Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Podman34
Nike
Level 31
God Stats
2W - 1L
1,776 SR
Queue Stats
48W - 63L
1,305 Elo+
Party 4
Fenrir
Fenrir
RemiixCyborg
Fenrir
Level 46
God Stats
11W - 10L
1,844 SR
Queue Stats
299W - 302L
1,307 Elo+
Party 4
Set
Set
SpaceNovice
Set
Level 33
God Stats
0W - 2L
1,358 SR
Queue Stats
5W - 7L
1,754 Elo+
Party 3
Zeus
Zeus
juanport
Zeus
Level 43
God Stats
1W - 2L
1,567 SR
Queue Stats
50W - 43L
1,521 Elo+
Party 3
Team Averages
Level 61
1,609 SR
1,477 Elo+

VS

Team Averages
Level 83
1,525 SR
1,580 Elo+
Zhong Kui
Zhong Kui
Greenkap
Zhong Kui
Level 106
God Stats
3W - 0L
1,722 SR
Queue Stats
43W - 39L
1,576 Elo+
Party 1
Charybdis
Charybdis
NameChanged119
Charybdis
Level 61
God Stats
29W - 11L
1,500 SR
Queue Stats
198W - 184L
1,573 Elo+
Party 2
Bacchus
Bacchus
Necrophagedot
Bacchus
Level 79
God Stats
6W - 2L
1,500 SR
Queue Stats
46W - 64L
1,500 Elo+
Party 1
Vulcan
Vulcan
daksbeutifulhole
Vulcan
Level 64
God Stats
8W - 10L
1,403 SR
Queue Stats
171W - 163L
1,567 Elo+
Party 2
Bastet
Bastet
xcelrate68
Bastet
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 37L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 1 / 0
5,571
506
5,500
8,077
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
10
0 / 1 / 1
5,019
456
1,212
9,304
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
8
1 / 2 / 1
4,963
451
3,446
8,518
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 1
4,465
406
3,243
7,526
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
1 / 5 / 1
5,856
532
5,168
6,755
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Greenkap
Zhong Kui
11
2 / 0 / 0
6,697
609
6,585
4,648
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
NameChanged119
Charybdis
10
2 / 0 / 3
6,284
571
5,317
7,663
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
9
2 / 2 / 4
6,032
548
3,750
8,897
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 1 / 1
6,803
618
3,685
6,497
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
xcelrate68
Bastet
9
4 / 1 / 3
6,093
554
4,607
7,317
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
14
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
0
1
W
Zhong Kui
Greenkap
Zhong Kui
2
0
0
2
W
Charybdis
NameChanged119
Charybdis
2
0
3
3.5
W
Bacchus
2
2
4
2
L
Nike
0
1
1
0.5
L
Fenrir
1
2
1
0.75
L
0
5
1
0.1
W
2
1
1
2.5
L
Zeus
1
5
1
0.3
W
Bastet
xcelrate68
Bastet
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
23,944
40,180
Taken
35,022
15,445
Mitigated
18,017
6,852
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,500
4,888
0
3,461
8,077
2,792
0
1,741
6,336
0
38,375
W
Zhong Kui
Greenkap
Zhong Kui
6,585
1,145
0
2,620
4,648
5,203
0
0
4,648
43,850
0
W
Charybdis
NameChanged119
Charybdis
5,317
3,361
0
5,499
7,663
2,306
665
0
7,663
0
48,580
W
Bacchus
3,750
274
0
2,522
8,897
5,948
663
933
7,964
15,086
0
L
Nike
1,212
80
0
1,342
9,304
3,988
0
5,150
3,379
0
27,173
L
Fenrir
3,446
381
0
1,392
8,518
3,378
0
2,011
6,507
0
29,581
L
3,243
571
0
362
7,526
2,975
0
1,693
5,833
0
23,678
W
3,685
229
0
1,103
6,497
2,410
644
3,511
2,986
46,016
0
L
Zeus
5,168
866
0
295
6,755
2,312
100
2,650
4,105
37,074
0
W
Bastet
xcelrate68
Bastet
4,607
1,372
0
1,223
7,317
2,150
0
724
6,593
0
24,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
31,909
257
Minions Killed
289
0
Camps Cleared
0
1,001,554
Distance Traveled
1,041,309
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,571
506
62
6
0
195,363
2
W
Zhong Kui
6,697
609
69
6
0
176,292
0
W
Charybdis
6,284
571
85
8
0
154,299
0
W
Bacchus
6,032
548
14
1
0
242,114
0
L
Nike
5,019
456
52
5
0
208,447
4
L
Fenrir
4,963
451
34
3
0
217,943
0
L
Set
4,465
406
40
4
0
192,392
0
W
Vulcan
6,803
618
86
8
0
201,361
1
L
Zeus
5,856
532
69
6
0
187,409
0
W
Bastet
6,093
554
35
3
0
267,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role