Player Matchup

Loki
Loki
Fluffy_Unicorm
Loki
Level 159
God Stats
10W - 10L
1,500 SR
Queue Stats
624W - 591L
1,504 Elo+
Solo
Sol
Sol
Realblitzyy
Sol
Level 125
God Stats
18W - 7L
1,500 SR
Queue Stats
105W - 110L
1,396 Elo+
Party 1
Medusa
Medusa
Sciizy
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,563 Elo+
Party 1
Surtr
Surtr
XxxXMaRIoUsXxxX
Surtr
Level 148
God Stats
3W - 3L
1,638 SR
Queue Stats
19W - 16L
1,439 Elo+
Solo
Ymir
Ymir
supimyou
Ymir
Level 16
God Stats
23W - 10L
1,613 SR
Queue Stats
51W - 43L
1,563 Elo+
Party 1
Team Averages
Level 107
1,550 SR
1,493 Elo+

VS

Team Averages
Level 89
1,392 SR
1,511 Elo+
Lancelot
Lancelot
Pollydog2002
Lancelot
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,547 Elo+
Party 2
Artio
Artio
VAGIRLS
Artio
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,430 Elo+
Party 2
Nike
Nike
Valkryie Boy
Nike
Level 47
God Stats
0W - 2L
1,535 SR
Queue Stats
8W - 9L
1,532 Elo+
Party 2
Sol
Sol
hoolangiegans
Sol
Level 102
God Stats
1W - 3L
1,284 SR
Queue Stats
11W - 12L
1,466 Elo+
Solo
Kukulkan
Kukulkan
prepairthycheeks
Kukulkan
Level 157
God Stats
1W - 6L
1,139 SR
Queue Stats
129W - 153L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,258
590
3,657
8,734
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 0 / 1
9,270
662
11,308
5,761
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Sciizy
Medusa
14
1 / 0 / 3
8,513
608
10,740
8,441
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 3
8,374
598
10,177
13,247
10,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
12
0 / 2 / 3
7,639
546
1,616
12,921
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Pollydog2002
Lancelot
11
1 / 4 / 1
6,758
483
5,209
11,713
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
VAGIRLS
Artio
10
0 / 3 / 2
6,482
463
2,113
13,978
12,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 2 / 1
6,558
468
6,152
11,160
6,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 3 / 0
7,357
526
1,279
8,350
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 0
6,892
492
10,059
8,364
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
3
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Lancelot
Pollydog2002
Lancelot
1
4
1
0.38
W
6
0
1
6.5
W
Medusa
Sciizy
Medusa
1
0
3
2.5
L
Artio
VAGIRLS
Artio
0
3
2
0.33
L
0
2
1
0.25
W
2
1
3
3.5
L
1
3
0
0.33
L
1
2
0
0.5
W
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,498
Damage
24,812
49,104
Taken
53,565
31,190
Mitigated
31,472
17,254
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,657
842
0
1,270
8,734
3,097
384
1,198
7,536
0
63,061
L
Lancelot
Pollydog2002
Lancelot
5,209
1,696
0
1,318
11,713
4,666
0
1,523
10,190
0
46,688
W
11,308
4,994
0
4,043
5,761
2,525
791
885
4,876
77,041
9,639
W
Medusa
Sciizy
Medusa
10,740
4,634
0
1,818
8,441
3,740
143
5,606
2,835
0
84,913
L
Artio
VAGIRLS
Artio
2,113
283
380
3,908
13,978
12,989
0
4,528
9,450
12,524
0
L
6,152
499
0
1,396
11,160
6,329
0
258
10,902
0
38,934
W
10,177
4,266
0
7,772
13,247
10,403
4
228
13,019
601
59,137
L
1,279
263
0
3,699
8,350
3,498
0
5,398
2,952
52,205
6,416
L
10,059
1,361
0
561
8,364
3,990
0
1,081
7,283
67,776
0
W
Ymir
1,616
320
0
2,351
12,921
11,425
0
5,938
6,983
13,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
34,047
475
Minions Killed
400
0
Camps Cleared
0
1,503,296
Distance Traveled
1,462,849
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,258
590
92
7
0
337,483
7
L
Lancelot
6,758
483
66
5
0
330,833
0
W
Sol
9,270
662
127
9
0
293,865
0
W
Medusa
8,513
608
149
11
0
310,576
0
L
Artio
6,482
463
20
1
0
290,519
0
L
Nike
6,558
468
82
6
0
294,802
0
W
Surtr
8,374
598
91
7
0
291,178
1
L
Sol
7,357
526
113
8
0
283,673
4
L
Kukulkan
6,892
492
119
9
0
263,022
0
W
Ymir
7,639
546
16
1
0
270,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role