Player Matchup

Hun Batz
Hun Batz
Semex777
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,552 Elo+
Party 2
Olorun
Olorun
ricky12jarero
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,602 Elo+
Party 2
Chaac
Chaac
tetias23
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,618 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,590 Elo+

VS

Team Averages
Level 45
1,589 SR
1,635 Elo+
Jormungandr
Jormungandr
Fluffinson
Jormungandr
Level 15
God Stats
2W - 2L
1,767 SR
Queue Stats
6W - 3L
1,620 Elo+
Party 1
Heimdallr
Heimdallr
StrikerFlame
Heimdallr
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 5L
1,664 Elo+
Party 1
Tiamat
Tiamat
xLittleKingx500
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Semex777
Hun Batz
14
6 / 3 / 4
9,467
789
12,111
13,174
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 12
9,476
790
6,822
5,725
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
tetias23
Chaac
15
7 / 2 / 8
9,891
824
14,643
17,204
16,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fluffinson
Jormungandr
15
1 / 3 / 3
9,278
773
7,859
13,228
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
StrikerFlame
Heimdallr
14
3 / 5 / 2
8,828
736
13,205
12,456
5,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 3
7,132
594
4,081
13,127
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
4
5
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Fluffinson
Jormungandr
1
3
3
0.83
W
Hun Batz
Semex777
Hun Batz
6
3
4
2.67
L
Heimdallr
StrikerFlame
Heimdallr
3
5
2
0.8
W
3
0
12
9
W
Chaac
tetias23
Chaac
7
2
8
5.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
25,145
36,103
Taken
38,811
25,616
Mitigated
27,009
9,672
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Fluffinson
Jormungandr
7,859
2,769
89
2,035
13,228
14,890
0
3,274
9,954
31,633
0
W
Hun Batz
Semex777
Hun Batz
12,111
3,861
0
2,958
13,174
5,970
409
3,259
9,915
0
45,238
L
Heimdallr
StrikerFlame
Heimdallr
13,205
7,829
0
843
12,456
5,889
0
1,597
10,859
0
41,131
W
6,822
2,990
0
1,694
5,725
2,905
1,855
1,850
3,875
28,800
2,096
W
Chaac
tetias23
Chaac
14,643
3,386
0
5,020
17,204
16,741
837
6,886
10,318
0
40,814
L
4,081
542
0
526
13,127
6,230
0
1,670
11,457
10,985
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
25,238
151
Minions Killed
110
0
Camps Cleared
0
723,773
Distance Traveled
590,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,278
773
41
3
0
216,084
0
W
Hun Batz
9,467
789
67
6
0
231,136
0
L
Heimdallr
8,828
736
62
5
0
187,944
0
W
Olorun
9,476
790
51
4
0
247,052
0
W
Chaac
9,891
824
33
3
0
245,585
0
L
Tiamat
7,132
594
7
1
0
186,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role