Player Matchup

Geb
Geb
Dohko-924
Geb
Level 156
God Stats
7W - 4L
1,500 SR
Queue Stats
288W - 310L
1,471 Elo+
Solo
Hun Batz
Hun Batz
IamLexdysic
Hun Batz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,404 Elo+
Party 2
Loki
Loki
xXJayMc27Xx
Loki
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 166L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXMrDaveXx
Tsukuyomi
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,264 Elo+
Party 2
Neith
Neith
zzquickscopezxx
Neith
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 187L
1,489 Elo+
Party 2
Team Averages
Level 99
1,500 SR
1,435 Elo+

VS

Team Averages
Level 118
1,565 SR
1,477 Elo+
He Bo
He Bo
 
He Bo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JamesADV
Anhur
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,596 Elo+
Party 1
Apollo
Apollo
SneakyArab
Apollo
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
212W - 160L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
Watzonz
Gilgamesh
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 54L
1,122 Elo+
Solo
Ymir
Ymir
cynical skols
Ymir
Level 148
God Stats
6W - 2L
1,824 SR
Queue Stats
188W - 172L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
8,909
742
10,129
11,010
15,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
IamLexdysic
Hun Batz
15
4 / 5 / 7
9,585
799
8,686
11,348
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 8 / 5
8,535
711
8,733
12,988
5,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
xXMrDaveXx
Tsukuyomi
14
4 / 7 / 5
8,639
720
10,442
12,689
6,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 10
9,521
793
19,381
11,992
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
9 / 3 / 10
10,588
882
10,819
10,668
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
JamesADV
Anhur
17
8 / 4 / 10
10,786
899
14,954
15,044
6,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
SneakyArab
Apollo
16
4 / 5 / 17
10,131
844
10,136
13,109
5,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Watzonz
Gilgamesh
16
3 / 3 / 16
9,630
803
9,763
13,492
17,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 17
10,150
846
5,163
19,175
24,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
18
Kills
26
26
Deaths
19
37
Assists
70
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
3
10
4.67
L
2
3
10
2.33
L
Hun Batz
IamLexdysic
Hun Batz
4
5
7
1.5
W
Anhur
JamesADV
Anhur
8
4
10
3.25
W
Apollo
SneakyArab
Apollo
4
5
17
2.5
W
Gilgamesh
Watzonz
Gilgamesh
3
3
16
3.67
W
2
4
17
2.63
L
4
8
5
0.81
L
Tsukuyomi
xXMrDaveXx
Tsukuyomi
4
7
5
0.93
L
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,371
Damage
50,835
60,027
Taken
71,488
38,054
Mitigated
59,165
14,078
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,819
404
1,917
2,720
10,668
4,473
1,471
1,533
9,135
27,858
1,573
L
10,129
237
194
2,411
11,010
15,727
679
3,274
7,736
21,668
0
L
Hun Batz
IamLexdysic
Hun Batz
8,686
1,365
454
1,086
11,348
5,043
602
3,705
7,643
0
14,767
W
Anhur
JamesADV
Anhur
14,954
11,179
1,561
4,851
15,044
6,909
1,652
2,678
12,366
0
32,892
W
Apollo
SneakyArab
Apollo
10,136
6,743
965
2,045
13,109
5,985
4,165
944
12,165
0
19,917
W
Gilgamesh
Watzonz
Gilgamesh
9,763
1,113
1,634
1,336
13,492
17,204
653
1,714
11,778
0
19,641
W
5,163
874
542
3,294
19,175
24,594
589
3,260
15,915
9,268
0
L
8,733
2,349
1,258
1,950
12,988
5,350
0
1,989
10,999
0
13,641
L
Tsukuyomi
xXMrDaveXx
Tsukuyomi
10,442
1,705
779
1,042
12,689
6,014
0
2,579
10,110
0
20,210
L
19,381
7,433
1,458
3,446
11,992
5,920
1,674
3,757
8,235
0
32,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
51,285
106
Minions Killed
126
0
Camps Cleared
0
935,783
Distance Traveled
1,062,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,588
882
36
3
0
221,580
0
L
Geb
8,909
742
31
3
0
180,163
0
L
Hun Batz
9,585
799
16
1
0
168,679
0
W
Anhur
10,786
899
36
3
0
192,300
0
W
Apollo
10,131
844
23
2
0
210,740
0
W
Gilgamesh
9,630
803
22
2
0
232,143
0
W
Ymir
10,150
846
9
1
0
205,745
0
L
Loki
8,535
711
15
1
0
214,073
0
L
Tsukuyomi
8,639
720
12
1
0
183,868
0
L
Neith
9,521
793
32
3
0
189,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role