Player Matchup

Neith
Neith
Churlz73
Neith
Level 167
God Stats
2W - 7L
1,298 SR
Queue Stats
408W - 458L
1,359 Elo+
Solo
Fenrir
Fenrir
Darkwolfgamings
Fenrir
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
216W - 208L
1,404 Elo+
Solo
Ullr
Ullr
MoonSkittles299
Ullr
Level 127
God Stats
5W - 8L
1,500 SR
Queue Stats
582W - 602L
1,491 Elo+
Solo
Skadi
Skadi
Uberprimus
Skadi
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 137L
1,555 Elo+
Solo
Xbalanque
Xbalanque
drastikNZ
Xbalanque
Level 108
God Stats
7W - 8L
1,500 SR
Queue Stats
551W - 554L
1,632 Elo+
Solo
Team Averages
Level 116
1,460 SR
1,488 Elo+

VS

Team Averages
Level 64
1,573 SR
1,487 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChiefBOTalot
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 1
Agni
Agni
DaBiTuP4G2T0
Agni
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 296L
1,152 Elo+
Solo
Raijin
Raijin
MrFunsponge
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
SkRaPiE18
Danzaburou
Level 157
God Stats
19W - 15L
1,867 SR
Queue Stats
505W - 523L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Churlz73
Neith
13
0 / 4 / 18
8,619
718
7,196
8,976
3,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 5 / 10
10,074
840
12,979
15,262
9,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

18
5 / 4 / 23
10,606
884
6,567
14,288
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
17
4 / 3 / 22
10,275
856
12,758
9,225
4,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
drastikNZ
Xbalanque
19
11 / 3 / 15
11,625
969
15,629
11,151
5,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 2 / 0
6,401
533
1,441
2,368
644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 4
9,360
780
5,123
17,188
9,436
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 5
9,134
761
8,103
9,023
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
15
2 / 9 / 5
9,135
761
9,500
13,396
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SkRaPiE18
Danzaburou
18
12 / 7 / 3
11,736
978
22,703
17,437
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
36
30
Kills
19
19
Deaths
30
88
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
3
6
4
0.83
W
Neith
Churlz73
Neith
0
4
18
2.25
L
2
6
5
0.75
W
10
5
10
3
W
5
4
23
4.13
L
Raijin
2
9
5
0.5
L
Danzaburou
SkRaPiE18
Danzaburou
12
7
3
1.93
W
Skadi
4
3
22
5
W
Xbalanque
drastikNZ
Xbalanque
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,129
Damage
46,870
58,902
Taken
59,412
30,041
Mitigated
30,404
19,767
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,441
308
24
132
2,368
644
0
0
2,327
3,850
0
L
5,123
570
0
432
17,188
9,436
0
0
17,018
0
10,655
W
Neith
Churlz73
Neith
7,196
2,340
1,662
1,647
8,976
3,884
828
1,729
7,247
0
14,268
L
8,103
541
366
794
9,023
5,253
0
0
8,933
20,340
480
W
12,979
3,787
1,886
5,320
15,262
9,347
348
3,637
11,625
0
16,048
W
6,567
3,248
948
2,931
14,288
7,001
3,647
5,789
8,499
0
24,961
L
Raijin
9,500
1,519
453
289
13,396
5,951
144
0
13,230
23,128
0
L
Danzaburou
SkRaPiE18
Danzaburou
22,703
8,822
1,347
5,274
17,437
9,120
1,502
0
17,055
0
35,384
W
Skadi
12,758
5,361
1,655
1,059
9,225
4,314
1,189
3,681
5,544
0
24,199
W
Xbalanque
drastikNZ
Xbalanque
15,629
5,253
217
2,442
11,151
5,495
2,092
4,122
7,029
0
37,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
45,766
133
Minions Killed
89
0
Camps Cleared
0
1,024,789
Distance Traveled
745,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,401
533
3
0
0
49,075
0
L
Odin
9,360
780
10
1
0
217,042
0
W
Neith
8,619
718
22
2
0
176,240
0
L
Agni
9,134
761
16
1
0
151,295
0
W
Fenrir
10,074
840
6
1
0
230,131
0
W
Ullr
10,606
884
38
3
0
181,942
0
L
Raijin
9,135
761
35
3
0
143,522
0
L
Danzaburou
11,736
978
25
2
0
184,716
0
W
Skadi
10,275
856
18
2
0
216,824
0
W
Xbalanque
11,625
969
49
4
0
219,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role