Player Matchup

Bacchus
Bacchus
JAI RAMPAGE
Bacchus
Level 120
God Stats
3W - 2L
1,805 SR
Queue Stats
77W - 79L
1,565 Elo+
Party 1
Serqet
Serqet
Richie9474
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
SteenKeee
Danzaburou
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 83L
1,400 Elo+
Party 3
Yu Huang
Yu Huang
ctsdragon1307
Yu Huang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,427 Elo+
Party 3
Ymir
Ymir
stumpy50
Ymir
Level 109
God Stats
2W - 3L
1,702 SR
Queue Stats
119W - 102L
1,490 Elo+
Party 3
Team Averages
Level 66
1,601 SR
1,492 Elo+

VS

Team Averages
Level 68
1,540 SR
1,493 Elo+
Bellona
Bellona
Blue_Raptor47
Bellona
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
514W - 530L
1,480 Elo+
Solo
Da Ji
Da Ji
Equizu Ocha
Da Ji
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 90L
1,518 Elo+
Party 2
Hachiman
Hachiman
Legit x Garbage
Hachiman
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 38L
1,518 Elo+
Party 2
Hades
Hades
is_she_level_18
Hades
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 60L
1,518 Elo+
Party 2
Anubis
Anubis
nibor8971
Anubis
Level 78
God Stats
5W - 1L
1,698 SR
Queue Stats
97W - 105L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JAI RAMPAGE
Bacchus
15
1 / 8 / 8
10,167
598
9,571
20,365
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Richie9474
Serqet
18
0 / 4 / 10
10,379
611
3,997
16,483
10,320
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SteenKeee
Danzaburou
19
6 / 5 / 4
11,884
699
20,046
15,523
6,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
ctsdragon1307
Yu Huang
18
5 / 7 / 2
10,630
625
15,527
14,578
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
2 / 9 / 6
10,399
612
13,629
24,317
17,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
7 / 1 / 22
13,419
789
10,874
29,488
34,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 4 / 18
11,342
667
16,006
13,424
8,070
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
18
5 / 3 / 17
11,652
685
9,993
12,970
6,560
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 4 / 23
11,791
694
10,590
13,429
14,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
nibor8971
Anubis
20
13 / 4 / 17
14,492
852
37,018
19,320
14,385
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
130
14
Kills
33
33
Deaths
16
30
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
1
22
18
W
4
4
18
3.25
L
Bacchus
JAI RAMPAGE
Bacchus
1
8
8
0.63
W
Hachiman
5
3
17
4.5
L
Serqet
Richie9474
Serqet
0
4
10
1.25
L
Danzaburou
SteenKeee
Danzaburou
6
5
4
1.6
L
Yu Huang
ctsdragon1307
Yu Huang
5
7
2
0.86
W
4
4
23
3.88
W
Anubis
nibor8971
Anubis
13
4
17
5.38
L
Ymir
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,770
Damage
84,481
91,266
Taken
88,631
62,518
Mitigated
77,694
20,770
Healing
37,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,874
1,155
671
15,069
29,488
34,624
36
9,771
19,489
0
23,401
W
16,006
2,159
2,230
1,886
13,424
8,070
1,497
6,084
7,340
0
22,475
L
Bacchus
JAI RAMPAGE
Bacchus
9,571
481
1,063
3,650
20,365
22,817
0
13,224
6,885
17,075
0
W
Hachiman
9,993
4,236
2,716
2,913
12,970
6,560
588
5,954
6,614
0
21,984
L
Serqet
Richie9474
Serqet
3,997
837
55
4,019
16,483
10,320
0
6,727
9,438
0
7,451
L
Danzaburou
SteenKeee
Danzaburou
20,046
5,815
3,441
4,619
15,523
6,063
38
6,778
8,403
0
38,580
L
Yu Huang
ctsdragon1307
Yu Huang
15,527
693
666
767
14,578
5,635
0
6,599
7,979
30,980
5,036
W
10,590
903
407
1,678
13,429
14,055
2,453
5,379
8,050
17,931
0
W
Anubis
nibor8971
Anubis
37,018
3,243
664
9,707
19,320
14,385
3,080
9,177
10,023
77,042
4,259
L
Ymir
13,629
1,424
940
1,550
24,317
17,683
0
12,056
12,261
23,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,459
Gold Earned
62,696
137
Minions Killed
170
0
Camps Cleared
0
1,415,820
Distance Traveled
1,480,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,419
789
14
1
0
295,886
0
W
Da Ji
11,342
667
14
1
0
318,604
0
L
Bacchus
10,167
598
11
1
0
263,242
0
W
Hachiman
11,652
685
27
2
0
317,230
0
L
Serqet
10,379
611
13
1
0
340,527
0
L
Danzaburou
11,884
699
38
2
0
291,653
0
L
Yu Huang
10,630
625
49
3
0
267,234
0
W
Hades
11,791
694
27
2
0
291,190
0
W
Anubis
14,492
852
88
5
0
257,103
0
L
Ymir
10,399
612
26
2
0
253,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role