Player Matchup

Hachiman
Hachiman
JEIIES
Hachiman
Level 113
God Stats
9W - 7L
1,548 SR
Queue Stats
76W - 75L
1,173 Elo+
Solo
Mulan
Mulan
Knife2761
Mulan
Level 106
God Stats
4W - 2L
1,730 SR
Queue Stats
12W - 7L
1,476 Elo+
Party 1
Ra
Ra
SilentNocturna
Ra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,476 Elo+
Party 1
Team Averages
Level 124
1,593 SR
1,375 Elo+

VS

Team Averages
Level 145
1,365 SR
1,335 Elo+
Cabrakan
Cabrakan
EightFoldPath
Cabrakan
Level 128
God Stats
0W - 3L
1,252 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 2
Fenrir
Fenrir
FlashEdge
Fenrir
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,370 Elo+
Party 2
Ishtar
Ishtar
ZéroDividé
Ishtar
Level 139
God Stats
2W - 6L
1,343 SR
Queue Stats
3W - 6L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JEIIES
Hachiman
17
3 / 4 / 9
11,174
745
16,196
17,712
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Knife2761
Mulan
18
4 / 4 / 9
11,414
761
15,961
15,978
15,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 0 / 6
12,804
854
21,459
13,224
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EightFoldPath
Cabrakan
13
0 / 8 / 2
8,602
573
2,670
21,172
31,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
FlashEdge
Fenrir
15
3 / 3 / 3
10,539
703
11,185
20,978
21,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
17
5 / 5 / 2
10,693
713
21,608
22,120
11,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
8
8
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
EightFoldPath
Cabrakan
0
8
2
0.13
L
Fenrir
FlashEdge
Fenrir
3
3
3
1.5
W
Hachiman
JEIIES
Hachiman
3
4
9
1.88
W
Mulan
Knife2761
Mulan
4
4
9
2.13
W
9
0
6
12
L
Ishtar
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,616
Damage
35,463
46,914
Taken
64,270
29,703
Mitigated
64,619
21,586
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
EightFoldPath
Cabrakan
2,670
528
585
2,526
21,172
31,171
375
5,646
15,079
12,574
0
L
Fenrir
FlashEdge
Fenrir
11,185
1,977
528
4,495
20,978
21,904
0
5,668
14,855
0
34,553
W
Hachiman
JEIIES
Hachiman
16,196
11,804
0
3,680
17,712
7,574
2,058
766
16,946
0
50,336
W
Mulan
Knife2761
Mulan
15,961
3,110
160
4,814
15,978
15,436
352
792
15,186
482
51,189
W
21,459
2,926
5,547
7,385
13,224
6,693
933
1,436
11,788
71,758
1,735
L
Ishtar
21,608
12,737
0
7,857
22,120
11,544
537
10,147
11,700
0
68,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
29,834
229
Minions Killed
154
0
Camps Cleared
0
867,937
Distance Traveled
735,756
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,602
573
17
1
0
220,247
0
L
Fenrir
10,539
703
31
2
0
295,177
0
W
Hachiman
11,174
745
60
4
0
256,294
0
W
Mulan
11,414
761
58
4
0
291,434
2
W
Ra
12,804
854
111
7
0
320,209
0
L
Ishtar
10,693
713
106
7
0
220,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role