Player Matchup

Anubis
Anubis
DivineWhiteWolf
Anubis
Level 88
God Stats
11W - 4L
1,500 SR
Queue Stats
190W - 152L
1,285 Elo+
Party 1
Chaac
Chaac
Juszl
Chaac
Level 14
God Stats
9W - 8L
1,559 SR
Queue Stats
13W - 13L
1,407 Elo+
Party 1
Thanatos
Thanatos
PeaceXBreaker12
Thanatos
Level 47
God Stats
15W - 3L
1,686 SR
Queue Stats
91W - 52L
1,497 Elo+
Party 1
Team Averages
Level 50
1,582 SR
1,396 Elo+

VS

Team Averages
Level 67
1,453 SR
1,524 Elo+
Susano
Susano
GamestoophGaming
Susano
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 202L
1,558 Elo+
Party 2
Maui
Maui
MrForseen
Maui
Level 109
God Stats
0W - 3L
1,164 SR
Queue Stats
77W - 79L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TikleMyToes
Morgan Le Fay
Level 46
God Stats
11W - 9L
1,694 SR
Queue Stats
122W - 127L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 19
10,679
821
13,145
12,525
6,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Juszl
Chaac
18
7 / 0 / 13
10,707
824
11,762
13,160
11,832
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
14
13 / 3 / 4
11,415
878
12,591
12,527
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,007
693
9,062
14,739
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
12
3 / 6 / 3
9,032
695
3,509
12,817
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
TikleMyToes
Morgan Le Fay
13
1 / 9 / 5
9,287
714
10,758
15,591
6,292
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
22
Kills
6
6
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
L
2
7
2
0.43
W
Chaac
Juszl
Chaac
7
0
13
13.5
L
Maui
3
6
3
0.75
W
Thanatos
13
3
4
5
L
Morgan Le Fay
TikleMyToes
Morgan Le Fay
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,498
Damage
23,329
38,212
Taken
43,147
24,087
Mitigated
18,486
16,175
Healing
1,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,145
625
0
4,979
12,525
6,061
1,377
6,074
6,451
59,911
0
L
9,062
424
0
0
14,739
4,547
506
5,874
8,594
0
30,051
W
Chaac
Juszl
Chaac
11,762
2,034
0
3,857
13,160
11,832
969
4,040
9,120
230
27,224
L
Maui
3,509
857
0
558
12,817
7,647
0
2,785
9,780
15,026
1,572
W
Thanatos
12,591
4,657
0
7,339
12,527
6,194
88
3,568
8,959
0
45,000
L
Morgan Le Fay
TikleMyToes
Morgan Le Fay
10,758
2,085
74
1,283
15,591
6,292
306
4,567
10,809
30,852
2,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,801
Gold Earned
27,326
178
Minions Killed
122
0
Camps Cleared
0
741,927
Distance Traveled
574,063
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,679
821
96
7
0
200,178
0
L
Susano
9,007
693
53
4
0
236,332
0
W
Chaac
10,707
824
26
2
0
291,107
0
L
Maui
9,032
695
25
2
0
160,202
1
W
Thanatos
11,415
878
56
4
0
250,642
0
L
Morgan Le Fay
9,287
714
44
3
0
177,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role