Player Matchup

Scylla
Scylla
KONG619
Scylla
Level 35
God Stats
1W - 5L
1,500 SR
Queue Stats
122W - 131L
1,353 Elo+
Solo
Neith
Neith
ReysitoHGamer
Neith
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,249 Elo+
Solo
Jing Wei
Jing Wei
Siniistros
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
ghost-bubble
Sobek
Level 54
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
theshmarkybaby
Sun Wukong
Level 109
God Stats
26W - 27L
1,500 SR
Queue Stats
436W - 396L
1,431 Elo+
Solo
Team Averages
Level 70
1,445 SR
1,406 Elo+

VS

Team Averages
Level 117
1,459 SR
1,519 Elo+
Achilles
Achilles
 
Achilles
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
GuiltyHelsing
Lancelot
Level 197
God Stats
5W - 10L
1,616 SR
Queue Stats
111W - 110L
1,646 Elo+
Party 1
Hercules
Hercules
Player927576
Hercules
Level 67
God Stats
2W - 0L
1,284 SR
Queue Stats
31W - 37L
1,566 Elo+
Solo
Sol
Sol
ShvabraPro
Sol
Level 154
God Stats
5W - 6L
1,397 SR
Queue Stats
120W - 147L
1,466 Elo+
Party 1
Hera
Hera
gonchar10
Hera
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 197L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KONG619
Scylla
9
0 / 6 / 0
5,251
525
1,319
6,191
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 1
5,392
539
5,376
6,602
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Siniistros
Jing Wei
6
0 / 4 / 1
4,507
451
872
8,206
2,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 4 / 2
4,740
474
2,117
10,565
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
theshmarkybaby
Sun Wukong
8
1 / 4 / 0
4,887
489
5,257
9,699
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 1 / 3
6,585
659
6,405
9,603
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
GuiltyHelsing
Lancelot
13
8 / 0 / 2
7,403
740
6,694
7,707
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Player927576
Hercules
9
2 / 1 / 1
5,963
596
2,006
7,850
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
4 / 3 / 2
6,071
607
7,988
8,265
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
11
5 / 0 / 4
7,221
722
4,222
2,096
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
21
21
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
3
3.5
W
Lancelot
GuiltyHelsing
Lancelot
8
0
2
9
L
Scylla
KONG619
Scylla
0
6
0
0
W
Hercules
Player927576
Hercules
2
1
1
2.5
L
2
3
1
0.83
W
4
3
2
1.67
L
Jing Wei
Siniistros
Jing Wei
0
4
1
0.13
L
1
4
2
0.5
W
Hera
5
0
4
7
L
Sun Wukong
theshmarkybaby
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
27,315
41,263
Taken
35,521
16,687
Mitigated
17,047
5,359
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,405
1,697
0
3,322
9,603
5,510
162
487
9,116
0
46,730
W
Lancelot
GuiltyHelsing
Lancelot
6,694
1,842
0
5,056
7,707
3,364
0
172
7,535
0
64,647
L
Scylla
KONG619
Scylla
1,319
45
0
0
6,191
1,655
0
1,540
4,651
30,055
0
W
Hercules
Player927576
Hercules
2,006
815
0
1,946
7,850
4,867
148
1,439
6,411
0
15,830
L
5,376
1,283
0
1,514
6,602
2,300
0
3,244
3,358
0
36,272
W
7,988
4,152
0
4,026
8,265
2,569
0
1,047
7,218
48,559
0
L
Jing Wei
Siniistros
Jing Wei
872
714
0
622
8,206
2,065
0
1,207
6,999
0
17,311
L
2,117
297
0
1,941
10,565
6,396
0
5,692
4,873
8,531
0
W
Hera
4,222
921
0
554
2,096
737
1,312
291
1,805
46,208
250
L
Sun Wukong
theshmarkybaby
Sun Wukong
5,257
1,074
0
1,282
9,699
4,271
0
527
9,172
0
27,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
33,243
211
Minions Killed
352
0
Camps Cleared
0
1,035,956
Distance Traveled
1,127,610
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,585
659
73
7
0
212,952
0
W
Lancelot
7,403
740
102
10
0
310,657
0
L
Scylla
5,251
525
64
6
0
187,213
0
W
Hercules
5,963
596
32
3
0
225,013
0
L
Neith
5,392
539
69
7
0
178,912
2
W
Sol
6,071
607
65
7
0
195,128
0
L
Jing Wei
4,507
451
34
3
0
230,076
0
L
Sobek
4,740
474
7
1
0
208,255
0
W
Hera
7,221
722
80
8
0
183,860
0
L
Sun Wukong
4,887
489
37
4
0
231,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role