Player Matchup

Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Platinum IV
Pewm
Bacchus
Platinum IV
Level 157
God Stats
7W - 3L
1,739 SR
Queue Stats
118W - 98L
1,767 MMR
Party 2
Chiron
Chiron
Gold V
PurpleBuffPirate
Chiron
Gold V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,658 MMR
Party 3
Awilix
Awilix
Gold III
Ruhsetti
Awilix
Gold III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 117L
1,538 MMR
Party 2
Pele
Pele
Gold IV
TravisScott
Pele
Gold IV
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,652 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,548 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,641 SR
1,654 MMR
Rama
Rama
Gold V
DevotionXXIII
Rama
Gold V
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
162W - 153L
1,649 MMR
Solo
Thor
Thor
Gold I
F4 Bstar
Thor
Gold I
Level 149
God Stats
2W - 3L
1,712 SR
Queue Stats
84W - 85L
1,653 MMR
Solo
Osiris
Osiris
Platinum IV
Sobeku
Osiris
Platinum IV
Level 159
God Stats
13W - 8L
1,543 SR
Queue Stats
92W - 76L
1,676 MMR
Party 1
Ares
Ares
Gold II
TheeHamburger
Ares
Gold II
Level 285
God Stats
1W - 2L
1,801 SR
Queue Stats
182W - 144L
1,642 MMR
Party 1
Agni
Agni
Gold I
xBing
Agni
Gold I
Level 82
God Stats
24W - 14L
1,650 SR
Queue Stats
102W - 91L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
4 / 0 / 1
6,974
697
7,133
5,162
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Pewm
Bacchus
10
2 / 0 / 4
6,339
634
3,401
5,770
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 0 / 2
6,128
613
5,714
6,926
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Ruhsetti
Awilix
12
2 / 0 / 1
6,209
621
4,316
6,425
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
5,890
589
5,162
9,034
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
He BoAo KuangKumbhakarnaFreyaChronos

VS

Bans
MauiFenrirSolKhepriHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,389
539
1,908
8,025
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
8
0 / 4 / 0
5,077
508
4,038
11,120
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Sobeku
Osiris
11
0 / 0 / 0
6,305
631
6,779
9,177
8,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 0
4,961
496
2,650
8,002
5,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
xBing
Agni
10
0 / 1 / 0
5,990
599
3,599
5,193
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
1
4.5
L
0
2
0
0
L
Thor
0
4
0
0
W
Bacchus
Pewm
Bacchus
2
0
4
4
W
1
0
2
2
W
Awilix
Ruhsetti
Awilix
2
0
1
2.5
L
Osiris
Sobeku
Osiris
0
0
0
0
L
0
3
0
0
W
1
0
0
1
L
Agni
xBing
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
18,974
33,317
Taken
41,517
15,507
Mitigated
22,875
12,506
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,133
3,214
360
1,695
5,162
2,259
118
409
4,753
68,557
0
L
1,908
1,568
0
4,097
8,025
2,905
0
4,823
3,202
0
40,753
L
Thor
4,038
594
0
3,696
11,120
3,667
0
1,675
9,445
0
30,548
W
Bacchus
Pewm
Bacchus
3,401
843
1,753
2,364
5,770
4,625
0
1,195
4,575
13,487
0
W
5,714
2,231
227
2,913
6,926
2,808
0
4,469
2,457
0
49,448
W
Awilix
Ruhsetti
Awilix
4,316
1,964
0
500
6,425
2,178
0
176
6,249
0
60,635
L
Osiris
Sobeku
Osiris
6,779
2,251
0
6,466
9,177
8,986
0
470
8,707
0
52,229
L
2,650
244
1,430
1,688
8,002
5,422
0
3,134
4,868
15,333
0
W
5,162
1,400
0
2,694
9,034
3,637
0
0
9,034
0
50,240
L
Agni
xBing
Agni
3,599
278
0
593
5,193
1,895
0
432
4,761
46,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
27,722
400
Minions Killed
333
0
Camps Cleared
0
1,167,258
Distance Traveled
1,074,338
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,974
697
122
12
0
202,119
1
L
Rama
5,389
539
73
7
0
205,686
1
L
Thor
5,077
508
59
6
0
221,037
0
W
Bacchus
6,339
634
13
1
0
230,492
3
W
Chiron
6,128
613
85
9
0
216,691
0
W
Awilix
6,209
621
93
9
0
256,308
1
L
Osiris
6,305
631
79
8
0
195,195
4
L
Ares
4,961
496
16
2
0
231,122
4
W
Pele
5,890
589
87
9
0
261,648
1
L
Agni
5,990
599
106
11
0
221,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role