Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BigDCharity
Janus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 68L
1,686 Elo+
Party 2
Jormungandr
Jormungandr
M1K3STR4725
Jormungandr
Level 61
God Stats
5W - 10L
1,176 SR
Queue Stats
263W - 277L
1,330 Elo+
Solo
Pele
Pele
NauticalNinja98
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
Petrois10
Danzaburou
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 68L
1,531 Elo+
Party 2
Team Averages
Level 87
1,435 SR
1,516 Elo+

VS

Team Averages
Level 143
1,569 SR
1,579 Elo+
Bakasura
Bakasura
 
Bakasura
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Calisus13326
Bastet
Level 107
God Stats
0W - 1L
1,520 SR
Queue Stats
8W - 12L
1,533 Elo+
Party 1
Nox
Nox
ImmortalHydra93
Nox
Level 172
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 61L
1,768 Elo+
Solo
Sun Wukong
Sun Wukong
LTS Cloudz
Sun Wukong
Level 152
God Stats
5W - 4L
1,824 SR
Queue Stats
619W - 615L
1,561 Elo+
Solo
Discordia
Discordia
galaxyxeyes
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 8
8,160
907
3,008
9,634
11,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 5
8,117
902
8,207
6,392
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
M1K3STR4725
Jormungandr
12
0 / 2 / 9
7,460
829
2,964
10,868
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 3 / 3
8,964
996
14,702
13,067
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Petrois10
Danzaburou
12
0 / 3 / 7
7,016
780
4,429
7,052
3,549
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 4 / 5
6,916
768
3,875
12,357
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
12
3 / 3 / 4
7,019
780
12,283
10,026
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
4 / 1 / 3
8,550
950
6,257
6,044
4,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
LTS Cloudz
Sun Wukong
6
0 / 1 / 1
5,576
620
0
1,738
617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
galaxyxeyes
Discordia
14
0 / 3 / 6
7,119
791
10,887
7,500
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
12
Kills
10
10
Deaths
12
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
8
4
L
Bakasura
 
Bakasura
3
4
5
1.38
W
4
1
5
6.5
L
Bastet
3
3
4
1.67
L
4
1
3
5.5
L
Sun Wukong
LTS Cloudz
Sun Wukong
0
1
1
0.5
W
Jormungandr
M1K3STR4725
Jormungandr
0
2
9
2.25
W
8
3
3
3.17
W
Danzaburou
Petrois10
Danzaburou
0
3
7
1.17
L
Discordia
galaxyxeyes
Discordia
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
33,302
47,013
Taken
37,665
35,269
Mitigated
23,931
15,074
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,008
337
2,025
2,661
9,634
11,346
536
4,476
4,639
8,246
0
L
Bakasura
 
Bakasura
3,875
1,978
0
2,883
12,357
12,169
0
4,424
7,933
0
2,869
W
8,207
595
751
1,394
6,392
2,676
1,372
2,781
3,471
19,310
0
L
Bastet
12,283
2,334
1,698
2,297
10,026
4,086
0
3,535
6,491
0
15,595
L
6,257
643
2,042
2,045
6,044
4,092
0
3,142
2,902
23,855
0
L
Sun Wukong
LTS Cloudz
Sun Wukong
0
0
0
0
1,738
617
0
0
1,738
0
497
W
Jormungandr
M1K3STR4725
Jormungandr
2,964
343
514
2,122
10,868
11,554
509
3,234
7,063
8,641
0
W
14,702
2,163
569
4,302
13,067
6,144
0
4,596
8,201
0
30,140
W
Danzaburou
Petrois10
Danzaburou
4,429
1,293
111
625
7,052
3,549
370
2,057
4,798
0
12,518
L
Discordia
galaxyxeyes
Discordia
10,887
215
597
1,126
7,500
2,967
0
3,078
4,422
21,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,717
Gold Earned
35,180
118
Minions Killed
77
0
Camps Cleared
0
890,167
Distance Traveled
706,045
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,160
907
0
0
0
185,674
0
L
Bakasura
6,916
768
7
1
0
139,299
0
W
Janus
8,117
902
37
4
0
179,307
0
L
Bastet
7,019
780
2
0
0
207,874
0
L
Nox
8,550
950
39
4
0
146,117
0
L
Sun Wukong
5,576
620
2
0
0
37,272
0
W
Jormungandr
7,460
829
18
2
0
172,104
0
W
Pele
8,964
996
44
5
0
184,715
1
W
Danzaburou
7,016
780
19
2
0
168,367
0
L
Discordia
7,119
791
27
3
0
175,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role