Player Matchup

Ganesha
Ganesha
Accountgone23
Ganesha
Level 139
God Stats
1W - 2L
1,773 SR
Queue Stats
4W - 5L
1,498 Elo+
Party 2
Sol
Sol
CynicalGos
Sol
Level 64
God Stats
0W - 1L
1,513 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Surtr
Surtr
DA4PHAT
Surtr
Level 120
God Stats
0W - 1L
1,154 SR
Queue Stats
3W - 4L
1,581 Elo+
Party 2
Thanatos
Thanatos
DA4SHOGUN
Thanatos
Level 94
God Stats
2W - 5L
1,434 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 2
Ishtar
Ishtar
T61 in progress
Ishtar
Level 60
God Stats
2W - 3L
1,631 SR
Queue Stats
95W - 135L
1,416 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,499 Elo+

VS

Team Averages
Level 102
1,453 SR
1,539 Elo+
Atlas
Atlas
BeardedNord
Atlas
Level 128
God Stats
7W - 7L
1,267 SR
Queue Stats
152W - 119L
1,475 Elo+
Solo
Fenrir
Fenrir
JustinJackJr
Fenrir
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 130L
1,800 Elo+
Solo
Kukulkan
Kukulkan
TYGkitzumi
Kukulkan
Level 141
God Stats
6W - 1L
1,500 SR
Queue Stats
163W - 152L
1,476 Elo+
Party 1
Bellona
Bellona
luusted
Bellona
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 241L
1,464 Elo+
Party 1
Skadi
Skadi
matiu147m
Skadi
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 136L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
0 / 3 / 2
5,021
502
2,573
9,309
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 1
5,280
528
3,779
8,345
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
DA4PHAT
Surtr
8
0 / 4 / 1
4,862
486
5,555
11,562
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DA4SHOGUN
Thanatos
8
3 / 1 / 0
5,099
510
5,240
8,612
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 0
4,980
498
2,014
6,944
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 3
6,438
644
5,258
5,464
3,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
8
0 / 2 / 3
5,080
508
1,991
6,830
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
TYGkitzumi
Kukulkan
9
0 / 2 / 0
5,457
546
5,799
5,048
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
luusted
Bellona
12
4 / 0 / 0
6,504
650
6,187
9,982
9,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
matiu147m
Skadi
9
3 / 1 / 1
5,550
555
5,254
3,993
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
2
0.33
W
4
0
3
5.5
L
1
1
1
1.5
L
Surtr
DA4PHAT
Surtr
0
4
1
0.13
L
Thanatos
DA4SHOGUN
Thanatos
3
1
0
3
W
Fenrir
0
2
3
0.75
L
1
2
0
0.5
W
Kukulkan
TYGkitzumi
Kukulkan
0
2
0
0
W
Bellona
luusted
Bellona
4
0
0
4
W
Skadi
matiu147m
Skadi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,161
Damage
24,489
44,772
Taken
31,317
19,214
Mitigated
18,262
17,857
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,573
549
309
2,336
9,309
5,106
0
4,007
5,302
14,430
0
W
5,258
2,499
1,143
1,608
5,464
3,603
0
2,411
3,053
16,856
0
L
3,779
1,277
0
3,209
8,345
3,185
0
4,971
3,374
30,379
2,913
L
Surtr
DA4PHAT
Surtr
5,555
2,293
0
3,534
11,562
5,689
0
0
11,562
355
29,937
L
Thanatos
DA4SHOGUN
Thanatos
5,240
1,130
0
5,524
8,612
2,720
0
885
7,727
0
30,119
W
Fenrir
1,991
417
0
955
6,830
1,844
0
116
6,714
0
22,133
L
2,014
1,016
0
2,945
6,944
2,514
0
1,194
5,750
0
29,410
W
Kukulkan
TYGkitzumi
Kukulkan
5,799
1,088
0
792
5,048
1,926
362
3,000
2,048
44,125
0
W
Bellona
luusted
Bellona
6,187
1,480
0
5,488
9,982
9,677
0
147
9,835
0
48,573
W
Skadi
matiu147m
Skadi
5,254
1,414
0
0
3,993
1,212
590
591
3,402
0
34,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
29,029
211
Minions Killed
275
0
Camps Cleared
0
995,980
Distance Traveled
943,125
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,021
502
0
0
0
211,549
0
W
Atlas
6,438
644
25
3
0
173,807
1
L
Sol
5,280
528
60
6
0
189,143
0
L
Surtr
4,862
486
43
4
0
208,122
0
L
Thanatos
5,099
510
42
4
0
213,621
0
W
Fenrir
5,080
508
37
4
0
216,600
2
L
Ishtar
4,980
498
66
7
0
173,545
0
W
Kukulkan
5,457
546
81
8
0
175,375
0
W
Bellona
6,504
650
87
9
0
195,023
0
W
Skadi
5,550
555
45
5
0
182,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role