Player Matchup

Bastet
Bastet
BillionsBrigade
Bastet
Level 115
God Stats
1W - 1L
1,824 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 2
Anubis
Anubis
EndlessLegion
Anubis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,557 Elo+
Party 2
Atlas
Atlas
MarcelisWallis
Atlas
Level 43
God Stats
4W - 3L
1,512 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 2
Team Averages
Level 100
1,612 SR
1,522 Elo+

VS

Team Averages
Level 83
1,643 SR
1,733 Elo+
Ullr
Ullr
Asorad
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,945 Elo+
Party 1
Ao Kuang
Ao Kuang
Hejryt12
Ao Kuang
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
ScootdaddyP
Cthulhu
Level 62
God Stats
1W - 2L
1,928 SR
Queue Stats
90W - 81L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,707
693
12,311
12,531
6,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 5 / 1
10,806
772
15,499
15,147
10,614
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 5 / 6
9,239
660
5,617
13,076
17,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Asorad
Ullr
18
7 / 2 / 6
11,632
831
14,306
12,824
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
Hejryt12
Ao Kuang
16
7 / 4 / 4
11,357
811
12,839
16,654
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ScootdaddyP
Cthulhu
16
0 / 1 / 12
10,742
767
8,039
13,371
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
14
14
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
Asorad
Ullr
7
2
6
5
L
2
4
5
1.13
L
5
5
1
1.1
W
Ao Kuang
Hejryt12
Ao Kuang
7
4
4
2.25
L
0
5
6
0.6
W
Cthulhu
ScootdaddyP
Cthulhu
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,427
Damage
35,184
40,754
Taken
42,849
34,424
Mitigated
25,592
8,421
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Asorad
Ullr
14,306
4,059
0
1,508
12,824
4,837
2,302
6,375
6,412
0
65,561
L
12,311
2,727
0
1,603
12,531
6,048
0
5,837
6,694
0
38,046
L
15,499
412
0
6,216
15,147
10,614
59
8,457
6,690
64,001
0
W
Ao Kuang
Hejryt12
Ao Kuang
12,839
3,019
0
8,477
16,654
6,432
917
8,178
8,445
42,640
0
L
5,617
1,887
0
602
13,076
17,762
0
6,663
6,413
15,340
0
W
Cthulhu
ScootdaddyP
Cthulhu
8,039
272
1,377
4,065
13,371
14,323
186
7,055
6,204
21,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
33,731
160
Minions Killed
169
0
Camps Cleared
0
761,371
Distance Traveled
787,422
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,632
831
105
8
0
252,151
1
L
Bastet
9,707
693
37
3
0
300,985
0
L
Anubis
10,806
772
108
8
0
226,046
0
W
Ao Kuang
11,357
811
38
3
0
257,057
5
L
Atlas
9,239
660
15
1
0
234,340
0
W
Cthulhu
10,742
767
26
2
0
278,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role