Player Matchup

Baron Samedi
Baron Samedi
CIoutmydia
Baron Samedi
Level 99
God Stats
17W - 15L
1,515 SR
Queue Stats
30W - 27L
1,424 Elo+
Solo
Surtr
Surtr
LeadPyro
Surtr
Level 106
God Stats
5W - 4L
1,730 SR
Queue Stats
9W - 12L
1,750 Elo+
Party 2
Nemesis
Nemesis
Zhiffy
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,682 Elo+
Party 2
Team Averages
Level 102
1,581 SR
1,619 Elo+

VS

Team Averages
Level 100
1,408 SR
1,431 Elo+
Medusa
Medusa
CZDominator
Medusa
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,513 Elo+
Solo
Skadi
Skadi
Texas Red8344
Skadi
Level 89
God Stats
1W - 3L
1,224 SR
Queue Stats
59W - 57L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
muadib777
Heimdallr
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 124L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CIoutmydia
Baron Samedi
7
0 / 1 / 2
5,529
553
1,329
2,452
882
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
LeadPyro
Surtr
12
4 / 6 / 0
7,355
736
7,192
13,229
8,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Zhiffy
Nemesis
12
0 / 3 / 3
6,610
661
6,251
10,162
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 2 / 2
8,037
804
5,922
7,750
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 9
7,998
800
7,442
5,232
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
muadib777
Heimdallr
12
4 / 0 / 3
7,808
781
8,220
8,277
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
10
10
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CIoutmydia
Baron Samedi
0
1
2
1
W
Medusa
5
2
2
3
L
Surtr
LeadPyro
Surtr
4
6
0
0.67
W
1
2
9
2.75
L
Nemesis
Zhiffy
Nemesis
0
3
3
0.5
W
Heimdallr
muadib777
Heimdallr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
21,584
25,843
Taken
21,259
13,752
Mitigated
8,576
4,268
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CIoutmydia
Baron Samedi
1,329
39
371
1,171
2,452
882
0
60
2,392
7,424
0
W
Medusa
5,922
2,715
0
1,951
7,750
3,286
993
546
7,204
0
33,548
L
Surtr
LeadPyro
Surtr
7,192
3,211
0
1,861
13,229
8,479
0
0
13,229
485
22,577
W
7,442
2,276
0
900
5,232
1,741
1,100
864
4,368
0
29,877
L
Nemesis
Zhiffy
Nemesis
6,251
1,506
0
865
10,162
4,391
0
0
10,162
0
19,949
W
Heimdallr
muadib777
Heimdallr
8,220
3,659
0
3,568
8,277
3,549
470
159
8,118
0
28,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,494
Gold Earned
23,843
81
Minions Killed
140
0
Camps Cleared
0
444,812
Distance Traveled
540,101
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,529
553
9
1
0
60,199
0
W
Medusa
8,037
804
38
4
0
181,714
0
L
Surtr
7,355
736
42
4
0
178,599
0
W
Skadi
7,998
800
64
6
0
186,964
1
L
Nemesis
6,610
661
30
3
0
206,014
0
W
Heimdallr
7,808
781
38
4
0
171,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role