Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Yaxius
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,469 Elo+
Party 2
Guan Yu
Guan Yu
fainessed
Guan Yu
Level 7
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 3L
1,747 Elo+
Party 2
Nox
Nox
pyrokatx
Nox
Level 101
God Stats
0W - 3L
1,637 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Geb
Geb
respize
Geb
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,452 Elo+
Party 2
Team Averages
Level 69
1,570 SR
1,534 Elo+

VS

Team Averages
Level 76
1,530 SR
1,530 Elo+
Ishtar
Ishtar
Mousterduz
Ishtar
Level 24
God Stats
1W - 1L
1,513 SR
Queue Stats
16W - 25L
1,619 Elo+
Party 1
Cliodhna
Cliodhna
NeverLimbo
Cliodhna
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
166W - 139L
1,512 Elo+
Solo
Atlas
Atlas
Tsudo
Atlas
Level 89
God Stats
1W - 1L
1,536 SR
Queue Stats
86W - 76L
1,626 Elo+
Party 1
Bellona
Bellona
Xaanieysa
Bellona
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,580 Elo+
Solo
Anubis
Anubis
kingcrandon
Anubis
Level 98
God Stats
5W - 5L
1,603 SR
Queue Stats
27W - 33L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 4 / 1
7,980
725
12,087
12,269
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Yaxius
He Bo
12
0 / 7 / 2
7,021
638
6,552
10,809
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
fainessed
Guan Yu
13
0 / 3 / 1
7,215
656
3,845
14,458
12,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
0 / 5 / 1
7,343
668
7,383
11,433
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
13
1 / 3 / 2
7,750
705
4,984
14,993
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Mousterduz
Ishtar
15
1 / 1 / 12
8,604
782
5,227
4,650
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
NeverLimbo
Cliodhna
17
7 / 1 / 10
9,959
905
15,519
10,893
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Tsudo
Atlas
16
8 / 0 / 10
10,144
922
14,431
15,056
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Xaanieysa
Bellona
15
2 / 0 / 15
8,701
791
8,921
8,765
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
4 / 2 / 10
9,904
900
11,017
9,866
5,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
4
Kills
22
22
Deaths
4
7
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
1
0.88
W
Ishtar
Mousterduz
Ishtar
1
1
12
7
W
Cliodhna
NeverLimbo
Cliodhna
7
1
10
12
W
Atlas
Tsudo
Atlas
8
0
10
13
W
Bellona
Xaanieysa
Bellona
2
0
15
9.5
L
He Bo
Yaxius
He Bo
0
7
2
0.14
L
Guan Yu
fainessed
Guan Yu
0
3
1
0.17
W
Anubis
4
2
10
4.5
L
0
5
1
0.1
L
Geb
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,851
Damage
55,115
63,962
Taken
49,230
39,216
Mitigated
39,760
8,791
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,087
1,800
0
1,264
12,269
5,551
0
3,159
8,744
0
28,476
W
Ishtar
Mousterduz
Ishtar
5,227
3,010
0
1,353
4,650
1,895
1,846
1,376
2,957
0
25,159
W
Cliodhna
NeverLimbo
Cliodhna
15,519
1,195
0
3,444
10,893
4,348
0
3,054
7,839
0
43,676
W
Atlas
Tsudo
Atlas
14,431
3,377
320
3,358
15,056
18,148
153
6,551
8,505
25,648
0
W
Bellona
Xaanieysa
Bellona
8,921
1,061
0
1,064
8,765
10,269
1,119
3,921
4,844
0
21,338
L
He Bo
Yaxius
He Bo
6,552
636
0
248
10,809
3,677
0
4,586
6,003
13,131
0
L
Guan Yu
fainessed
Guan Yu
3,845
169
964
1,867
14,458
12,558
0
5,259
8,662
0
14,859
W
Anubis
11,017
900
0
6,542
9,866
5,100
2,295
4,017
5,849
46,913
0
L
7,383
1,057
442
940
11,433
4,445
220
5,965
5,429
23,396
0
L
Geb
4,984
366
0
3,066
14,993
12,985
0
6,479
8,291
10,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
47,312
139
Minions Killed
247
0
Camps Cleared
0
1,100,955
Distance Traveled
1,282,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,980
725
40
4
0
244,967
0
W
Ishtar
8,604
782
44
4
0
237,392
0
W
Cliodhna
9,959
905
62
6
0
282,078
0
W
Atlas
10,144
922
14
1
0
272,957
0
W
Bellona
8,701
791
34
3
0
264,944
0
L
He Bo
7,021
638
14
1
0
210,698
0
L
Guan Yu
7,215
656
26
2
0
206,248
0
W
Anubis
9,904
900
93
8
0
225,072
0
L
Nox
7,343
668
48
4
0
201,566
0
L
Geb
7,750
705
11
1
0
237,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role