Player Matchup

Danzaburou
Danzaburou
An AngryBelgian
Danzaburou
Level 65
God Stats
27W - 14L
1,558 SR
Queue Stats
117W - 109L
1,406 Elo+
Party 1
Ymir
Ymir
Tonifaciod
Ymir
Level 181
God Stats
13W - 11L
1,252 SR
Queue Stats
227W - 206L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
xXRevelation7Xx
Baron Samedi
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
164W - 162L
1,406 Elo+
Party 1
Team Averages
Level 134
1,437 SR
1,427 Elo+

VS

Team Averages
Level 121
1,491 SR
1,475 Elo+
Odin
Odin
HammerBlocks
Odin
Level 35
God Stats
3W - 1L
1,795 SR
Queue Stats
39W - 39L
1,423 Elo+
Party 2
Vulcan
Vulcan
Hammzilla
Vulcan
Level 169
God Stats
0W - 3L
1,310 SR
Queue Stats
32W - 29L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
Mizu8527
Ne Zha
Level 159
God Stats
20W - 8L
1,369 SR
Queue Stats
62W - 55L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
An AngryBelgian
Danzaburou
15
4 / 0 / 7
9,832
756
11,437
8,855
3,541
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 8
10,447
804
5,346
14,539
16,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
xXRevelation7Xx
Baron Samedi
16
5 / 1 / 6
9,868
759
10,668
9,084
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,633
587
3,197
10,694
8,866
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Hammzilla
Vulcan
15
2 / 3 / 0
9,168
705
11,637
9,202
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Mizu8527
Ne Zha
12
0 / 5 / 2
8,026
617
6,092
12,447
9,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
An AngryBelgian
Danzaburou
4
0
7
7.5
L
0
4
0
0
L
Vulcan
Hammzilla
Vulcan
2
3
0
0.67
L
Ne Zha
Mizu8527
Ne Zha
0
5
2
0.2
W
3
1
8
7
W
Baron Samedi
xXRevelation7Xx
Baron Samedi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
20,926
32,478
Taken
32,343
23,529
Mitigated
23,246
15,455
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
An AngryBelgian
Danzaburou
11,437
4,965
264
3,990
8,855
3,541
2,700
3,157
5,698
0
54,696
L
3,197
178
0
1,090
10,694
8,866
0
5,618
4,687
0
13,421
L
Vulcan
Hammzilla
Vulcan
11,637
2,736
0
834
9,202
4,460
300
4,228
4,974
54,638
1,399
L
Ne Zha
Mizu8527
Ne Zha
6,092
533
0
2,039
12,447
9,920
0
5,679
6,630
0
23,242
W
5,346
742
0
3,441
14,539
16,231
213
3,701
10,838
15,461
0
W
Baron Samedi
xXRevelation7Xx
Baron Samedi
10,668
710
3,407
4,353
9,084
3,757
705
4,306
4,778
49,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
24,827
181
Minions Killed
149
0
Camps Cleared
0
714,820
Distance Traveled
672,118
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,832
756
82
6
0
257,846
1
L
Odin
7,633
587
16
1
0
228,738
0
L
Vulcan
9,168
705
101
8
0
233,533
0
L
Ne Zha
8,026
617
32
2
0
209,847
0
W
Ymir
10,447
804
24
2
0
223,517
10
W
Baron Samedi
9,868
759
75
6
0
233,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role