Player Matchup

Surtr
Surtr
DatWildNuqqaPJ
Surtr
Level 146
God Stats
4W - 9L
1,188 SR
Queue Stats
159W - 158L
1,525 Elo+
Party 1
Pele
Pele
FluffyCartel
Pele
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
I ST0RM l
Ao Kuang
Level 149
God Stats
6W - 6L
1,875 SR
Queue Stats
127W - 114L
1,578 Elo+
Party 1
Tiamat
Tiamat
Ryujin Jakka495
Tiamat
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 19L
1,221 Elo+
Party 1
Chernobog
Chernobog
kahciraV
Chernobog
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,466 Elo+
Party 1
Team Averages
Level 141
1,513 SR
1,432 Elo+

VS

Team Averages
Level 107
1,523 SR
1,533 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Drakon246
Fenrir
Level 127
God Stats
29W - 34L
1,766 SR
Queue Stats
509W - 523L
1,591 Elo+
Solo
Hercules
Hercules
Great_Time_Whale
Hercules
Level 85
God Stats
1W - 5L
1,349 SR
Queue Stats
101W - 102L
1,404 Elo+
Solo
Freya
Freya
RustledRoss
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,538 Elo+
Party 2
Merlin
Merlin
shadowkiller7767
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,355
487
2,889
7,009
4,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 1
7,270
661
6,861
7,793
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
I ST0RM l
Ao Kuang
12
4 / 2 / 1
7,165
651
8,825
12,199
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 5
5,715
520
2,326
6,253
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
kahciraV
Chernobog
11
1 / 0 / 1
6,541
595
3,853
3,805
1,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 3 / 2
6,184
562
6,436
9,664
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Drakon246
Fenrir
9
1 / 5 / 1
5,731
521
7,737
12,928
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 2
5,286
481
3,514
8,633
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,565
506
1,655
4,044
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 5 / 0
5,959
542
2,439
6,066
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
2
1
W
2
0
2
3
L
Fenrir
Drakon246
Fenrir
1
5
1
0.3
W
8
1
1
8.5
L
0
1
2
1
W
Ao Kuang
I ST0RM l
Ao Kuang
4
2
1
2.25
L
1
1
0
1
W
0
3
5
0.83
W
Chernobog
kahciraV
Chernobog
1
0
1
1.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,754
Damage
21,781
37,059
Taken
41,335
16,279
Mitigated
17,147
17,289
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,436
2,690
0
1,114
9,664
3,350
0
575
9,089
0
47,887
W
2,889
842
132
2,068
7,009
4,780
87
1,163
5,771
156
19,100
L
Fenrir
Drakon246
Fenrir
7,737
3,317
0
4,636
12,928
6,339
0
8,825
4,103
0
34,241
W
6,861
1,770
0
3,896
7,793
2,492
0
984
6,769
0
49,642
L
3,514
519
0
2,936
8,633
4,632
0
1,458
7,175
0
14,067
W
Ao Kuang
I ST0RM l
Ao Kuang
8,825
3,313
0
8,303
12,199
5,195
0
0
12,199
51,322
0
L
1,655
454
0
1,646
4,044
1,337
0
25
4,019
26,557
0
W
2,326
233
0
1,066
6,253
2,649
0
814
5,439
26,994
0
W
Chernobog
kahciraV
Chernobog
3,853
2,184
0
1,824
3,805
1,163
928
778
2,787
0
50,699
L
2,439
177
0
250
6,066
1,489
0
321
5,745
42,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
28,725
341
Minions Killed
279
0
Camps Cleared
0
1,105,598
Distance Traveled
1,124,577
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,184
562
70
6
0
251,957
0
W
Surtr
5,355
487
31
3
0
234,429
0
L
Fenrir
5,731
521
54
5
0
215,380
0
W
Pele
7,270
661
77
7
0
252,634
0
L
Hercules
5,286
481
19
2
0
238,707
3
W
Ao Kuang
7,165
651
96
9
0
191,087
0
L
Freya
5,565
506
60
5
0
210,928
0
W
Tiamat
5,715
520
46
4
0
207,862
2
W
Chernobog
6,541
595
91
8
0
219,586
1
L
Merlin
5,959
542
76
7
0
207,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role