Player Matchup

Awilix
Awilix
 
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlvckSeoul
Ymir
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
599W - 615L
1,445 Elo+
Solo
Odin
Odin
Erumaren
Odin
Level 104
God Stats
4W - 2L
1,836 SR
Queue Stats
102W - 94L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
LittleSchlav420
Kuzenbo
Level 205
God Stats
6W - 6L
1,500 SR
Queue Stats
786W - 777L
1,591 Elo+
Solo
Horus
Horus
ThatJewMovie
Horus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 79L
1,604 Elo+
Party 2
Team Averages
Level 148
1,567 SR
1,540 Elo+

VS

Team Averages
Level 131
1,543 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Masterdurin
Hachiman
Level 147
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 11L
1,562 Elo+
Party 1
Vulcan
Vulcan
SrRasta
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,630 Elo+
Party 1
King Arthur
King Arthur
froustmourne
King Arthur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iSadAndSober
Morgan Le Fay
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
207W - 186L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 5 / 2
5,988
855
5,345
8,198
4,566
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 4
5,740
820
2,971
10,979
10,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
12
2 / 2 / 4
6,252
893
5,785
6,841
5,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 3 / 7
6,309
901
5,534
9,118
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 3 / 3
6,660
951
3,187
10,193
9,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 15
6,940
991
5,549
3,734
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Masterdurin
Hachiman
11
5 / 3 / 9
7,033
1,005
9,950
5,706
2,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SrRasta
Vulcan
14
6 / 1 / 12
7,863
1,123
11,114
6,149
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
froustmourne
King Arthur
13
4 / 2 / 11
7,258
1,037
6,363
9,135
9,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
iSadAndSober
Morgan Le Fay
12
3 / 1 / 11
6,950
993
8,349
4,407
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
8
Kills
19
19
Deaths
8
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
2
0.6
W
Ra
 
Ra
1
1
15
8.5
L
1
6
4
0.5
L
Odin
2
2
4
2
L
0
3
7
1.17
W
Hachiman
Masterdurin
Hachiman
5
3
9
3.17
W
Vulcan
SrRasta
Vulcan
6
1
12
12
L
3
3
3
1.5
W
King Arthur
froustmourne
King Arthur
4
2
11
4.75
W
Morgan Le Fay
iSadAndSober
Morgan Le Fay
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,822
Damage
41,325
45,329
Taken
29,131
42,541
Mitigated
18,247
9,865
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,345
1,753
348
197
8,198
4,566
0
4,605
3,593
0
13,129
W
Ra
 
Ra
5,549
424
1,308
643
3,734
1,626
921
940
2,736
14,099
0
L
2,971
144
306
241
10,979
10,643
0
6,036
4,943
5,989
0
L
Odin
5,785
287
1,405
1,279
6,841
5,931
0
4,052
2,789
3,149
7,224
L
5,534
1,781
451
1,782
9,118
12,079
0
4,756
4,362
10,218
0
W
Hachiman
Masterdurin
Hachiman
9,950
4,313
622
92
5,706
2,419
1,247
1,457
4,149
0
12,989
W
Vulcan
SrRasta
Vulcan
11,114
3,436
876
1,731
6,149
2,890
362
2,932
3,163
21,620
0
L
3,187
1,009
1,646
2,210
10,193
9,322
0
5,563
4,630
0
4,958
W
King Arthur
froustmourne
King Arthur
6,363
373
997
1,159
9,135
9,165
161
2,194
6,856
0
11,639
W
Morgan Le Fay
iSadAndSober
Morgan Le Fay
8,349
628
485
1,016
4,407
2,147
1,058
1,872
2,529
16,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
36,044
46
Minions Killed
88
0
Camps Cleared
0
635,238
Distance Traveled
624,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,988
855
16
2
0
123,449
0
W
Ra
6,940
991
25
4
0
121,962
0
L
Ymir
5,740
820
8
1
0
86,748
0
L
Odin
6,252
893
9
1
0
155,360
0
L
Kuzenbo
6,309
901
11
2
0
133,563
0
W
Hachiman
7,033
1,005
9
1
0
106,155
0
W
Vulcan
7,863
1,123
23
3
0
138,354
0
L
Horus
6,660
951
2
0
0
136,118
0
W
King Arthur
7,258
1,037
12
2
0
129,033
0
W
Morgan Le Fay
6,950
993
19
3
0
128,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role