Player Matchup

Vulcan
Vulcan
Etxzz
Vulcan
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 26L
1,535 Elo+
Solo
Terra
Terra
HarmohniSucks
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,700 Elo+
Party 1
Yu Huang
Yu Huang
HladnoFant
Yu Huang
Level 157
God Stats
6W - 0L
1,732 SR
Queue Stats
107W - 58L
1,700 Elo+
Party 1
Ganesha
Ganesha
MisterThiccBoi
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,307 Elo+
Solo
Izanami
Izanami
PorcelainGoirl
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 25L
1,745 Elo+
Solo
Team Averages
Level 46
1,546 SR
1,597 Elo+

VS

Team Averages
Level 18
1,500 SR
1,453 Elo+
Neith
Neith
Gremlin 7542
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 60L
1,320 Elo+
Solo
Horus
Horus
HonkUrDonkey
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
MajinYUQ
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Yamagu
Nu Wa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 25L
1,627 Elo+
Solo
Vulcan
Vulcan
daddybetus4299
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Etxzz
Vulcan
16
9 / 1 / 16
9,180
1,148
14,941
8,272
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 16
8,359
1,045
4,459
10,905
10,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
HladnoFant
Yu Huang
16
7 / 0 / 17
9,151
1,144
14,409
9,881
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 18
7,904
988
1,620
10,006
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 2 / 19
9,077
1,135
14,291
12,859
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,937
742
4,610
9,956
4,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 2
6,216
777
3,514
14,453
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
10
0 / 6 / 1
5,841
730
4,502
9,310
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Yamagu
Nu Wa
13
2 / 4 / 0
6,920
865
10,914
7,990
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 2
7,416
927
12,842
10,031
5,310
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
9
28
Kills
3
6
Deaths
28
86
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Etxzz
Vulcan
9
1
16
17
L
0
7
1
0.07
W
4
1
16
12
W
Yu Huang
HladnoFant
Yu Huang
7
0
17
15.5
L
0
6
2
0.17
L
Ullr
0
6
1
0.08
W
0
2
18
4.5
W
8
2
19
8.75
L
Nu Wa
Yamagu
Nu Wa
2
4
0
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,720
Damage
36,382
51,923
Taken
51,740
37,766
Mitigated
34,845
26,423
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Etxzz
Vulcan
14,941
1,926
820
697
8,272
4,731
1,096
4,285
3,987
35,879
576
L
4,610
1,175
933
1,202
9,956
4,940
0
6,576
3,380
0
9,127
W
4,459
624
8,085
4,678
10,905
10,534
633
3,999
6,825
6,481
0
W
Yu Huang
HladnoFant
Yu Huang
14,409
872
1,521
2,909
9,881
5,343
1,558
5,993
3,888
29,413
0
L
3,514
1,553
2,404
2,798
14,453
15,752
0
7,892
6,561
0
5,547
L
Ullr
4,502
1,323
0
37
9,310
4,827
0
7,341
1,969
0
6,291
W
1,620
67
561
1,994
10,006
10,067
938
3,680
6,326
4,337
0
W
14,291
8,009
1,095
4,063
12,859
7,091
3,408
4,227
8,632
0
38,035
L
Nu Wa
Yamagu
Nu Wa
10,914
1,436
68
481
7,990
4,016
0
5,639
2,351
29,448
0
L
12,842
1,617
226
2,322
10,031
5,310
0
7,494
2,537
22,106
2,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,671
Gold Earned
32,330
149
Minions Killed
94
0
Camps Cleared
0
865,619
Distance Traveled
714,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,180
1,148
48
6
0
189,708
0
L
Neith
5,937
742
12
2
0
120,078
0
W
Terra
8,359
1,045
9
1
0
179,094
0
W
Yu Huang
9,151
1,144
29
4
0
185,813
0
L
Horus
6,216
777
5
1
0
154,061
0
L
Ullr
5,841
730
2
0
0
115,038
0
W
Ganesha
7,904
988
0
0
0
167,643
0
W
Izanami
9,077
1,135
63
8
0
143,361
0
L
Nu Wa
6,920
865
40
5
0
153,866
0
L
Vulcan
7,416
927
35
4
0
171,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role