Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dont Hard Reset
Thoth
Level 199
God Stats
26W - 32L
1,503 SR
Queue Stats
1,891W - 1,783L
1,449 Elo+
Solo
Fenrir
Fenrir
MrDragon10169
Fenrir
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 38L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
fabian28sm
Baron Samedi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 179L
1,478 Elo+
Solo
Skadi
Skadi
kiddeath1991
Skadi
Level 152
God Stats
19W - 10L
1,658 SR
Queue Stats
377W - 353L
1,533 Elo+
Party 1
Team Averages
Level 148
1,532 SR
1,507 Elo+

VS

Team Averages
Level 119
1,509 SR
1,610 Elo+
Jing Wei
Jing Wei
Roxas11042
Jing Wei
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,754 Elo+
Party 2
Sylvanus
Sylvanus
SPARTENICK228
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,754 Elo+
Party 2
Tiamat
Tiamat
WheresAdam
Tiamat
Level 123
God Stats
3W - 3L
1,844 SR
Queue Stats
73W - 71L
1,525 Elo+
Party 3
Bellona
Bellona
Wintercide
Bellona
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 56L
1,546 Elo+
Solo
Amaterasu
Amaterasu
bperry9899
Amaterasu
Level 69
God Stats
2W - 9L
1,202 SR
Queue Stats
110W - 118L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 2 / 0
8,553
570
9,915
17,970
18,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 4
6,681
445
7,261
5,936
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 1 / 4
8,922
595
9,092
12,639
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
fabian28sm
Baron Samedi
12
1 / 1 / 4
7,325
488
6,585
7,975
7,412
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 0 / 2
9,137
609
8,578
8,059
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Roxas11042
Jing Wei
11
2 / 2 / 1
6,602
440
5,802
12,777
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SPARTENICK228
Sylvanus
11
0 / 2 / 2
6,555
437
3,723
12,263
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
WheresAdam
Tiamat
12
1 / 3 / 1
6,788
453
4,982
9,566
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Wintercide
Bellona
14
2 / 3 / 3
7,829
522
7,492
13,486
11,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
bperry9899
Amaterasu
11
0 / 2 / 2
6,324
422
7,165
15,121
8,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
5
5
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
0
1
W
0
1
4
2
W
5
1
4
7
L
Jing Wei
Roxas11042
Jing Wei
2
2
1
1.25
L
Sylvanus
SPARTENICK228
Sylvanus
0
2
2
0.5
L
Tiamat
WheresAdam
Tiamat
1
3
1
0.5
L
Bellona
Wintercide
Bellona
2
3
3
1.17
L
Amaterasu
bperry9899
Amaterasu
0
2
2
0.5
W
Baron Samedi
fabian28sm
Baron Samedi
1
1
4
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
29,164
52,579
Taken
63,213
37,030
Mitigated
41,845
22,775
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,915
4,612
0
10,222
17,970
18,235
0
691
17,279
0
71,582
W
7,261
552
0
1,760
5,936
2,042
436
1,650
4,286
44,315
0
W
9,092
3,693
0
3,831
12,639
5,990
518
2,587
10,052
0
67,856
L
Jing Wei
Roxas11042
Jing Wei
5,802
5,025
0
5,237
12,777
5,186
0
7,279
5,498
0
46,350
L
Sylvanus
SPARTENICK228
Sylvanus
3,723
1,066
1,796
4,694
12,263
11,713
0
4,727
7,536
21,960
0
L
Tiamat
WheresAdam
Tiamat
4,982
462
0
2,978
9,566
4,522
0
113
9,453
38,818
0
L
Bellona
Wintercide
Bellona
7,492
3,354
0
2,737
13,486
11,908
0
1,459
12,027
0
61,319
L
Amaterasu
bperry9899
Amaterasu
7,165
3,499
0
4,442
15,121
8,516
0
268
14,853
0
36,031
W
Baron Samedi
fabian28sm
Baron Samedi
6,585
1,115
1,759
3,400
7,975
7,412
126
2,094
5,881
30,019
0
W
8,578
3,824
0
1,803
8,059
3,351
1,036
1,683
6,376
0
88,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,618
Gold Earned
34,098
482
Minions Killed
319
0
Camps Cleared
0
1,377,448
Distance Traveled
1,382,023
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,553
570
107
7
0
266,849
0
W
Thoth
6,681
445
71
5
0
247,573
2
W
Fenrir
8,922
595
107
7
0
316,948
0
L
Jing Wei
6,602
440
93
6
0
240,928
0
L
Sylvanus
6,555
437
20
1
0
223,090
0
L
Tiamat
6,788
453
59
4
0
281,782
0
L
Bellona
7,829
522
95
6
0
332,592
2
L
Amaterasu
6,324
422
52
3
0
303,631
0
W
Baron Samedi
7,325
488
49
3
0
264,038
1
W
Skadi
9,137
609
148
10
0
282,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role