Player Matchup

Izanami
Izanami
Silver I
Fhlesh
Izanami
Silver I
Level 62
God Stats
3W - 6L
1,493 SR
Queue Stats
162W - 167L
1,329 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
Papimoy99
Kumbhakarna
Silver I
Level 81
God Stats
4W - 4L
1,742 SR
Queue Stats
85W - 112L
1,248 MMR
Party 2
Set
Set
Gold V
Yuezho
Set
Gold V
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
116W - 107L
1,332 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
b00lenciaga
Kukulkan
Bronze III
Level 54
God Stats
0W - 2L
1,715 SR
Queue Stats
4W - 5L
1,400 MMR
Party 2
Guan Yu
Guan Yu
Silver V
oofBOT_
Guan Yu
Silver V
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 44L
1,324 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,590 SR
1,327 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,557 SR
1,326 MMR
Baba Yaga
Baba Yaga
Bronze III
Bradee
Baba Yaga
Bronze III
Level 103
God Stats
23W - 15L
1,693 SR
Queue Stats
29W - 24L
1,271 MMR
Party 3
Thor
Thor
Silver I
KINGCOLE094
Thor
Silver I
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 46L
1,329 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
LukeSoul
Gilgamesh
Bronze III
Level 85
God Stats
12W - 11L
1,347 SR
Queue Stats
17W - 18L
1,382 MMR
Party 3
Xbalanque
Xbalanque
Silver III
MrDUP
Xbalanque
Silver III
Level 217
God Stats
14W - 11L
1,660 SR
Queue Stats
488W - 512L
1,321 MMR
Solo
Ymir
Ymir
Silver IV
narpigger
Ymir
Silver IV
Level 62
God Stats
5W - 3L
1,586 SR
Queue Stats
107W - 114L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fhlesh
Izanami
14
0 / 4 / 1
8,797
463
14,356
18,970
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Papimoy99
Kumbhakarna
12
0 / 3 / 3
7,845
413
4,949
21,353
25,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
Yuezho
Set
16
5 / 3 / 2
10,192
536
13,658
18,476
9,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
b00lenciaga
Kukulkan
15
1 / 5 / 2
9,509
500
7,740
13,083
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
oofBOT_
Guan Yu
14
2 / 6 / 3
8,721
459
12,142
23,737
29,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ao KuangMedusaAthenaThanatos

VS

Bans
MauiAnubisJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bradee
Baba Yaga
18
11 / 2 / 1
11,626
612
20,203
12,542
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 6
8,974
472
6,941
15,178
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
LukeSoul
Gilgamesh
17
6 / 2 / 6
11,121
585
19,614
21,366
18,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
MrDUP
Xbalanque
15
4 / 1 / 1
8,985
473
18,179
15,436
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
0 / 1 / 9
9,105
479
8,759
23,053
23,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
21
21
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Bradee
Baba Yaga
11
2
1
5.75
L
Izanami
Fhlesh
Izanami
0
4
1
0.13
W
0
2
6
1.5
W
Gilgamesh
LukeSoul
Gilgamesh
6
2
6
4.5
W
Xbalanque
MrDUP
Xbalanque
4
1
1
4.5
L
Kumbhakarna
Papimoy99
Kumbhakarna
0
3
3
0.5
L
Set
Yuezho
Set
5
3
2
2
L
Kukulkan
b00lenciaga
Kukulkan
1
5
2
0.4
W
Ymir
0
1
9
4.5
L
Guan Yu
oofBOT_
Guan Yu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,845
Damage
73,696
95,619
Taken
87,575
78,195
Mitigated
59,251
18,214
Healing
31,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Bradee
Baba Yaga
20,203
427
0
2,005
12,542
5,658
0
2,063
10,204
95,484
1,336
L
Izanami
Fhlesh
Izanami
14,356
10,652
0
7,746
18,970
7,692
679
7,465
11,505
0
87,953
W
6,941
1,521
0
5,370
15,178
6,385
222
1,993
12,948
0
59,344
W
Gilgamesh
LukeSoul
Gilgamesh
19,614
4,993
0
8,094
21,366
18,180
70
3,065
17,141
1,178
90,833
W
Xbalanque
MrDUP
Xbalanque
18,179
4,655
901
6,892
15,436
5,688
791
1,253
14,181
0
84,871
L
Kumbhakarna
Papimoy99
Kumbhakarna
4,949
1,222
0
1,789
21,353
25,793
0
5,990
15,363
22,254
0
L
Set
Yuezho
Set
13,658
5,034
0
1,479
18,476
9,466
288
6,271
12,205
22
82,230
L
Kukulkan
b00lenciaga
Kukulkan
7,740
1,097
26
466
13,083
5,958
646
4,381
8,702
70,486
2,853
W
Ymir
8,759
1,757
470
7,497
23,053
23,340
0
3,595
19,301
45,370
0
L
Guan Yu
oofBOT_
Guan Yu
12,142
2,102
470
6,238
23,737
29,286
0
4,817
18,920
109
47,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,064
Gold Earned
49,811
481
Minions Killed
523
0
Camps Cleared
0
1,861,522
Distance Traveled
1,831,250
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,626
612
155
8
0
385,284
9
L
Izanami
8,797
463
152
8
0
334,975
5
W
Thor
8,974
472
90
5
0
409,817
8
W
Gilgamesh
11,121
585
127
7
0
384,733
4
W
Xbalanque
8,985
473
105
6
0
316,519
0
L
Kumbhakarna
7,845
413
24
1
0
377,871
7
L
Set
10,192
536
106
6
0
446,985
0
L
Kukulkan
9,509
500
138
7
0
339,882
4
W
Ymir
9,105
479
46
2
0
334,897
0
L
Guan Yu
8,721
459
61
3
0
361,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role