Player Matchup

Danzaburou
Danzaburou
Bloomingsaku
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 1
He Bo
He Bo
Platinum_Mace
He Bo
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 96L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
TraceNo
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,812 Elo+
Party 1
Charybdis
Charybdis
ZureTheMailman
Charybdis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 210L
1,613 Elo+
Solo
Cerberus
Cerberus
pdonly01
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,305 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,556 Elo+

VS

Team Averages
Level 50
1,500 SR
1,486 Elo+
Vulcan
Vulcan
Draughin
Vulcan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,468 Elo+
Solo
Ullr
Ullr
FireUpAWendy
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,180 Elo+
Solo
Anubis
Anubis
SgtGravy18
Anubis
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 139L
1,424 Elo+
Solo
Khepri
Khepri
THE_TECT
Khepri
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,679 Elo+
Party 2
Merlin
Merlin
jaah83
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloomingsaku
Danzaburou
18
2 / 5 / 15
11,396
712
7,614
12,542
6,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
17 / 7 / 14
14,476
905
35,414
19,185
8,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
TraceNo
Nu Wa
20
8 / 3 / 26
13,185
824
29,219
13,036
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ZureTheMailman
Charybdis
20
3 / 3 / 14
12,185
762
9,814
17,632
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
pdonly01
Cerberus
17
6 / 7 / 18
12,172
761
10,102
25,816
28,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Draughin
Vulcan
16
4 / 9 / 6
10,817
676
20,341
17,065
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 7 / 11
10,967
685
12,510
20,753
10,856
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SgtGravy18
Anubis
19
6 / 7 / 8
11,298
706
13,450
19,718
13,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
THE_TECT
Khepri
18
1 / 6 / 14
11,344
709
4,430
23,365
30,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
jaah83
Merlin
20
4 / 7 / 10
12,396
775
13,630
16,682
8,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
68
36
Kills
19
25
Deaths
36
87
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bloomingsaku
Danzaburou
2
5
15
1.9
L
Vulcan
Draughin
Vulcan
4
9
6
0.78
L
4
7
11
1.36
W
17
7
14
3.43
L
Anubis
SgtGravy18
Anubis
6
7
8
1.43
L
Khepri
THE_TECT
Khepri
1
6
14
1.33
W
Nu Wa
TraceNo
Nu Wa
8
3
26
7
W
Charybdis
ZureTheMailman
Charybdis
3
3
14
3.33
L
Merlin
jaah83
Merlin
4
7
10
1.29
W
Cerberus
pdonly01
Cerberus
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,163
Damage
64,361
88,211
Taken
97,583
57,984
Mitigated
71,370
30,739
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bloomingsaku
Danzaburou
7,614
675
2,134
1,944
12,542
6,345
256
7,949
4,593
0
24,770
L
Vulcan
Draughin
Vulcan
20,341
7,261
0
811
17,065
7,965
0
13,114
3,811
31,500
3,327
L
12,510
5,911
951
3,691
20,753
10,856
1,182
16,928
3,683
0
32,992
W
35,414
2,671
1,785
5,217
19,185
8,657
1,935
9,590
9,595
58,813
1,897
L
Anubis
SgtGravy18
Anubis
13,450
1,155
1,470
5,383
19,718
13,459
289
14,566
4,954
46,061
0
L
Khepri
THE_TECT
Khepri
4,430
180
1,508
2,842
23,365
30,259
120
14,438
8,617
11,065
0
W
Nu Wa
TraceNo
Nu Wa
29,219
5,877
1,094
3,719
13,036
6,252
3,144
8,348
4,275
53,403
0
W
Charybdis
ZureTheMailman
Charybdis
9,814
5,919
1,407
7,376
17,632
8,169
2,586
12,000
5,632
0
33,469
L
Merlin
jaah83
Merlin
13,630
1,307
1,324
2,589
16,682
8,831
0
14,141
2,500
48,621
0
W
Cerberus
pdonly01
Cerberus
10,102
424
774
5,289
25,816
28,561
468
12,096
11,962
17,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,414
Gold Earned
56,822
209
Minions Killed
218
0
Camps Cleared
0
1,375,927
Distance Traveled
1,186,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,396
712
30
2
0
276,965
0
L
Vulcan
10,817
676
35
2
0
228,111
0
L
Ullr
10,967
685
41
3
0
217,881
0
W
He Bo
14,476
905
50
3
0
270,098
0
L
Anubis
11,298
706
60
4
0
224,335
0
L
Khepri
11,344
709
11
1
0
263,058
0
W
Nu Wa
13,185
824
59
4
0
278,102
0
W
Charybdis
12,185
762
53
3
0
276,149
0
L
Merlin
12,396
775
71
4
0
253,071
0
W
Cerberus
12,172
761
17
1
0
274,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role