Player Matchup

Sun Wukong
Sun Wukong
Gold IV
CptDownBad
Sun Wukong
Gold IV
Level 144
God Stats
5W - 6L
1,451 SR
Queue Stats
82W - 76L
1,523 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
CroMsoN eYes
Tsukuyomi
Gold V
Level 83
God Stats
3W - 0L
1,748 SR
Queue Stats
26W - 32L
1,508 MMR
Solo
Chronos
Chronos
Gold V
Gibsthgoat
Chronos
Gold V
Level 144
God Stats
4W - 2L
1,720 SR
Queue Stats
17W - 18L
1,525 MMR
Solo
Ne Zha
Ne Zha
Silver II
MAM3YTH0R MX
Ne Zha
Silver II
Level 156
God Stats
3W - 1L
1,690 SR
Queue Stats
309W - 299L
1,512 MMR
Solo
Ishtar
Ishtar
Silver II
ôôôMINOKAWAôôô
Ishtar
Silver II
Level 147
God Stats
4W - 4L
1,715 SR
Queue Stats
109W - 133L
1,512 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,665 SR
1,516 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 154
1,667 SR
1,516 MMR
Hera
Hera
Bronze III
 
Hera
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
KimTrouble5424
King Arthur
Silver II
Level 124
God Stats
2W - 2L
1,544 SR
Queue Stats
12W - 14L
1,511 MMR
Solo
Artio
Artio
Silver III
MetaOverkill
Artio
Silver III
Level 157
God Stats
4W - 1L
1,697 SR
Queue Stats
42W - 48L
1,507 MMR
Party 1
Pele
Pele
Silver I
meril123
Pele
Silver I
Level 202
God Stats
1W - 1L
1,722 SR
Queue Stats
83W - 84L
1,508 MMR
Solo
Cernunnos
Cernunnos
Bronze III
mjcaboose115
Cernunnos
Bronze III
Level 129
God Stats
4W - 4L
1,870 SR
Queue Stats
29W - 28L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CptDownBad
Sun Wukong
15
5 / 1 / 7
9,330
622
11,244
15,385
12,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
CroMsoN eYes
Tsukuyomi
13
3 / 1 / 11
8,206
547
6,252
11,064
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Gibsthgoat
Chronos
14
7 / 0 / 6
8,722
581
9,699
9,959
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
14
4 / 2 / 7
9,010
601
9,972
11,981
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 4
8,202
547
8,816
11,634
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusThorHadesHou Yi

VS

Bans
AwilixChang'eYu HuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 5 / 0
7,920
528
7,979
7,803
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
KimTrouble5424
King Arthur
12
1 / 6 / 0
7,433
496
6,402
14,680
13,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 5 / 5
6,799
453
4,674
17,743
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Pele
10
3 / 3 / 0
6,910
461
6,594
9,680
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
mjcaboose115
Cernunnos
15
2 / 3 / 3
8,437
562
9,801
14,161
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
22
Kills
8
8
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
0
0.4
W
Sun Wukong
CptDownBad
Sun Wukong
5
1
7
8.5
W
Tsukuyomi
CroMsoN eYes
Tsukuyomi
3
1
11
8.5
W
Chronos
Gibsthgoat
Chronos
7
0
6
10
L
King Arthur
KimTrouble5424
King Arthur
1
6
0
0.17
W
Ne Zha
4
2
7
3.75
L
0
5
5
0.5
L
Pele
3
3
0
1
L
Cernunnos
mjcaboose115
Cernunnos
2
3
3
1.17
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,983
Damage
35,450
60,023
Taken
64,067
33,459
Mitigated
41,458
22,803
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,979
3,246
0
595
7,803
2,921
112
3,198
4,605
65,382
0
W
Sun Wukong
CptDownBad
Sun Wukong
11,244
1,910
0
6,487
15,385
12,696
0
1,251
14,134
1,501
76,668
W
Tsukuyomi
CroMsoN eYes
Tsukuyomi
6,252
1,554
0
5,055
11,064
4,267
0
1,864
9,126
0
49,972
W
Chronos
Gibsthgoat
Chronos
9,699
3,807
0
3,039
9,959
3,531
1,122
5,128
4,615
58,514
0
L
King Arthur
KimTrouble5424
King Arthur
6,402
976
0
2,382
14,680
13,350
0
404
14,276
258
54,681
W
Ne Zha
9,972
2,548
0
3,314
11,981
8,167
638
3,506
8,412
0
54,100
L
4,674
439
756
4,456
17,743
16,195
0
5,530
12,213
17,050
0
L
Pele
6,594
1,309
0
1,423
9,680
3,651
0
1,342
8,338
0
40,204
L
Cernunnos
mjcaboose115
Cernunnos
9,801
5,523
0
6,799
14,161
5,341
1,817
0
14,161
0
82,648
W
8,816
5,731
0
4,908
11,634
4,798
270
1,256
10,378
0
60,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
37,499
466
Minions Killed
389
0
Camps Cleared
0
1,558,376
Distance Traveled
1,442,485
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,920
528
118
8
0
281,049
0
W
Sun Wukong
9,330
622
135
9
0
325,752
0
W
Tsukuyomi
8,206
547
72
5
0
335,206
0
W
Chronos
8,722
581
93
6
0
303,574
0
L
King Arthur
7,433
496
85
6
0
318,186
0
W
Ne Zha
9,010
601
70
5
0
320,585
0
L
Artio
6,799
453
10
1
0
300,641
0
L
Pele
6,910
461
60
4
0
314,662
0
L
Cernunnos
8,437
562
116
8
0
227,947
1
W
Ishtar
8,202
547
96
6
0
273,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role