Player Matchup

Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
IcySleep
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,793 Elo+
Party 2
Neith
Neith
KillaKami9136
Neith
Level 103
God Stats
3W - 4L
1,349 SR
Queue Stats
119W - 97L
1,681 Elo+
Party 1
Thanatos
Thanatos
Vxcyl
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,681 Elo+
Party 1
Nu Wa
Nu Wa
pyeonggangg
Nu Wa
Level 69
God Stats
16W - 14L
1,589 SR
Queue Stats
611W - 558L
1,536 Elo+
Party 2
Team Averages
Level 75
1,488 SR
1,638 Elo+

VS

Team Averages
Level 72
1,514 SR
1,686 Elo+
Fenrir
Fenrir
EckoOnTop
Fenrir
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 21L
1,828 Elo+
Party 3
Ao Kuang
Ao Kuang
I Sacred Ix
Ao Kuang
Level 55
God Stats
24W - 17L
1,273 SR
Queue Stats
67W - 49L
1,602 Elo+
Party 3
Bacchus
Bacchus
Legend_Dairy_God
Bacchus
Level 87
God Stats
3W - 2L
1,742 SR
Queue Stats
33W - 22L
1,525 Elo+
Solo
Mercury
Mercury
Lonajr011
Mercury
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 16L
1,786 Elo+
Party 3
Izanami
Izanami
Man0o
Izanami
Level 47
God Stats
6W - 4L
1,555 SR
Queue Stats
35W - 30L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
4 / 2 / 0
5,547
555
4,243
6,008
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
8
0 / 1 / 0
4,975
498
788
6,917
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,598
460
2,649
5,257
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Vxcyl
Thanatos
9
2 / 3 / 0
5,765
577
2,857
7,830
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
5,371
537
2,824
5,229
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EckoOnTop
Fenrir
12
7 / 2 / 2
7,013
701
8,325
8,702
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
I Sacred Ix
Ao Kuang
9
0 / 3 / 1
5,229
523
1,125
7,642
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 0 / 3
5,554
555
2,178
5,002
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Lonajr011
Mercury
11
4 / 1 / 1
6,398
640
3,113
6,909
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Man0o
Izanami
11
1 / 0 / 2
5,912
591
5,170
5,479
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
12
12
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
2
0
2
W
Fenrir
EckoOnTop
Fenrir
7
2
2
4
W
Ao Kuang
I Sacred Ix
Ao Kuang
0
3
1
0.17
L
Maui
0
1
0
0
L
0
2
0
0
W
0
0
3
1.5
W
Mercury
Lonajr011
Mercury
4
1
1
4.5
W
Izanami
Man0o
Izanami
1
0
2
2
L
Thanatos
Vxcyl
Thanatos
2
3
0
0.67
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,361
Damage
19,911
31,241
Taken
33,734
12,456
Mitigated
13,269
11,923
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,243
796
0
1,652
6,008
1,972
0
1,125
4,883
0
22,838
W
Fenrir
EckoOnTop
Fenrir
8,325
3,444
0
3,403
8,702
3,198
0
1,769
6,933
0
49,151
W
Ao Kuang
I Sacred Ix
Ao Kuang
1,125
463
0
2,368
7,642
2,197
527
371
7,271
30,971
0
L
Maui
788
192
0
1,626
6,917
3,920
0
875
6,042
11,137
0
L
2,649
601
0
2,065
5,257
1,798
24
991
4,266
0
36,794
W
2,178
354
76
1,808
5,002
3,828
0
676
4,326
17,376
0
W
Mercury
Lonajr011
Mercury
3,113
1,390
0
980
6,909
2,233
0
441
6,468
0
35,991
W
Izanami
Man0o
Izanami
5,170
3,765
0
3,887
5,479
1,813
0
355
5,124
0
50,958
L
Thanatos
Vxcyl
Thanatos
2,857
1,180
0
5,950
7,830
3,481
0
144
7,686
0
35,574
L
2,824
223
0
630
5,229
1,285
0
168
5,061
26,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
30,106
224
Minions Killed
289
0
Camps Cleared
0
895,050
Distance Traveled
1,075,467
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,547
555
41
4
0
131,401
0
W
Fenrir
7,013
701
64
6
0
230,662
0
W
Ao Kuang
5,229
523
43
4
0
195,985
0
L
Maui
4,975
498
24
2
0
198,776
0
L
Neith
4,598
460
47
5
0
181,980
3
W
Bacchus
5,554
555
26
3
0
209,250
2
W
Mercury
6,398
640
66
7
0
266,424
0
W
Izanami
5,912
591
90
9
0
173,146
0
L
Thanatos
5,765
577
64
6
0
208,184
0
L
Nu Wa
5,371
537
48
5
0
174,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role