Player Matchup

Maui
Maui
Bruhzerker D
Maui
Level 129
God Stats
8W - 6L
1,766 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 2
Cupid
Cupid
KimboSlyce6615
Cupid
Level 28
God Stats
2W - 5L
1,476 SR
Queue Stats
3W - 5L
1,509 Elo+
Party 2
Scylla
Scylla
Omega3014
Scylla
Level 143
God Stats
1W - 2L
1,738 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 2
Team Averages
Level 100
1,660 SR
1,532 Elo+

VS

Team Averages
Level 64
1,413 SR
1,463 Elo+
Surtr
Surtr
Advent Crisis
Surtr
Level 120
God Stats
25W - 25L
1,599 SR
Queue Stats
148W - 119L
1,532 Elo+
Party 1
Nemesis
Nemesis
Its Fin Boi
Nemesis
Level 48
God Stats
3W - 1L
1,139 SR
Queue Stats
31W - 41L
1,325 Elo+
Solo
Ah Puch
Ah Puch
Swishaa WRLD
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 72L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,169
685
2,666
10,306
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 0
5,914
657
2,780
6,999
2,785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Omega3014
Scylla
10
0 / 3 / 1
5,799
644
4,622
6,437
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,011
890
8,691
7,985
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Its Fin Boi
Nemesis
11
1 / 1 / 4
6,762
751
2,490
6,957
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Swishaa WRLD
Ah Puch
13
2 / 0 / 4
7,621
847
8,395
4,889
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
4
1
0.13
W
Nemesis
Its Fin Boi
Nemesis
1
1
4
3
L
1
1
0
1
L
Scylla
Omega3014
Scylla
0
3
1
0.17
W
Ah Puch
Swishaa WRLD
Ah Puch
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,068
Damage
19,576
23,742
Taken
19,831
14,465
Mitigated
10,746
3,413
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,691
2,280
0
1,257
7,985
5,628
325
2,348
5,637
362
24,968
L
2,666
398
0
793
10,306
9,449
0
3,757
6,549
4,990
0
W
Nemesis
Its Fin Boi
Nemesis
2,490
564
0
390
6,957
3,180
1,002
2,830
4,127
0
16,177
L
2,780
1,696
177
1,049
6,999
2,785
0
1,991
5,008
0
12,415
L
Scylla
Omega3014
Scylla
4,622
386
58
1,336
6,437
2,231
0
2,972
3,465
26,629
0
W
Ah Puch
Swishaa WRLD
Ah Puch
8,395
382
0
2,624
4,889
1,938
398
2,125
2,764
40,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,882
Gold Earned
22,394
82
Minions Killed
132
0
Camps Cleared
0
499,590
Distance Traveled
588,653
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,011
890
24
3
0
208,798
3
L
Maui
6,169
685
3
0
0
173,385
1
W
Nemesis
6,762
751
25
3
0
196,488
0
L
Cupid
5,914
657
20
2
0
173,234
1
L
Scylla
5,799
644
59
7
0
152,971
2
W
Ah Puch
7,621
847
83
9
0
183,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role