Player Matchup

Sol
Sol
XxDjGh05tFaC3xX
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
nchstk
Cernunnos
Level 69
God Stats
0W - 1L
1,111 SR
Queue Stats
48W - 54L
1,178 Elo+
Solo
Surtr
Surtr
xXLitLifestyleXx
Surtr
Level 117
God Stats
8W - 8L
1,554 SR
Queue Stats
131W - 154L
1,459 Elo+
Party 2
Team Averages
Level 83
1,388 SR
1,361 Elo+

VS

Team Averages
Level 74
1,434 SR
1,359 Elo+
Ymir
Ymir
DATRUGGA954
Ymir
Level 109
God Stats
39W - 33L
1,213 SR
Queue Stats
180W - 227L
1,284 Elo+
Party 1
Hades
Hades
JediMasterCamPo
Hades
Level 85
God Stats
4W - 5L
1,845 SR
Queue Stats
8W - 6L
1,815 Elo+
Solo
Ra
Ra
Leek19986995
Ra
Level 27
God Stats
1W - 1L
1,243 SR
Queue Stats
7W - 23L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,940
631
6,697
10,178
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
nchstk
Cernunnos
11
0 / 2 / 3
6,473
588
6,516
7,952
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 4 / 0
7,454
678
7,800
15,148
12,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,583
780
4,524
8,667
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
6 / 3 / 2
8,924
811
11,186
11,900
6,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 6
7,572
688
8,846
7,459
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
8
8
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
6
3
2
2.33
W
1
2
6
2
L
0
2
4
1
L
Cernunnos
nchstk
Cernunnos
0
2
3
0.75
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,013
Damage
24,556
33,278
Taken
28,026
19,395
Mitigated
19,982
5,295
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,524
931
601
1,599
8,667
9,992
162
3,306
5,361
16,629
0
W
11,186
2,127
523
4,554
11,900
6,748
763
2,174
9,726
32,149
0
W
8,846
256
2,068
1,670
7,459
3,242
62
1,309
6,150
30,801
0
L
6,697
1,514
0
2,809
10,178
4,079
332
7,663
2,515
22,953
1,813
L
Cernunnos
nchstk
Cernunnos
6,516
1,887
0
879
7,952
3,294
0
5,851
2,101
0
20,134
L
7,800
2,321
0
1,607
15,148
12,022
8
11,093
4,055
252
24,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,867
Gold Earned
25,079
92
Minions Killed
137
0
Camps Cleared
0
520,181
Distance Traveled
565,327
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,583
780
15
1
0
204,668
0
W
Hades
8,924
811
67
6
0
177,941
0
W
Ra
7,572
688
55
5
0
182,718
0
L
Sol
6,940
631
50
5
0
177,244
4
L
Cernunnos
6,473
588
20
2
0
188,274
1
L
Surtr
7,454
678
22
2
0
154,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role