Player Matchup

Hades
Hades
B Tizzle03
Hades
Level 149
God Stats
10W - 4L
1,298 SR
Queue Stats
197W - 192L
1,461 Elo+
Party 3
Thanatos
Thanatos
KANEWOW
Thanatos
Level 127
God Stats
2W - 1L
1,495 SR
Queue Stats
65W - 60L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
OmegaDivine
Cthulhu
Level 83
God Stats
2W - 2L
1,719 SR
Queue Stats
79W - 64L
1,572 Elo+
Solo
Chronos
Chronos
last1alive24
Chronos
Level 124
God Stats
2W - 1L
1,715 SR
Queue Stats
364W - 344L
1,524 Elo+
Party 3
Janus
Janus
rhynonow
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,554 Elo+
Party 1
Team Averages
Level 121
1,546 SR
1,534 Elo+

VS

Team Averages
Level 78
1,457 SR
1,542 Elo+
Ne Zha
Ne Zha
Huscarl-Redbard
Ne Zha
Level 25
God Stats
0W - 3L
1,285 SR
Queue Stats
39W - 90L
1,288 Elo+
Solo
Xing Tian
Xing Tian
Mr Joshua 23
Xing Tian
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,547 Elo+
Party 2
Janus
Janus
MrDeathBunny007
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,646 Elo+
Party 2
Artio
Artio
MrPerson04
Artio
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 30L
1,830 Elo+
Solo
Amaterasu
Amaterasu
luiscas15
Amaterasu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
2 / 5 / 12
9,389
782
12,563
14,982
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
KANEWOW
Thanatos
19
19 / 3 / 7
12,374
1,031
18,390
10,382
5,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
OmegaDivine
Cthulhu
17
2 / 5 / 19
10,728
894
14,842
16,604
22,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
last1alive24
Chronos
18
2 / 3 / 17
10,241
853
15,400
13,739
6,981
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
rhynonow
Janus
16
4 / 4 / 13
9,975
831
16,137
7,813
4,005
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 11
7,922
660
4,701
15,557
6,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Mr Joshua 23
Xing Tian
17
4 / 3 / 10
9,722
810
14,462
25,259
21,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 9
9,664
805
11,547
6,914
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
16
5 / 7 / 9
9,560
797
9,722
17,997
17,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
luiscas15
Amaterasu
15
2 / 7 / 12
8,712
726
6,543
20,686
19,385
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
67
29
Kills
16
20
Deaths
29
68
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hades
2
5
12
1.6
L
0
9
11
0.61
W
Thanatos
KANEWOW
Thanatos
19
3
7
7.5
L
Xing Tian
Mr Joshua 23
Xing Tian
4
3
10
3
L
5
3
9
3.17
L
Artio
5
7
9
1.36
W
Cthulhu
OmegaDivine
Cthulhu
2
5
19
2.3
W
Chronos
last1alive24
Chronos
2
3
17
3.5
L
Amaterasu
luiscas15
Amaterasu
2
7
12
1.14
W
Janus
rhynonow
Janus
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,332
Damage
46,975
63,520
Taken
86,413
47,751
Mitigated
66,513
27,701
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
12,563
1,711
531
4,836
14,982
8,788
934
8,485
6,068
29,492
0
L
4,701
1,160
0
739
15,557
6,626
0
10,663
4,894
0
8,172
W
Thanatos
KANEWOW
Thanatos
18,390
4,065
1,359
9,805
10,382
5,854
2,957
4,002
6,132
0
25,951
L
Xing Tian
Mr Joshua 23
Xing Tian
14,462
937
1,009
8,618
25,259
21,201
0
20,323
4,936
26,057
0
L
11,547
721
524
949
6,914
2,163
487
2,548
4,366
27,012
257
L
Artio
9,722
265
3,218
4,486
17,997
17,138
347
12,222
5,775
14,759
0
W
Cthulhu
OmegaDivine
Cthulhu
14,842
1,363
1,569
2,791
16,604
22,123
751
7,306
8,877
24,669
0
W
Chronos
last1alive24
Chronos
15,400
7,135
1,585
4,560
13,739
6,981
1,890
9,496
4,049
34,809
0
L
Amaterasu
luiscas15
Amaterasu
6,543
2,063
850
3,057
20,686
19,385
320
12,732
7,954
0
14,741
W
Janus
rhynonow
Janus
16,137
989
110
555
7,813
4,005
1,610
4,743
2,920
25,658
1,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,707
Gold Earned
45,580
133
Minions Killed
105
0
Camps Cleared
0
1,074,591
Distance Traveled
1,048,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,389
782
36
3
0
192,254
0
L
Ne Zha
7,922
660
6
1
0
172,971
0
W
Thanatos
12,374
1,031
12
1
0
270,890
0
L
Xing Tian
9,722
810
27
2
0
222,514
0
L
Janus
9,664
805
49
4
0
213,276
0
L
Artio
9,560
797
14
1
0
228,716
0
W
Cthulhu
10,728
894
21
2
0
222,468
0
W
Chronos
10,241
853
41
3
0
201,906
0
L
Amaterasu
8,712
726
9
1
0
211,439
0
W
Janus
9,975
831
23
2
0
187,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role