Player Matchup

Gilgamesh
Gilgamesh
IsaacJrzz12
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
KillerGodTFW
Surtr
Level 58
God Stats
5W - 2L
1,506 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 2
Freya
Freya
LocalDee-TTV
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 30
1,502 SR
1,500 Elo+

VS

Team Averages
Level 44
1,593 SR
1,454 Elo+
Nu Wa
Nu Wa
Daveybaby9490
Nu Wa
Level 59
God Stats
21W - 7L
1,780 SR
Queue Stats
333W - 348L
1,608 Elo+
Solo
Hercules
Hercules
DeathOfAbduI
Hercules
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
Two-_-blicks
Danzaburou
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IsaacJrzz12
Gilgamesh
9
0 / 7 / 2
6,882
574
6,015
14,452
10,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 3 / 4
8,418
702
12,528
19,019
17,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 5 / 1
8,915
743
8,643
14,032
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
9,853
821
13,587
4,996
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
DeathOfAbduI
Hercules
15
8 / 2 / 5
10,240
853
18,224
17,090
16,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Danzaburou
Two-_-blicks
Danzaburou
13
2 / 3 / 9
9,171
764
7,372
12,073
4,853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Hercules
DeathOfAbduI
Hercules
8
2
5
5.25
L
Gilgamesh
IsaacJrzz12
Gilgamesh
0
7
2
0.14
L
2
3
4
1.33
L
4
5
1
0.9
W
Danzaburou
Two-_-blicks
Danzaburou
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
39,183
47,503
Taken
34,159
33,938
Mitigated
23,295
10,247
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,587
4,640
0
299
4,996
1,960
1,145
1,667
3,329
59,126
0
W
Hercules
DeathOfAbduI
Hercules
18,224
8,398
0
6,815
17,090
16,482
248
5,345
11,745
0
40,082
L
Gilgamesh
IsaacJrzz12
Gilgamesh
6,015
1,709
0
103
14,452
10,194
12
3,471
10,981
3,382
12,719
L
12,528
4,881
0
5,612
19,019
17,400
110
6,411
12,608
456
39,366
L
8,643
2,712
0
4,532
14,032
6,344
163
3,782
10,250
32,349
0
W
Danzaburou
Two-_-blicks
Danzaburou
7,372
3,440
0
2,717
12,073
4,853
590
3,318
8,755
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
29,264
105
Minions Killed
167
0
Camps Cleared
0
633,176
Distance Traveled
663,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,853
821
90
8
0
222,318
0
W
Hercules
10,240
853
46
4
0
228,629
0
L
Gilgamesh
6,882
574
10
1
0
210,347
0
L
Surtr
8,418
702
38
3
0
221,710
0
L
Freya
8,915
743
57
5
0
201,119
0
W
Danzaburou
9,171
764
31
3
0
213,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role