
11
0 / 4 / 1
6,276
628
6,107
7,450
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Hazmat52
Zhong Kui
10
1 / 2 / 0
6,525
653
4,967
8,659
9,777
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
DyingTie
Medusa
0
4
1
0.13
L
Hera
0
4
1
0.13
L
Zhong Kui
Hazmat52
Zhong Kui
1
2
0
0.5
W
Charybdis
OGsiri
Charybdis
4
0
5
6.5
W
4
0
4
6
W
Ares
Ukimara
Ares
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,759
Damage
15,808
23,645
Taken
23,161
14,439
Mitigated
14,046
7,672
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DyingTie
Medusa
4,734
1,347
0
250
7,052
2,156
0
1,361
5,691
0
16,254
L
Hera
6,107
1,488
0
2,253
7,450
2,113
0
1,043
6,407
26,925
0
L
Zhong Kui
Hazmat52
Zhong Kui
4,967
431
0
1,979
8,659
9,777
35
2,561
6,098
17,617
819
W
Charybdis
OGsiri
Charybdis
6,799
2,967
0
3,685
8,188
3,884
1,535
3,911
4,277
0
56,829
W
8,062
3,455
0
463
7,506
3,576
1,165
3,467
4,039
0
20,817
W
Ares
Ukimara
Ares
4,898
201
1,662
1,862
7,951
6,979
419
2,963
4,988
13,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
18,775
144
Minions Killed
95
0
Camps Cleared
0
558,248
Distance Traveled
493,803
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,974
597
30
3
0
175,977
1
L
Hera
6,276
628
35
4
0
161,505
4
L
Zhong Kui
6,525
653
30
3
0
156,321
0
W
Charybdis
8,608
861
103
10
0
171,217
0
W
Nemesis
7,802
780
29
3
0
206,445
0
W
Ares
8,090
809
12
1
0
180,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role