Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AAmber1098
Bastet
Level 148
God Stats
66W - 59L
1,640 SR
Queue Stats
275W - 299L
1,643 Elo+
Party 2
Odin
Odin
Envy Silence
Odin
Level 148
God Stats
29W - 15L
2,014 SR
Queue Stats
355W - 373L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
HunnyMoonie
Sylvanus
Level 153
God Stats
4W - 9L
1,767 SR
Queue Stats
228W - 201L
1,616 Elo+
Party 3
Chronos
Chronos
Misubishii
Chronos
Level 151
God Stats
12W - 12L
1,500 SR
Queue Stats
235W - 206L
1,687 Elo+
Party 3
Team Averages
Level 146
1,684 SR
1,610 Elo+

VS

Team Averages
Level 111
1,524 SR
1,566 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cosmic Capt
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,756 Elo+
Party 1
Chronos
Chronos
FatalDestiny737
Chronos
Level 147
God Stats
8W - 10L
1,494 SR
Queue Stats
161W - 329L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
VYK1ING
Cernunnos
Level 148
God Stats
1W - 1L
1,843 SR
Queue Stats
113W - 100L
1,605 Elo+
Solo
Bakasura
Bakasura
boozenbongs
Bakasura
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 1 / 1
6,365
579
4,112
4,091
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
AAmber1098
Bastet
10
4 / 0 / 1
6,424
584
3,703
6,887
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

12
3 / 0 / 2
7,226
657
7,068
8,605
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
HunnyMoonie
Sylvanus
11
0 / 0 / 3
5,854
532
4,432
7,860
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Misubishii
Chronos
11
2 / 0 / 1
6,116
556
5,597
4,429
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 4 / 0
4,805
437
4,638
10,657
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 2 / 0
4,852
441
2,301
10,095
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 0
6,520
593
2,734
7,641
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
VYK1ING
Cernunnos
9
0 / 0 / 0
5,306
482
5,036
6,086
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
boozenbongs
Bakasura
6
0 / 2 / 0
4,177
380
747
4,776
1,184
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
1
0.5
L
Heimdallr
 
Heimdallr
0
4
0
0
W
Bastet
AAmber1098
Bastet
4
0
1
4.5
L
0
2
0
0
W
3
0
2
4
L
1
1
0
1
W
Sylvanus
HunnyMoonie
Sylvanus
0
0
3
1.5
W
Chronos
Misubishii
Chronos
2
0
1
2.5
L
Cernunnos
VYK1ING
Cernunnos
0
0
0
0
L
Bakasura
boozenbongs
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
15,456
31,872
Taken
39,255
18,156
Mitigated
20,426
12,826
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,112
1,814
0
1,892
4,091
1,376
275
2,127
1,964
45,295
0
L
Heimdallr
 
Heimdallr
4,638
1,457
0
3,884
10,657
9,043
0
995
9,662
1,887
26,896
W
Bastet
AAmber1098
Bastet
3,703
730
0
1,532
6,887
2,167
0
190
6,661
0
31,610
L
2,301
437
0
2,970
10,095
5,593
0
6,325
3,770
16,053
0
W
7,068
916
0
2,420
8,605
6,371
87
917
6,762
4,912
43,219
L
2,734
688
0
1,942
7,641
2,644
0
4,056
3,585
61,554
0
W
Sylvanus
HunnyMoonie
Sylvanus
4,432
1,612
656
4,322
7,860
6,719
17
1,137
6,683
24,950
9,805
W
Chronos
Misubishii
Chronos
5,597
2,863
0
2,004
4,429
1,523
879
1,164
3,133
47,815
0
L
Cernunnos
VYK1ING
Cernunnos
5,036
2,266
0
3,503
6,086
1,962
0
2,366
3,720
0
43,065
L
Bakasura
boozenbongs
Bakasura
747
418
0
0
4,776
1,184
0
1,342
3,434
0
8,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
25,660
336
Minions Killed
278
0
Camps Cleared
0
1,166,992
Distance Traveled
1,114,905
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,365
579
64
6
0
239,309
2
L
Heimdallr
4,805
437
38
3
0
177,799
0
W
Bastet
6,424
584
52
5
0
235,142
1
L
Ymir
4,852
441
22
2
0
220,961
2
W
Odin
7,226
657
74
7
0
299,925
4
L
Chronos
6,520
593
110
10
0
241,892
4
W
Sylvanus
5,854
532
56
5
0
190,820
2
W
Chronos
6,116
556
90
8
0
201,796
2
L
Cernunnos
5,306
482
92
8
0
204,752
0
L
Bakasura
4,177
380
16
1
0
269,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role