Player Matchup

Kali
Kali
F1RESTR4IGHT
Kali
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 217L
1,631 Elo+
Solo
Chiron
Chiron
MidnightPanda62
Chiron
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,385 Elo+
Solo
Chaac
Chaac
RunescapeIdiot
Chaac
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 60L
1,645 Elo+
Party 2
Heimdallr
Heimdallr
SGSOnlyPeek
Heimdallr
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 105L
1,898 Elo+
Party 2
Poseidon
Poseidon
fartfartmonkey
Poseidon
Level 27
God Stats
5W - 1L
1,715 SR
Queue Stats
111W - 87L
1,653 Elo+
Party 2
Team Averages
Level 76
1,543 SR
1,642 Elo+

VS

Team Averages
Level 26
1,500 SR
1,464 Elo+
Chaac
Chaac
CatsCantSmile
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,356 Elo+
Party 1
Tyr
Tyr
DystopianSilence
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,614 Elo+
Party 1
Bakasura
Bakasura
KuzenbosGun
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 74L
1,640 Elo+
Solo
Serqet
Serqet
Threshold-Assn
Serqet
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 25L
1,356 Elo+
Party 1
Sobek
Sobek
Watevrfltsurboat
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 12
11,536
824
10,518
15,727
8,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 10
8,733
624
8,361
12,109
4,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 1 / 15
10,403
743
18,133
21,269
14,578
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Heimdallr
SGSOnlyPeek
Heimdallr
19
12 / 1 / 9
11,589
828
30,892
15,036
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
17
2 / 2 / 18
10,030
716
22,882
8,126
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
8,889
635
17,595
24,274
28,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 7 / 5
8,422
602
12,892
20,329
21,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
KuzenbosGun
Bakasura
17
5 / 6 / 2
9,889
706
12,515
16,753
12,497
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
2 / 3 / 2
8,860
633
3,583
14,827
22,719
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 5 / 6
9,506
679
8,289
24,412
33,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
26
Kills
11
11
Deaths
26
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
1
7
5
0.5
W
8
3
12
4.67
L
Bakasura
KuzenbosGun
Bakasura
5
6
2
1
W
1
4
10
1.5
W
3
1
15
10.5
W
Heimdallr
SGSOnlyPeek
Heimdallr
12
1
9
16.5
L
2
3
2
1
L
1
5
6
0.8
W
Poseidon
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,786
Damage
54,874
72,267
Taken
100,595
39,399
Mitigated
117,495
41,054
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,595
1,079
1,434
6,671
24,274
28,045
0
4,856
19,406
0
41,968
L
12,892
1,785
1,123
3,030
20,329
21,050
0
2,953
17,364
0
14,931
W
10,518
4,453
2,228
6,122
15,727
8,694
381
1,578
13,657
0
21,558
L
Bakasura
KuzenbosGun
Bakasura
12,515
7,645
379
3,935
16,753
12,497
0
3,180
13,573
0
16,088
W
8,361
4,982
1,310
2,515
12,109
4,966
879
1,178
10,597
0
12,454
W
18,133
4,520
1,886
12,483
21,269
14,578
199
3,391
16,630
0
33,776
W
Heimdallr
SGSOnlyPeek
Heimdallr
30,892
21,588
3,549
6,051
15,036
7,912
1,834
1,730
12,139
0
48,095
L
3,583
608
709
2,364
14,827
22,719
120
3,108
11,719
0
4,697
L
8,289
167
1,690
6,023
24,412
33,184
0
8,184
16,228
18,718
0
W
Poseidon
22,882
4,987
2,445
2,465
8,126
3,249
894
412
7,387
41,841
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
45,566
154
Minions Killed
108
0
Camps Cleared
0
1,304,388
Distance Traveled
1,461,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,889
635
48
3
0
301,714
0
L
Tyr
8,422
602
6
0
0
346,831
0
W
Kali
11,536
824
22
2
0
266,430
0
L
Bakasura
9,889
706
33
2
0
290,409
0
W
Chiron
8,733
624
9
1
0
240,419
0
W
Chaac
10,403
743
36
3
0
296,565
0
W
Heimdallr
11,589
828
42
3
0
241,523
0
L
Serqet
8,860
633
7
1
0
259,137
0
L
Sobek
9,506
679
14
1
0
263,519
0
W
Poseidon
10,030
716
45
3
0
259,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role