Player Matchup

Ah Puch
Ah Puch
Silver I
CrankyTACOBOY44
Ah Puch
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 165L
1,533 MMR
Solo
Mulan
Mulan
Bronze III
KursedKobe
Mulan
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,528 MMR
Solo
Thanatos
Thanatos
Silver I
SprayNPrayXD
Thanatos
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,532 MMR
Solo
Izanami
Izanami
Gold V
TheEnigmaFool25
Izanami
Gold V
Level 151
God Stats
25W - 16L
1,227 SR
Queue Stats
301W - 318L
1,514 MMR
Solo
Ares
Ares
Bronze III
trygunsouleater
Ares
Bronze III
Level 61
God Stats
0W - 1L
1,727 SR
Queue Stats
14W - 35L
1,514 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,491 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,699 SR
1,525 MMR
Fenrir
Fenrir
Silver I
Asta_NoVa
Fenrir
Silver I
Level 118
God Stats
3W - 0L
1,758 SR
Queue Stats
25W - 23L
1,538 MMR
Solo
Agni
Agni
Bronze III
CelFromS2
Agni
Bronze III
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 14L
1,539 MMR
Solo
Chronos
Chronos
Gold V
Gibsthgoat
Chronos
Gold V
Level 144
God Stats
4W - 2L
1,871 SR
Queue Stats
17W - 18L
1,532 MMR
Solo
Maui
Maui
Gold V
HaVoCbReNgEr
Maui
Gold V
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
122W - 133L
1,508 MMR
Solo
Tyr
Tyr
Gold III
Morpheusydro
Tyr
Gold III
Level 135
God Stats
8W - 10L
1,866 SR
Queue Stats
131W - 129L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,585
470
4,075
8,643
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
9
0 / 5 / 0
5,532
395
4,702
10,644
8,421
Thanatos
SprayNPrayXD
Thanatos
12
2 / 9 / 0
7,302
522
5,303
16,171
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 5 / 1
7,671
548
6,598
12,826
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 1
6,109
436
3,221
14,712
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SkadiPersephoneCliodhnaHades

VS

Bans
Cu ChulainnCerberusAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asta_NoVa
Fenrir
15
10 / 0 / 6
9,393
671
12,989
11,759
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
14
3 / 2 / 6
9,120
651
8,257
7,413
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Gibsthgoat
Chronos
14
5 / 2 / 3
8,878
634
9,393
9,312
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 5
7,619
544
4,318
13,112
11,314
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 0 / 3
8,257
590
6,427
11,340
10,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
27
29
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Asta_NoVa
Fenrir
10
0
6
13
W
Agni
3
2
6
3
L
0
5
0
0
W
Chronos
Gibsthgoat
Chronos
5
2
3
3.25
W
4
1
5
6.5
L
Mulan
0
5
0
0
W
5
0
3
6.5
L
Thanatos
SprayNPrayXD
Thanatos
2
9
0
0.22
L
2
5
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
41,384
62,996
Taken
52,936
31,594
Mitigated
33,227
18,371
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Asta_NoVa
Fenrir
12,989
4,417
0
3,359
11,759
5,373
0
1,138
10,577
0
67,672
W
Agni
8,257
661
0
730
7,413
2,584
58
1,873
5,456
68,046
0
L
4,075
43
0
1,589
8,643
2,909
0
3,633
4,878
44,234
2,616
W
Chronos
Gibsthgoat
Chronos
9,393
4,806
0
3,693
9,312
3,195
1,984
879
8,433
68,426
0
W
4,318
1,058
0
1,208
13,112
11,314
0
3,252
9,860
25,983
0
L
Mulan
4,702
486
0
2,090
10,644
8,421
0
1,178
9,386
785
26,376
W
6,427
962
0
2,320
11,340
10,761
54
832
9,912
91
50,414
L
Thanatos
SprayNPrayXD
Thanatos
5,303
2,681
0
7,717
16,171
5,614
0
1,924
14,125
0
53,508
L
6,598
4,350
0
4,059
12,826
4,892
555
6,488
6,300
0
65,864
L
3,221
429
294
2,622
14,712
9,758
282
8,384
6,248
14,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
43,267
334
Minions Killed
437
0
Camps Cleared
0
1,271,449
Distance Traveled
1,446,828
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,393
671
92
7
0
327,163
0
W
Agni
9,120
651
140
10
0
277,682
4
L
Ah Puch
6,585
470
87
6
0
241,741
2
W
Chronos
8,878
634
104
7
0
269,211
0
W
Maui
7,619
544
34
2
0
268,184
1
L
Mulan
5,532
395
40
3
0
250,040
2
W
Tyr
8,257
590
67
5
0
304,588
1
L
Thanatos
7,302
522
74
5
0
290,878
2
L
Izanami
7,671
548
120
9
0
230,533
0
L
Ares
6,109
436
13
1
0
258,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role