Player Matchup

Surtr
Surtr
INNOCENTGANG
Surtr
Level 15
God Stats
1W - 4L
1,286 SR
Queue Stats
3W - 14L
1,103 Elo+
Party 2
Neith
Neith
LiL_BoOzZiEe
Neith
Level 46
God Stats
1W - 7L
1,157 SR
Queue Stats
3W - 14L
1,103 Elo+
Party 2
Olorun
Olorun
RoronoaTheGoat
Olorun
Level 16
God Stats
1W - 4L
1,261 SR
Queue Stats
3W - 14L
1,103 Elo+
Party 2
Team Averages
Level 26
1,235 SR
1,103 Elo+

VS

Team Averages
Level 30
1,441 SR
1,344 Elo+
Baron Samedi
Baron Samedi
SoupWithLove
Baron Samedi
Level 45
God Stats
18W - 13L
1,485 SR
Queue Stats
138W - 127L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
jakefeld
Jing Wei
Level 6
God Stats
1W - 2L
1,174 SR
Queue Stats
1W - 2L
1,161 Elo+
Party 1
Ares
Ares
truedemonchild
Ares
Level 38
God Stats
17W - 20L
1,664 SR
Queue Stats
19W - 26L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,573
657
2,982
14,053
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 4 / 0
7,503
750
6,768
10,746
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 2
6,845
685
6,537
9,388
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SoupWithLove
Baron Samedi
14
8 / 1 / 6
9,091
909
19,463
8,568
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
jakefeld
Jing Wei
13
2 / 0 / 10
8,048
805
3,726
6,949
2,929
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 10
8,917
892
6,538
12,044
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
14
14
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
2
4
0
0.5
L
0
5
2
0.2
W
Baron Samedi
SoupWithLove
Baron Samedi
8
1
6
11
W
Jing Wei
jakefeld
Jing Wei
2
0
10
7
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
29,727
34,187
Taken
27,561
19,325
Mitigated
20,903
6,922
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,982
472
0
2,504
14,053
10,906
152
9,853
4,200
121
8,410
L
6,768
2,697
0
2,826
10,746
4,218
473
9,186
1,560
0
25,812
L
6,537
2,394
312
1,280
9,388
4,201
0
7,006
2,382
20,886
1,871
W
Baron Samedi
SoupWithLove
Baron Samedi
19,463
2,516
2,772
4,421
8,568
5,176
780
1,202
7,366
48,998
0
W
Jing Wei
jakefeld
Jing Wei
3,726
3,599
0
1,035
6,949
2,929
2,456
2,155
4,794
0
26,617
W
6,538
76
0
3,033
12,044
12,798
0
2,925
9,119
10,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,921
Gold Earned
26,056
91
Minions Killed
125
0
Camps Cleared
0
517,602
Distance Traveled
568,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,573
657
13
1
0
194,150
0
L
Neith
7,503
750
38
4
0
164,653
0
L
Olorun
6,845
685
40
4
0
158,799
0
W
Baron Samedi
9,091
909
60
6
0
177,824
0
W
Jing Wei
8,048
805
54
5
0
179,519
0
W
Ares
8,917
892
11
1
0
211,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role