Player Matchup

Izanami
Izanami
AXLHETFIELD13
Izanami
Level 146
God Stats
8W - 4L
1,500 SR
Queue Stats
333W - 349L
1,442 Elo+
Solo
Geb
Geb
BandzLevan
Geb
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
445W - 445L
1,499 Elo+
Party 1
Scylla
Scylla
TheWorld09
Scylla
Level 199
God Stats
3W - 3L
1,703 SR
Queue Stats
164W - 163L
1,599 Elo+
Solo
Odin
Odin
VIPetee
Odin
Level 140
God Stats
4W - 4L
1,715 SR
Queue Stats
632W - 627L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
XxMR WRINKLSxX
Kuzenbo
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 163L
1,527 Elo+
Party 1
Team Averages
Level 139
1,584 SR
1,514 Elo+

VS

Team Averages
Level 129
1,500 SR
1,583 Elo+
Serqet
Serqet
CopycatNebula
Serqet
Level 172
God Stats
1W - 3L
1,500 SR
Queue Stats
758W - 783L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Diztroyer
Cthulhu
Level 118
God Stats
8W - 1L
1,500 SR
Queue Stats
98W - 114L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
GREY GOD JP
Xing Tian
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,635 Elo+
Solo
Artemis
Artemis
GrimmGangler
Artemis
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 87L
1,607 Elo+
Solo
Danzaburou
Danzaburou
HOBO PUFF
Danzaburou
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 119L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 5 / 14
10,892
778
21,665
15,345
6,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 2 / 14
9,839
703
8,226
11,274
12,956
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
TheWorld09
Scylla
20
12 / 2 / 9
12,621
902
27,433
9,925
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
VIPetee
Odin
18
4 / 3 / 15
10,456
747
16,182
15,878
16,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 2 / 16
9,485
678
5,657
12,559
16,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
10,037
717
6,460
17,368
21,212
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Diztroyer
Cthulhu
17
3 / 5 / 7
10,183
727
12,952
22,772
32,358
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
GREY GOD JP
Xing Tian
15
1 / 4 / 8
9,463
676
12,648
21,040
28,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
GrimmGangler
Artemis
16
5 / 5 / 4
9,716
694
14,343
13,259
8,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Danzaburou
HOBO PUFF
Danzaburou
15
1 / 5 / 8
9,321
666
7,296
13,044
8,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
24
Kills
14
14
Deaths
24
68
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
5
14
2.2
W
3
2
14
5
L
4
5
6
1.4
L
Cthulhu
Diztroyer
Cthulhu
3
5
7
1.3
L
Xing Tian
GREY GOD JP
Xing Tian
1
4
8
1.25
L
Artemis
GrimmGangler
Artemis
5
5
4
1.4
L
Danzaburou
HOBO PUFF
Danzaburou
1
5
8
1
W
Scylla
TheWorld09
Scylla
12
2
9
8.25
W
Odin
VIPetee
Odin
4
3
15
3.83
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,163
Damage
53,699
64,981
Taken
87,483
57,376
Mitigated
98,245
26,551
Healing
20,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
21,665
11,138
2,745
3,043
15,345
6,886
4,290
4,826
10,064
0
51,713
W
8,226
391
3,240
2,896
11,274
12,956
575
5,075
6,081
11,002
0
L
6,460
1,036
2,012
1,589
17,368
21,212
0
10,402
6,704
0
6,981
L
Cthulhu
Diztroyer
Cthulhu
12,952
188
2,095
2,582
22,772
32,358
0
9,715
12,659
28,527
0
L
Xing Tian
GREY GOD JP
Xing Tian
12,648
985
1,623
3,874
21,040
28,160
0
8,777
11,975
21,622
0
L
Artemis
GrimmGangler
Artemis
14,343
7,568
1,638
2,141
13,259
8,305
0
3,813
9,446
0
30,811
L
Danzaburou
HOBO PUFF
Danzaburou
7,296
3,064
1,184
1,407
13,044
8,210
0
7,661
5,383
0
23,128
W
Scylla
TheWorld09
Scylla
27,433
462
2,436
2,953
9,925
4,382
1,672
3,092
6,244
57,818
0
W
Odin
VIPetee
Odin
16,182
2,288
4,084
3,016
15,878
16,745
998
6,664
8,894
0
29,263
W
5,657
1,905
423
1,715
12,559
16,407
621
5,943
6,616
9,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,293
Gold Earned
48,720
156
Minions Killed
140
0
Camps Cleared
0
1,293,261
Distance Traveled
1,080,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,892
778
55
4
0
237,369
0
W
Geb
9,839
703
2
0
0
230,812
0
L
Serqet
10,037
717
8
1
0
247,830
0
L
Cthulhu
10,183
727
45
3
0
218,449
0
L
Xing Tian
9,463
676
17
1
0
216,532
0
L
Artemis
9,716
694
34
2
0
213,113
0
L
Danzaburou
9,321
666
36
3
0
184,896
0
W
Scylla
12,621
902
67
5
0
255,455
0
W
Odin
10,456
747
28
2
0
281,843
0
W
Kuzenbo
9,485
678
4
0
0
287,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role