Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bavzilla
Merlin
Level 104
God Stats
49W - 42L
1,637 SR
Queue Stats
66W - 62L
1,600 Elo+
Solo
Ah Puch
Ah Puch
FatalNightmxres
Ah Puch
Level 108
God Stats
2W - 0L
1,699 SR
Queue Stats
17W - 16L
1,414 Elo+
Solo
Olorun
Olorun
Ipsofacto78
Olorun
Level 133
God Stats
4W - 5L
1,500 SR
Queue Stats
456W - 467L
1,401 Elo+
Solo
Atlas
Atlas
ShadowSpecter
Atlas
Level 158
God Stats
6W - 0L
1,688 SR
Queue Stats
116W - 117L
1,578 Elo+
Solo
Team Averages
Level 121
1,605 SR
1,498 Elo+

VS

Team Averages
Level 68
1,446 SR
1,370 Elo+
Nemesis
Nemesis
 
Nemesis
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BRADSUCKSTOES
Zeus
Level 55
God Stats
38W - 52L
1,454 SR
Queue Stats
195W - 208L
1,411 Elo+
Solo
Ymir
Ymir
Nejeann
Ymir
Level 17
God Stats
0W - 3L
1,183 SR
Queue Stats
0W - 5L
1,188 Elo+
Party 1
Scylla
Scylla
The Goosey God
Scylla
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,164 Elo+
Solo
Ishtar
Ishtar
pancakesyruptime
Ishtar
Level 99
God Stats
235W - 257L
1,591 SR
Queue Stats
366W - 363L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 1
6,441
1,074
2,464
5,179
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Bavzilla
Merlin
12
0 / 0 / 0
6,556
1,093
5,880
2,085
704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

12
1 / 0 / 0
7,041
1,174
4,863
2,350
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
11
0 / 1 / 0
6,050
1,008
2,135
4,163
1,551
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 1 / 0
6,004
1,001
3,340
5,849
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

370

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 2
6,307
1,051
1,820
4,706
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
5,970
995
2,638
762
302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Nejeann
Ymir
11
0 / 0 / 2
6,487
1,081
2,207
6,585
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 0
6,672
1,112
5,887
4,693
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 0
6,779
1,130
3,600
4,895
2,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
2
2
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
L
Nemesis
 
Nemesis
0
1
2
1
L
0
0
1
0.5
W
Merlin
Bavzilla
Merlin
0
0
0
0
W
1
0
0
1
W
Olorun
0
1
0
0
L
Ymir
Nejeann
Ymir
0
0
2
1
W
0
1
0
0
L
1
0
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,682
Damage
16,152
19,626
Taken
21,641
9,823
Mitigated
10,671
4,500
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,464
1,721
0
407
5,179
1,739
0
2,825
2,354
0
10,930
L
Nemesis
 
Nemesis
1,820
569
0
977
4,706
1,783
0
3,447
1,259
0
14,192
L
2,638
161
0
62
762
302
0
664
98
6,339
0
W
Merlin
Bavzilla
Merlin
5,880
153
0
1,465
2,085
704
0
798
1,287
27,873
0
W
4,863
168
0
1,492
2,350
874
0
1,179
1,171
20,354
809
W
Olorun
2,135
614
611
525
4,163
1,551
0
2,883
1,280
3,846
0
L
Ymir
Nejeann
Ymir
2,207
460
0
465
6,585
4,790
0
4,688
1,897
4,007
0
W
3,340
1,087
0
0
5,849
4,955
0
3,047
2,802
8,878
0
L
5,887
90
128
434
4,693
1,776
0
3,252
1,441
17,152
0
L
3,600
2,112
0
702
4,895
2,020
0
3,863
1,032
0
23,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
32,215
117
Minions Killed
118
8
Camps Cleared
4
560,888
Distance Traveled
495,719
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,441
1,074
34
6
3
106,718
0
L
Nemesis
6,307
1,051
33
6
1
125,327
0
L
Zeus
5,970
995
9
2
0
44,397
2
W
Merlin
6,556
1,093
42
7
0
120,639
4
W
Ah Puch
7,041
1,174
32
5
5
105,435
0
W
Olorun
6,050
1,008
6
1
0
118,189
0
L
Ymir
6,487
1,081
2
0
0
97,980
0
W
Atlas
6,004
1,001
3
1
0
109,907
0
L
Scylla
6,672
1,112
29
5
0
121,672
0
L
Ishtar
6,779
1,130
45
8
3
106,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role