Player Matchup

Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
InukiNeoki
Danzaburou
Level 42
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
shifft1121
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 2
Team Averages
Level 41
1,428 SR
1,572 Elo+

VS

Team Averages
Level 47
1,534 SR
1,217 Elo+
Danzaburou
Danzaburou
Flarpmonsta
Danzaburou
Level 7
God Stats
24W - 40L
1,603 SR
Queue Stats
71W - 100L
1,273 Elo+
Party 1
Persephone
Persephone
JJAK007
Persephone
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 63L
1,067 Elo+
Party 1
Cabrakan
Cabrakan
Vman3900
Cabrakan
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 144L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 2 / 9
10,197
728
11,646
7,865
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
InukiNeoki
Danzaburou
16
0 / 1 / 9
9,902
707
5,210
7,970
3,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
shifft1121
Fenrir
17
10 / 1 / 2
11,230
802
12,849
13,516
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flarpmonsta
Danzaburou
14
2 / 5 / 2
9,837
703
8,753
12,475
5,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
JJAK007
Persephone
13
0 / 1 / 1
8,700
621
5,453
6,799
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Vman3900
Cabrakan
13
2 / 6 / 1
9,676
691
6,528
18,215
24,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
9
3.75
L
Danzaburou
Flarpmonsta
Danzaburou
2
5
2
0.6
W
Danzaburou
InukiNeoki
Danzaburou
0
1
9
4.5
L
Persephone
JJAK007
Persephone
0
1
1
0.5
L
Cabrakan
Vman3900
Cabrakan
2
6
1
0.42
W
Fenrir
shifft1121
Fenrir
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
20,734
29,351
Taken
37,489
20,478
Mitigated
32,969
5,575
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,646
2,542
0
250
7,865
3,301
391
2,891
4,974
50,689
0
L
Danzaburou
Flarpmonsta
Danzaburou
8,753
4,220
0
2,013
12,475
5,573
468
3,969
8,239
0
33,131
W
Danzaburou
InukiNeoki
Danzaburou
5,210
2,409
0
2,295
7,970
3,685
1,873
3,114
4,856
0
36,858
L
Persephone
JJAK007
Persephone
5,453
577
0
1,586
6,799
2,957
252
2,184
4,437
29,623
0
L
Cabrakan
Vman3900
Cabrakan
6,528
1,168
0
1,774
18,215
24,439
104
5,336
12,286
19,904
0
W
Fenrir
shifft1121
Fenrir
12,849
3,298
0
3,030
13,516
13,492
759
6,070
7,446
0
39,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
28,213
192
Minions Killed
123
0
Camps Cleared
0
776,292
Distance Traveled
672,621
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,197
728
72
5
0
253,953
2
L
Danzaburou
9,837
703
49
4
0
211,586
0
W
Danzaburou
9,902
707
75
5
0
251,208
0
L
Persephone
8,700
621
57
4
0
235,457
0
L
Cabrakan
9,676
691
17
1
0
225,578
1
W
Fenrir
11,230
802
45
3
0
271,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role