Player Matchup

Kuzenbo
Kuzenbo
HapyV3rgin
Kuzenbo
Level 104
God Stats
4W - 3L
1,824 SR
Queue Stats
170W - 163L
1,646 Elo+
Party 2
Horus
Horus
pentasil
Horus
Level 8
God Stats
4W - 3L
1,824 SR
Queue Stats
155W - 156L
1,600 Elo+
Party 2
Atlas
Atlas
xJDO_Oscar
Atlas
Level 118
God Stats
54W - 44L
1,716 SR
Queue Stats
260W - 250L
1,558 Elo+
Party 2
Team Averages
Level 77
1,788 SR
1,601 Elo+

VS

Team Averages
Level 46
1,529 SR
1,500 Elo+
Surtr
Surtr
KanekiUchiha66
Surtr
Level 81
God Stats
0W - 2L
1,587 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SpecificSpark
Jormungandr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sumiko8068
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HapyV3rgin
Kuzenbo
13
2 / 0 / 2
7,848
654
8,036
6,735
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
pentasil
Horus
13
0 / 0 / 4
8,400
700
2,508
8,295
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
13
3 / 0 / 2
8,213
684
10,526
10,312
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,144
595
11,197
18,673
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SpecificSpark
Jormungandr
10
0 / 0 / 0
6,972
581
3,930
4,705
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Sumiko8068
Kukulkan
13
0 / 2 / 0
7,304
609
4,789
3,564
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
HapyV3rgin
Kuzenbo
2
0
2
3
L
0
3
0
0
L
Jormungandr
SpecificSpark
Jormungandr
0
0
0
0
L
Kukulkan
Sumiko8068
Kukulkan
0
2
0
0
W
Horus
pentasil
Horus
0
0
4
2
W
Atlas
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
19,916
25,342
Taken
26,942
25,751
Mitigated
13,786
7,604
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
HapyV3rgin
Kuzenbo
8,036
2,914
595
1,254
6,735
8,630
0
2,729
4,006
23,536
496
L
11,197
4,373
0
7,843
18,673
9,628
0
9,993
7,390
452
38,479
L
Jormungandr
SpecificSpark
Jormungandr
3,930
1,580
0
1,633
4,705
2,766
0
3,565
851
10,687
0
L
Kukulkan
Sumiko8068
Kukulkan
4,789
614
0
0
3,564
1,392
0
2,488
700
21,197
1,024
W
Horus
pentasil
Horus
2,508
1,402
115
2,913
8,295
6,955
48
2,889
5,406
0
13,458
W
Atlas
10,526
4,151
332
2,395
10,312
10,166
0
3,131
7,181
39,788
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
21,420
124
Minions Killed
109
0
Camps Cleared
0
678,497
Distance Traveled
520,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,848
654
43
4
0
233,045
0
L
Surtr
7,144
595
44
4
0
204,765
0
L
Jormungandr
6,972
581
8
1
0
145,812
0
L
Kukulkan
7,304
609
57
5
0
169,585
0
W
Horus
8,400
700
29
2
0
233,611
0
W
Atlas
8,213
684
52
4
0
211,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role