Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alvry
Hercules
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 68L
1,664 Elo+
Party 2
Rama
Rama
Hinataro
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,622 Elo+
Party 2
Izanami
Izanami
Kbraszzle
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,752 Elo+
Party 2
Charybdis
Charybdis
Whytee
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,705 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,649 Elo+

VS

Team Averages
Level 73
1,474 SR
1,728 Elo+
Neith
Neith
Blyataful
Neith
Level 81
God Stats
2W - 0L
1,508 SR
Queue Stats
25W - 26L
1,690 Elo+
Party 1
Vulcan
Vulcan
Kartori
Vulcan
Level 27
God Stats
1W - 0L
1,307 SR
Queue Stats
8W - 3L
1,927 Elo+
Party 1
Heimdallr
Heimdallr
MildMeat
Heimdallr
Level 85
God Stats
1W - 0L
1,557 SR
Queue Stats
4W - 12L
1,780 Elo+
Party 1
Xing Tian
Xing Tian
Religione
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,688 Elo+
Solo
Kuzenbo
Kuzenbo
ƒree
Kuzenbo
Level 46
God Stats
6W - 4L
1,500 SR
Queue Stats
370W - 373L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
0 / 1 / 0
4,358
872
824
1,639
617
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hercules
Alvry
Hercules
10
0 / 3 / 2
5,604
1,121
2,009
7,676
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
10
1 / 3 / 0
5,105
1,021
2,374
4,823
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Kbraszzle
Izanami
9
0 / 3 / 2
5,014
1,003
2,882
4,804
1,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
Whytee
Charybdis
9
0 / 2 / 1
4,967
993
4,295
3,624
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blyataful
Neith
10
0 / 1 / 7
5,722
1,144
3,435
2,229
1,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Kartori
Vulcan
12
5 / 1 / 7
6,780
1,356
7,120
3,728
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
MildMeat
Heimdallr
10
1 / 2 / 10
6,231
1,246
4,354
3,638
1,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Religione
Xing Tian
12
5 / 0 / 5
6,561
1,312
4,430
5,822
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
ƒree
Kuzenbo
9
1 / 0 / 7
5,987
1,197
1,516
4,407
5,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
1
Kills
12
12
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
L
Hercules
Alvry
Hercules
0
3
2
0.33
W
Neith
Blyataful
Neith
0
1
7
3.5
L
Rama
1
3
0
0.33
W
Vulcan
Kartori
Vulcan
5
1
7
8.5
L
Izanami
Kbraszzle
Izanami
0
3
2
0.33
W
Heimdallr
MildMeat
Heimdallr
1
2
10
3
W
Xing Tian
Religione
Xing Tian
5
0
5
7.5
L
Charybdis
Whytee
Charybdis
0
2
1
0.25
W
Kuzenbo
ƒree
Kuzenbo
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,384
Damage
20,855
22,566
Taken
19,824
12,815
Mitigated
18,373
4,597
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
824
161
0
271
1,639
617
0
756
853
0
1,560
L
Hercules
Alvry
Hercules
2,009
607
552
1,823
7,676
6,625
0
2,137
5,282
0
6,268
W
Neith
Blyataful
Neith
3,435
1,769
374
403
2,229
1,022
1,437
0
2,229
0
7,042
L
Rama
2,374
963
0
350
4,823
2,072
0
3,536
1,207
0
7,457
W
Vulcan
Kartori
Vulcan
7,120
1,504
1,577
1,199
3,728
1,902
1,010
0
3,728
17,321
0
L
Izanami
Kbraszzle
Izanami
2,882
1,873
0
937
4,804
1,943
0
3,279
1,395
0
6,916
W
Heimdallr
MildMeat
Heimdallr
4,354
1,890
159
510
3,638
1,672
1,561
0
3,638
0
7,916
W
Xing Tian
Religione
Xing Tian
4,430
237
164
1,523
5,822
7,792
522
0
5,822
7,111
0
L
Charybdis
Whytee
Charybdis
4,295
1,668
0
664
3,624
1,558
0
2,817
763
0
12,342
W
Kuzenbo
ƒree
Kuzenbo
1,516
710
170
1,576
4,407
5,985
582
0
4,407
3,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
31,281
54
Minions Killed
51
0
Camps Cleared
0
477,381
Distance Traveled
502,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,358
872
1
0
0
54,058
0
L
Hercules
5,604
1,121
10
2
0
135,626
0
W
Neith
5,722
1,144
9
2
0
89,224
0
L
Rama
5,105
1,021
11
2
0
98,068
0
W
Vulcan
6,780
1,356
22
4
0
129,838
0
L
Izanami
5,014
1,003
14
3
0
102,823
0
W
Heimdallr
6,231
1,246
9
2
0
86,008
0
W
Xing Tian
6,561
1,312
6
1
0
119,729
0
L
Charybdis
4,967
993
18
4
0
86,806
0
W
Kuzenbo
5,987
1,197
5
1
0
77,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role