Player Matchup

Geb
Geb
Silver I
 
Geb
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
F1REM4N45
Fenrir
Silver IV
Level 49
God Stats
2W - 10L
1,405 SR
Queue Stats
57W - 76L
1,212 MMR
Party 4
Cu Chulainn
Cu Chulainn
Silver II
Papimoy99
Cu Chulainn
Silver II
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 112L
1,156 MMR
Party 2
Scylla
Scylla
Silver IV
YK Auzu
Scylla
Silver IV
Level 61
God Stats
5W - 13L
1,226 SR
Queue Stats
68W - 71L
1,258 MMR
Party 4
Xbalanque
Xbalanque
Bronze III
b00lenciaga
Xbalanque
Bronze III
Level 54
God Stats
0W - 1L
1,750 SR
Queue Stats
4W - 5L
1,307 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,476 SR
1,287 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,545 SR
1,232 MMR
Raijin
Raijin
Silver IV
BadRedBunny
Raijin
Silver IV
Level 117
God Stats
2W - 0L
1,684 SR
Queue Stats
40W - 53L
1,324 MMR
Party 3
Ares
Ares
Silver IV
ChanceClicks
Ares
Silver IV
Level 133
God Stats
10W - 9L
1,572 SR
Queue Stats
114W - 161L
1,117 MMR
Party 3
King Arthur
King Arthur
Gold V
Clipsahoii
King Arthur
Gold V
Level 127
God Stats
30W - 60L
1,713 SR
Queue Stats
568W - 582L
1,210 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Swaggerrocks2
Ah Muzen Cab
Bronze III
Level 84
God Stats
3W - 4L
1,256 SR
Queue Stats
94W - 115L
1,254 MMR
Party 1
Thanatos
Thanatos
Bronze III
wolffman2000
Thanatos
Bronze III
Level 71
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 28L
1,254 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 2
7,065
416
4,681
12,844
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
F1REM4N45
Fenrir
12
3 / 4 / 2
7,831
461
5,005
15,631
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Papimoy99
Cu Chulainn
15
0 / 2 / 0
8,692
511
7,886
14,668
13,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
YK Auzu
Scylla
15
1 / 3 / 2
8,977
528
4,642
8,829
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
b00lenciaga
Xbalanque
12
2 / 6 / 2
7,675
451
9,150
13,260
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TyrIzanamiArachneThorHercules

VS

Bans
CernunnosAo KuangChang'ePoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 1 / 4
9,493
558
9,134
8,182
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 8
8,543
503
9,796
17,577
19,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
Clipsahoii
King Arthur
16
2 / 0 / 0
9,082
534
8,458
14,407
15,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Swaggerrocks2
Ah Muzen Cab
16
2 / 2 / 2
9,235
543
8,808
12,470
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
wolffman2000
Thanatos
13
7 / 2 / 2
8,525
501
5,448
8,781
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
16
16
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
2
2
W
Raijin
3
1
4
5
W
2
2
8
3
W
King Arthur
Clipsahoii
King Arthur
2
0
0
2
L
Fenrir
F1REM4N45
Fenrir
3
4
2
1
L
Cu Chulainn
Papimoy99
Cu Chulainn
0
2
0
0
W
Ah Muzen Cab
Swaggerrocks2
Ah Muzen Cab
2
2
2
1.5
L
Scylla
YK Auzu
Scylla
1
3
2
0.67
L
Xbalanque
b00lenciaga
Xbalanque
2
6
2
0.5
W
Thanatos
wolffman2000
Thanatos
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
41,644
65,232
Taken
61,417
39,055
Mitigated
47,419
10,666
Healing
24,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,681
485
170
2,627
12,844
11,420
0
3,725
9,119
30,849
0
W
Raijin
9,134
723
253
3,050
8,182
3,889
204
3,243
4,939
92,372
703
W
9,796
302
0
5,253
17,577
19,048
222
1,911
15,666
29,255
0
W
King Arthur
Clipsahoii
King Arthur
8,458
716
0
4,358
14,407
15,151
0
0
14,407
3,653
72,762
L
Fenrir
F1REM4N45
Fenrir
5,005
1,943
0
2,725
15,631
6,008
0
6,205
9,426
0
51,307
L
Cu Chulainn
Papimoy99
Cu Chulainn
7,886
1,844
0
588
14,668
13,106
379
1,050
13,618
0
81,053
W
Ah Muzen Cab
Swaggerrocks2
Ah Muzen Cab
8,808
3,352
0
3,954
12,470
5,224
113
1,967
10,503
0
90,490
L
Scylla
YK Auzu
Scylla
4,642
458
0
1,884
8,829
3,626
0
5,242
3,587
79,973
0
L
Xbalanque
b00lenciaga
Xbalanque
9,150
4,276
0
2,672
13,260
4,895
0
3,637
9,623
0
55,760
W
Thanatos
wolffman2000
Thanatos
5,448
952
0
7,977
8,781
4,107
0
2,531
6,250
0
32,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,240
Gold Earned
44,878
489
Minions Killed
473
0
Camps Cleared
0
1,628,040
Distance Traveled
1,750,935
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,065
416
53
3
0
372,867
5
W
Raijin
9,493
558
152
9
0
316,048
3
W
Ares
8,543
503
21
1
0
345,309
2
W
King Arthur
9,082
534
116
7
0
340,909
4
L
Fenrir
7,831
461
73
4
0
360,737
2
L
Cu Chulainn
8,692
511
119
7
0
310,707
3
W
Ah Muzen Cab
9,235
543
146
9
0
350,178
0
L
Scylla
8,977
528
145
9
0
281,436
6
L
Xbalanque
7,675
451
99
6
0
302,293
4
W
Thanatos
8,525
501
38
2
0
398,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role