Player Matchup

Cabrakan
Cabrakan
DarkFalcon2211
Cabrakan
Level 108
God Stats
2W - 4L
1,249 SR
Queue Stats
150W - 151L
1,281 Elo+
Solo
Bakasura
Bakasura
SpectroShogun
Bakasura
Level 66
God Stats
13W - 13L
1,502 SR
Queue Stats
232W - 251L
1,245 Elo+
Party 1
Izanami
Izanami
Zeroproducedit
Izanami
Level 18
God Stats
42W - 36L
1,546 SR
Queue Stats
84W - 102L
1,290 Elo+
Party 1
King Arthur
King Arthur
cgse2003
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,428 Elo+
Solo
Merlin
Merlin
fearlightningx
Merlin
Level 58
God Stats
21W - 26L
1,341 SR
Queue Stats
242W - 274L
1,197 Elo+
Party 1
Team Averages
Level 59
1,428 SR
1,288 Elo+

VS

Team Averages
Level 68
1,542 SR
1,407 Elo+
Thanatos
Thanatos
IC3COLD24
Thanatos
Level 42
God Stats
26W - 30L
1,523 SR
Queue Stats
89W - 92L
1,347 Elo+
Party 2
Achilles
Achilles
Nyasyn RD
Achilles
Level 131
God Stats
35W - 32L
1,465 SR
Queue Stats
192W - 173L
1,491 Elo+
Solo
Poseidon
Poseidon
SmokeDank4200
Poseidon
Level 46
God Stats
20W - 26L
1,240 SR
Queue Stats
63W - 70L
1,299 Elo+
Party 2
Medusa
Medusa
alladar18
Medusa
Level 63
God Stats
36W - 23L
1,981 SR
Queue Stats
193W - 162L
1,597 Elo+
Solo
Jormungandr
Jormungandr
dragonblade0696
Jormungandr
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 197L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 5 / 3
7,472
393
4,329
15,491
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
SpectroShogun
Bakasura
15
6 / 8 / 1
9,672
509
10,017
19,602
8,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 3
9,423
496
7,983
12,229
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
cgse2003
King Arthur
11
0 / 5 / 2
7,453
392
7,056
16,000
10,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 1
9,883
520
11,302
11,130
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IC3COLD24
Thanatos
13
5 / 1 / 3
9,097
479
5,884
9,974
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Nyasyn RD
Achilles
17
7 / 3 / 4
10,582
557
12,974
22,932
21,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
SmokeDank4200
Poseidon
16
7 / 2 / 4
10,252
540
15,810
9,658
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
alladar18
Medusa
17
6 / 2 / 3
10,681
562
13,861
15,358
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
dragonblade0696
Jormungandr
13
0 / 4 / 8
8,810
464
4,931
16,103
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
25
25
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
5
3
0.3
W
Thanatos
IC3COLD24
Thanatos
5
1
3
6.5
W
Achilles
Nyasyn RD
Achilles
7
3
4
3
W
Poseidon
SmokeDank4200
Poseidon
7
2
4
4.5
L
Bakasura
SpectroShogun
Bakasura
6
8
1
0.81
L
2
4
3
0.88
W
Medusa
alladar18
Medusa
6
2
3
3.75
L
King Arthur
cgse2003
King Arthur
0
5
2
0.2
W
Jormungandr
dragonblade0696
Jormungandr
0
4
8
1
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,687
Damage
53,460
74,452
Taken
74,025
44,410
Mitigated
49,252
8,190
Healing
30,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,329
953
0
3,450
15,491
14,805
96
4,287
11,204
13,075
0
W
Thanatos
IC3COLD24
Thanatos
5,884
1,246
0
8,272
9,974
4,531
338
2,865
7,109
0
49,830
W
Achilles
Nyasyn RD
Achilles
12,974
3,217
0
9,449
22,932
21,252
1,573
2,863
19,469
104
65,785
W
Poseidon
SmokeDank4200
Poseidon
15,810
1,911
0
2,141
9,658
3,477
1,450
3,259
6,199
76,040
0
L
Bakasura
SpectroShogun
Bakasura
10,017
7,556
0
1,980
19,602
8,930
0
3,827
15,205
0
49,674
L
7,983
4,645
0
2,310
12,229
4,568
1,387
2,973
9,204
0
72,604
W
Medusa
alladar18
Medusa
13,861
9,086
0
7,732
15,358
6,204
3,395
4,045
11,303
0
98,242
L
King Arthur
cgse2003
King Arthur
7,056
659
0
403
16,000
10,906
0
5,487
9,919
0
33,262
W
Jormungandr
dragonblade0696
Jormungandr
4,931
1,591
0
2,595
16,103
13,788
517
1,540
14,488
40,119
0
L
11,302
753
0
47
11,130
5,201
519
4,271
6,703
71,491
6,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
49,422
362
Minions Killed
490
0
Camps Cleared
0
1,786,899
Distance Traveled
1,823,859
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,472
393
15
1
0
371,778
6
W
Thanatos
9,097
479
65
3
0
438,112
0
W
Achilles
10,582
557
93
5
0
369,089
3
W
Poseidon
10,252
540
123
6
0
374,667
2
L
Bakasura
9,672
509
93
5
0
369,699
0
L
Izanami
9,423
496
114
6
0
359,057
0
W
Medusa
10,681
562
159
8
0
336,144
0
L
King Arthur
7,453
392
30
2
0
348,879
0
W
Jormungandr
8,810
464
50
3
0
305,847
0
L
Merlin
9,883
520
110
6
0
337,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role