Player Matchup

Fenrir
Fenrir
DirtyKuck
Fenrir
Level 50
God Stats
13W - 18L
1,716 SR
Queue Stats
539W - 593L
1,495 Elo+
Party 1
Shiva
Shiva
Giggity2gOO11
Shiva
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 286L
1,483 Elo+
Party 1
Surtr
Surtr
King Kusch
Surtr
Level 121
God Stats
39W - 26L
1,501 SR
Queue Stats
232W - 230L
1,436 Elo+
Solo
Anubis
Anubis
bUd_THe_eLf
Anubis
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 88L
1,502 Elo+
Party 1
Artemis
Artemis
ttwister11
Artemis
Level 108
God Stats
2W - 0L
1,151 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,474 SR
1,483 Elo+

VS

Team Averages
Level 77
1,444 SR
1,466 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CptSaveDaHoz3
Zhong Kui
Level 133
God Stats
30W - 24L
1,257 SR
Queue Stats
515W - 521L
1,475 Elo+
Party 2
Sol
Sol
LA DYNAZzTY
Sol
Level 66
God Stats
5W - 6L
1,500 SR
Queue Stats
374W - 364L
1,354 Elo+
Solo
Ra
Ra
Warpig39
Ra
Level 58
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
XxThExAzIaNxX
Hachiman
Level 41
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DirtyKuck
Fenrir
11
8 / 2 / 1
6,748
675
6,866
9,488
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
5,867
587
3,106
5,696
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
10
1 / 3 / 3
5,697
570
4,927
10,284
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
8 / 1 / 5
7,383
738
10,104
6,709
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
ttwister11
Artemis
1
0 / 0 / 0
3,449
345
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 0
4,528
453
1,418
5,846
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
CptSaveDaHoz3
Zhong Kui
9
2 / 3 / 2
5,329
533
5,693
9,198
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 0
5,042
504
3,146
9,336
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 6 / 2
5,209
521
2,451
6,128
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
XxThExAzIaNxX
Hachiman
8
1 / 1 / 0
5,192
519
1,637
7,046
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
18
Kills
6
6
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Zhong Kui
CptSaveDaHoz3
Zhong Kui
2
3
2
1
W
Fenrir
DirtyKuck
Fenrir
8
2
1
4.25
W
1
0
2
2
W
Surtr
1
3
3
0.83
L
1
6
0
0.17
L
2
6
2
0.5
L
Hachiman
XxThExAzIaNxX
Hachiman
1
1
0
1
W
Anubis
8
1
5
10.5
W
Artemis
ttwister11
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,003
Damage
14,345
32,177
Taken
37,554
20,303
Mitigated
12,766
12,103
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,418
314
0
1,929
5,846
1,658
0
436
5,410
0
20,273
L
Zhong Kui
CptSaveDaHoz3
Zhong Kui
5,693
902
0
2,609
9,198
5,663
119
1,062
8,136
31,732
0
W
Fenrir
DirtyKuck
Fenrir
6,866
1,918
0
3,468
9,488
3,800
0
1,869
7,619
0
40,093
W
3,106
351
72
2,074
5,696
5,441
0
0
5,696
1,636
32,194
W
Surtr
4,927
1,704
0
2,237
10,284
7,381
523
5,077
5,207
319
37,417
L
3,146
1,611
0
1,935
9,336
2,039
0
5,659
3,677
21,570
0
L
2,451
445
497
683
6,128
1,414
315
3,477
2,651
17,934
0
L
Hachiman
XxThExAzIaNxX
Hachiman
1,637
1,024
0
3,058
7,046
1,992
0
0
7,046
0
23,543
W
Anubis
10,104
435
0
4,252
6,709
3,681
274
4,344
2,365
48,613
0
W
Artemis
ttwister11
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
25,300
248
Minions Killed
203
0
Camps Cleared
0
802,518
Distance Traveled
846,793
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,528
453
35
4
0
145,724
0
L
Zhong Kui
5,329
533
52
5
0
162,106
1
W
Fenrir
6,748
675
70
7
0
231,427
2
W
Shiva
5,867
587
46
5
0
180,953
0
W
Surtr
5,697
570
40
4
0
191,993
0
L
Sol
5,042
504
44
4
0
169,234
0
L
Ra
5,209
521
30
3
0
200,777
0
L
Hachiman
5,192
519
42
4
0
168,952
0
W
Anubis
7,383
738
92
9
0
176,184
1
W
Artemis
3,449
345
0
0
0
21,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role