Player Matchup

Chaac
Chaac
Juszl
Chaac
Level 10
God Stats
9W - 8L
1,715 SR
Queue Stats
13W - 13L
1,530 Elo+
Party 1
Loki
Loki
PeaceXBreaker12
Loki
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
91W - 52L
1,685 Elo+
Party 1
Merlin
Merlin
XXXNoscoper4XXX
Merlin
Level 63
God Stats
13W - 8L
1,721 SR
Queue Stats
83W - 59L
1,685 Elo+
Party 1
Team Averages
Level 40
1,646 SR
1,634 Elo+

VS

Team Averages
Level 51
1,290 SR
1,480 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BananaMan2409
Bellona
Level 44
God Stats
19W - 18L
1,089 SR
Queue Stats
53W - 43L
1,439 Elo+
Solo
Neith
Neith
Inseners
Neith
Level 4
God Stats
2W - 2L
1,282 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Juszl
Chaac
13
2 / 2 / 13
7,713
857
7,390
11,381
7,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 4 / 5
7,626
847
4,146
5,830
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 1 / 5
9,050
1,006
12,912
6,519
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 5 / 3
6,438
715
4,271
10,211
4,297
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
9
1 / 6 / 5
6,190
688
4,801
11,892
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Inseners
Neith
11
3 / 5 / 4
6,772
752
3,462
7,784
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
16
Kills
6
7
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
3
0.7
L
Bellona
1
6
5
0.58
L
Neith
Inseners
Neith
3
5
4
1
W
Chaac
Juszl
Chaac
2
2
13
4.25
W
4
4
5
1.63
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,448
Damage
12,534
23,730
Taken
29,887
11,428
Mitigated
20,333
3,739
Healing
2,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,271
650
286
848
10,211
4,297
0
3,469
6,742
0
17,941
L
Bellona
4,801
1,102
0
336
11,892
12,696
0
5,171
6,721
0
12,299
L
Neith
Inseners
Neith
3,462
1,249
0
547
7,784
3,340
0
4,486
3,298
0
18,043
W
Chaac
Juszl
Chaac
7,390
1,431
0
2,397
11,381
7,370
496
0
11,197
221
15,404
W
4,146
1,194
0
0
5,830
1,697
740
55
5,659
0
20,870
W
12,912
1,063
149
1,193
6,519
2,361
1,220
12
6,307
47,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,389
Gold Earned
19,400
121
Minions Killed
77
0
Camps Cleared
0
513,244
Distance Traveled
447,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,438
715
31
3
0
162,324
0
L
Bellona
6,190
688
16
2
0
162,706
0
L
Neith
6,772
752
30
3
0
122,010
0
W
Chaac
7,713
857
11
1
0
188,943
0
W
Loki
7,626
847
26
3
0
163,146
0
W
Merlin
9,050
1,006
84
9
0
161,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role