Player Matchup

Thanatos
Thanatos
Aetherns
Thanatos
Level 145
God Stats
8W - 9L
1,584 SR
Queue Stats
403W - 415L
1,542 Elo+
Party 1
Nike
Nike
BLANKll162
Nike
Level 89
God Stats
6W - 5L
1,520 SR
Queue Stats
55W - 59L
1,588 Elo+
Party 1
Bacchus
Bacchus
BigKoc2019
Bacchus
Level 113
God Stats
19W - 7L
1,899 SR
Queue Stats
127W - 132L
1,459 Elo+
Party 1
Izanami
Izanami
NlHB
Izanami
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 35L
1,574 Elo+
Solo
Janus
Janus
crazyjoewutty
Janus
Level 180
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 108L
1,660 Elo+
Solo
Team Averages
Level 119
1,601 SR
1,564 Elo+

VS

Team Averages
Level 119
1,430 SR
1,528 Elo+
Ao Kuang
Ao Kuang
AlduinOnIce
Ao Kuang
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 145L
1,638 Elo+
Party 3
Horus
Horus
DReaper15
Horus
Level 123
God Stats
2W - 2L
1,246 SR
Queue Stats
41W - 47L
1,484 Elo+
Party 2
Tiamat
Tiamat
IX_TailsVI_Paths
Tiamat
Level 128
God Stats
5W - 4L
1,403 SR
Queue Stats
32W - 32L
1,480 Elo+
Solo
Cernunnos
Cernunnos
LeeR00y JeNk7nS
Cernunnos
Level 71
God Stats
7W - 10L
1,501 SR
Queue Stats
11W - 13L
1,543 Elo+
Party 2
Surtr
Surtr
LongHolyPaenus
Surtr
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aetherns
Thanatos
11
1 / 7 / 2
6,736
421
5,285
12,904
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 2 / 1
8,599
537
12,758
17,529
12,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
BigKoc2019
Bacchus
11
3 / 1 / 1
7,399
462
6,783
15,140
19,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
NlHB
Izanami
14
0 / 0 / 2
7,863
491
5,018
8,307
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 2
7,764
485
7,988
8,387
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlduinOnIce
Ao Kuang
14
6 / 2 / 4
8,700
544
8,833
13,682
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
DReaper15
Horus
11
0 / 3 / 2
6,960
435
3,397
12,623
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 2
9,184
574
12,320
10,568
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
LeeR00y JeNk7nS
Cernunnos
14
2 / 0 / 0
8,129
508
5,468
6,824
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 2
8,446
528
9,269
18,238
10,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
12
13
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aetherns
Thanatos
1
7
2
0.29
W
Ao Kuang
AlduinOnIce
Ao Kuang
6
2
4
4
L
1
2
1
0.75
L
Bacchus
BigKoc2019
Bacchus
3
1
1
3.5
W
Horus
DReaper15
Horus
0
3
2
0.33
W
3
1
2
4
W
Cernunnos
LeeR00y JeNk7nS
Cernunnos
2
0
0
2
W
1
2
2
1
L
Izanami
NlHB
Izanami
0
0
2
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
39,287
62,267
Taken
61,935
44,409
Mitigated
36,938
24,874
Healing
27,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aetherns
Thanatos
5,285
1,971
0
7,740
12,904
5,932
0
5,305
7,599
0
41,490
W
Ao Kuang
AlduinOnIce
Ao Kuang
8,833
1,969
0
4,255
13,682
4,705
591
764
12,918
60,966
0
L
12,758
3,106
0
8,043
17,529
12,039
0
3,967
13,562
0
89,726
L
Bacchus
BigKoc2019
Bacchus
6,783
1,424
157
4,589
15,140
19,592
0
4,662
10,478
28,693
0
W
Horus
DReaper15
Horus
3,397
1,561
1,430
4,811
12,623
11,183
0
6,563
6,060
1,030
13,965
W
12,320
1,552
227
4,523
10,568
7,406
12
5,428
5,140
82,875
0
W
Cernunnos
LeeR00y JeNk7nS
Cernunnos
5,468
2,806
0
4,562
6,824
2,693
793
1,613
5,211
0
63,182
W
9,269
4,672
0
7,292
18,238
10,951
155
0
18,238
515
65,290
L
Izanami
NlHB
Izanami
5,018
4,012
0
3,786
8,307
3,461
0
1,793
6,514
0
71,058
L
7,988
168
0
559
8,387
3,385
0
6,289
2,098
53,977
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
41,419
472
Minions Killed
479
0
Camps Cleared
0
1,527,097
Distance Traveled
1,507,062
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,736
421
51
3
0
283,881
0
W
Ao Kuang
8,700
544
83
5
0
346,933
0
L
Nike
8,599
537
159
10
0
293,313
0
L
Bacchus
7,399
462
39
2
0
332,966
0
W
Horus
6,960
435
16
1
0
311,707
0
W
Tiamat
9,184
574
153
10
0
288,979
4
W
Cernunnos
8,129
508
109
7
0
281,956
0
W
Surtr
8,446
528
118
7
0
277,487
0
L
Izanami
7,863
491
117
7
0
313,676
0
L
Janus
7,764
485
106
7
0
303,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role