Player Matchup

Skadi
Skadi
PrivatBros
Skadi
Level 154
God Stats
4W - 6L
1,176 SR
Queue Stats
268W - 249L
1,456 Elo+
Solo
Ishtar
Ishtar
Seed
Ishtar
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 44L
1,280 Elo+
Party 2
Merlin
Merlin
ThePipingBros
Merlin
Level 118
God Stats
17W - 17L
1,135 SR
Queue Stats
34W - 37L
1,287 Elo+
Party 2
Nike
Nike
doubleshead99
Nike
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 77L
1,469 Elo+
Solo
Sobek
Sobek
foofn
Sobek
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,316 Elo+
Party 2
Team Averages
Level 108
1,362 SR
1,362 Elo+

VS

Team Averages
Level 125
1,425 SR
1,495 Elo+
Hachiman
Hachiman
Elmo694893
Hachiman
Level 120
God Stats
250W - 251L
1,508 SR
Queue Stats
773W - 751L
1,406 Elo+
Solo
Yemoja
Yemoja
Kai-DaDon
Yemoja
Level 107
God Stats
20W - 15L
1,499 SR
Queue Stats
244W - 252L
1,539 Elo+
Party 1
Thanatos
Thanatos
Keoki
Thanatos
Level 153
God Stats
4W - 5L
1,310 SR
Queue Stats
174W - 157L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
Kimo11
Baba Yaga
Level 109
God Stats
1W - 1L
1,306 SR
Queue Stats
161W - 144L
1,543 Elo+
Party 1
Bellona
Bellona
maniacal-cheeks
Bellona
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 130L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 4 / 1
6,804
454
5,706
12,831
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ishtar
Seed
Ishtar
11
1 / 5 / 0
7,193
480
4,604
10,025
3,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 7 / 1
7,122
475
3,590
12,462
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 0
7,099
473
7,850
12,312
7,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
foofn
Sobek
11
1 / 1 / 0
6,872
458
2,200
11,562
8,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elmo694893
Hachiman
14
3 / 0 / 4
8,406
560
8,510
12,439
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
Kai-DaDon
Yemoja
13
0 / 1 / 9
8,054
537
4,094
10,005
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Keoki
Thanatos
15
9 / 1 / 5
9,546
636
11,389
10,029
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Kimo11
Baba Yaga
15
5 / 0 / 6
9,508
634
9,260
7,676
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 3
8,576
572
8,854
13,514
17,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
20
20
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Elmo694893
Hachiman
3
0
4
5
W
Yemoja
Kai-DaDon
Yemoja
0
1
9
4.5
W
Thanatos
Keoki
Thanatos
9
1
5
11.5
W
Baba Yaga
Kimo11
Baba Yaga
5
0
6
8
L
Skadi
0
4
1
0.13
L
Ishtar
Seed
Ishtar
1
5
0
0.2
L
0
7
1
0.07
L
1
3
0
0.33
L
Sobek
foofn
Sobek
1
1
0
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
42,107
59,192
Taken
53,663
26,066
Mitigated
41,027
10,828
Healing
27,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Elmo694893
Hachiman
8,510
4,332
0
6,336
12,439
5,282
2,131
1,102
11,337
0
66,563
W
Yemoja
Kai-DaDon
Yemoja
4,094
874
2,410
2,316
10,005
9,601
541
2,415
7,590
26,469
0
W
Thanatos
Keoki
Thanatos
11,389
4,020
0
9,742
10,029
4,569
746
718
9,311
0
69,442
W
Baba Yaga
Kimo11
Baba Yaga
9,260
246
0
1,970
7,676
4,139
1,670
1,115
6,561
75,507
1,549
L
Skadi
5,706
1,875
0
1,981
12,831
4,016
98
2,864
9,923
0
49,821
L
Ishtar
Seed
Ishtar
4,604
3,440
0
1,643
10,025
3,157
228
2,428
7,597
0
39,032
L
3,590
220
0
500
12,462
3,244
0
4,190
8,223
49,553
0
L
7,850
1,446
0
1,802
12,312
7,482
0
2,080
9,367
0
50,624
L
Sobek
foofn
Sobek
2,200
55
1,697
3,205
11,562
8,167
0
3,971
7,491
16,017
0
W
8,854
1,842
0
4,380
13,514
17,436
203
440
13,074
4,750
52,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
44,090
360
Minions Killed
458
0
Camps Cleared
0
1,317,585
Distance Traveled
1,487,765
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,406
560
104
7
0
261,077
0
W
Yemoja
8,054
537
39
3
0
275,412
1
W
Thanatos
9,546
636
82
5
0
337,088
2
W
Baba Yaga
9,508
634
129
9
0
326,685
0
L
Skadi
6,804
454
75
5
0
301,606
4
L
Ishtar
7,193
480
80
5
0
263,281
4
L
Merlin
7,122
475
98
7
0
250,483
0
L
Nike
7,099
473
87
6
0
216,026
2
L
Sobek
6,872
458
20
1
0
286,189
2
W
Bellona
8,576
572
104
7
0
287,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role