Player Matchup

Neith
Neith
ESolanaceae
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,617 Elo+
Party 1
Ra
Ra
Ilovecats8787
Ra
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
318W - 226L
1,746 Elo+
Party 1
Atlas
Atlas
hanchenzhu
Atlas
Level 157
God Stats
23W - 9L
1,819 SR
Queue Stats
229W - 161L
1,746 Elo+
Party 1
Team Averages
Level 109
1,606 SR
1,703 Elo+

VS

Team Averages
Level 89
1,432 SR
1,493 Elo+
Da Ji
Da Ji
ThisGameIsMid
Da Ji
Level 126
God Stats
7W - 5L
1,475 SR
Queue Stats
85W - 46L
1,525 Elo+
Party 2
Charybdis
Charybdis
gnarly_frogger
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,480 Elo+
Party 2
Tiamat
Tiamat
iWasOnCooldown
Tiamat
Level 135
God Stats
1W - 2L
1,321 SR
Queue Stats
83W - 46L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,500
773
5,909
2,968
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 5
9,054
823
8,386
4,831
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
14
3 / 1 / 3
9,952
905
7,451
10,419
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,885
626
825
3,448
1,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
gnarly_frogger
Charybdis
12
1 / 3 / 0
7,219
656
4,499
8,710
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 0
7,176
652
3,995
12,197
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
1
0
5
3.5
L
0
0
1
0.5
L
Charybdis
gnarly_frogger
Charybdis
1
3
0
0.33
W
Atlas
3
1
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,746
Damage
9,319
18,218
Taken
24,355
13,658
Mitigated
12,464
10,299
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,909
1,116
0
2,156
2,968
1,238
1,079
765
2,203
0
38,564
W
8,386
933
1,589
3,370
4,831
2,802
1,699
1,854
2,930
56,120
0
L
825
103
0
122
3,448
1,646
0
2,241
1,207
0
3,941
L
Charybdis
gnarly_frogger
Charybdis
4,499
2,278
0
1,444
8,710
3,580
0
5,268
3,401
0
21,265
W
Atlas
7,451
1,556
0
3,184
10,419
9,618
249
2,040
8,303
21,611
1,584
L
3,995
354
79
2,242
12,197
7,238
0
7,546
4,651
34,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
21,280
208
Minions Killed
117
0
Camps Cleared
0
691,333
Distance Traveled
578,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,500
773
66
6
0
216,912
0
W
Ra
9,054
823
128
12
0
235,706
0
L
Da Ji
6,885
626
5
0
0
156,477
0
L
Charybdis
7,219
656
36
3
0
193,447
0
W
Atlas
9,952
905
14
1
0
238,715
0
L
Tiamat
7,176
652
76
7
0
228,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role