Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Deadly Warthog
Kali
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 106L
1,238 Elo+
Party 1
Anhur
Anhur
MccCaleb12
Anhur
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,666 Elo+
Party 2
Apollo
Apollo
NZ Jamez
Apollo
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
257W - 264L
1,793 Elo+
Party 1
Anubis
Anubis
bill4598
Anubis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 68L
1,547 Elo+
Party 2
Team Averages
Level 104
1,500 SR
1,549 Elo+

VS

Team Averages
Level 109
1,463 SR
1,576 Elo+
Scylla
Scylla
Frodobaginns420
Scylla
Level 134
God Stats
5W - 3L
1,313 SR
Queue Stats
277W - 287L
1,414 Elo+
Solo
Hou Yi
Hou Yi
HeyBridgett
Hou Yi
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 115L
1,702 Elo+
Party 3
Apollo
Apollo
JaniPlays
Apollo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,728 Elo+
Solo
Artemis
Artemis
stephrrz
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,614 Elo+
Party 3
Merlin
Merlin
xAPxRuggedSkull
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
4 / 0 / 26
13,276
830
6,082
13,214
8,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 8 / 16
10,209
638
6,191
18,043
14,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
16
2 / 8 / 17
10,972
686
10,118
16,191
6,775
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
NZ Jamez
Apollo
20
11 / 5 / 20
13,918
870
22,113
17,965
9,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
bill4598
Anubis
20
25 / 5 / 9
15,193
950
36,322
21,168
13,360
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 12
11,293
706
11,463
17,489
5,669
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
17
4 / 9 / 13
10,294
643
11,520
17,477
8,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
JaniPlays
Apollo
17
3 / 9 / 13
10,284
643
9,700
20,169
7,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
stephrrz
Artemis
20
8 / 8 / 11
12,014
751
20,348
16,324
5,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 7 / 13
12,044
753
13,093
14,748
6,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
85
42
Kills
23
26
Deaths
42
88
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
26
17
W
0
8
16
1
L
4
9
12
1.11
L
Hou Yi
4
9
13
1.17
L
Apollo
JaniPlays
Apollo
3
9
13
1.06
W
Anhur
2
8
17
1.31
W
Apollo
NZ Jamez
Apollo
11
5
20
4.2
W
Anubis
bill4598
Anubis
25
5
9
5.9
L
Artemis
stephrrz
Artemis
8
8
11
1.69
L
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,826
Damage
66,124
86,581
Taken
86,207
52,518
Mitigated
34,857
32,636
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,082
3,923
2,444
7,516
13,214
8,233
2,406
2,740
10,439
0
13,743
W
6,191
1,116
133
3,018
18,043
14,541
580
4,808
13,099
0
11,674
L
11,463
414
1,220
2,403
17,489
5,669
172
7,041
10,236
29,382
0
L
Hou Yi
11,520
3,609
878
1,166
17,477
8,975
232
7,394
9,488
0
20,847
L
Apollo
JaniPlays
Apollo
9,700
4,586
655
3,746
20,169
7,618
260
8,675
11,283
0
29,385
W
Anhur
10,118
1,645
1,550
1,332
16,191
6,775
1,897
5,540
10,623
0
14,482
W
Apollo
NZ Jamez
Apollo
22,113
9,187
1,387
4,871
17,965
9,609
2,891
4,465
13,405
0
63,064
W
Anubis
bill4598
Anubis
36,322
867
1,974
8,411
21,168
13,360
1,193
6,685
14,459
70,187
0
L
Artemis
stephrrz
Artemis
20,348
7,295
1,002
1,682
16,324
5,994
162
8,253
8,023
0
35,715
L
13,093
417
273
1,781
14,748
6,601
0
4,959
9,458
29,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,568
Gold Earned
55,929
195
Minions Killed
170
0
Camps Cleared
0
1,419,262
Distance Traveled
1,137,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,276
830
39
2
0
377,831
0
W
Kali
10,209
638
11
1
0
271,330
0
L
Scylla
11,293
706
53
3
0
230,239
0
L
Hou Yi
10,294
643
19
1
0
181,030
0
L
Apollo
10,284
643
33
2
0
256,238
0
W
Anhur
10,972
686
8
1
0
262,886
0
W
Apollo
13,918
870
55
3
0
252,343
0
W
Anubis
15,193
950
82
5
0
254,872
0
L
Artemis
12,014
751
31
2
0
232,855
0
L
Merlin
12,044
753
34
2
0
237,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role