Player Matchup

Persephone
Persephone
CaigeUncaged
Persephone
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,203 Elo+
Party 2
Bacchus
Bacchus
Mitsuuuu
Bacchus
Level 76
God Stats
5W - 2L
1,897 SR
Queue Stats
9W - 11L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
Psych0ticJ0ker
Danzaburou
Level 33
God Stats
31W - 29L
1,784 SR
Queue Stats
49W - 74L
1,423 Elo+
Party 4
Tyr
Tyr
REHBZ
Tyr
Level 16
God Stats
1W - 3L
1,457 SR
Queue Stats
8W - 9L
1,413 Elo+
Party 2
Mercury
Mercury
UnclesGoo
Mercury
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 57L
1,488 Elo+
Party 4
Team Averages
Level 58
1,628 SR
1,388 Elo+

VS

Team Averages
Level 78
1,499 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
By2AngelWings
Chernobog
Level 14
God Stats
0W - 3L
1,297 SR
Queue Stats
2W - 7L
1,250 Elo+
Party 1
Mulan
Mulan
Flyy4awhiteguy
Mulan
Level 69
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 2L
1,647 Elo+
Solo
Anubis
Anubis
LOGANKILLA6
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 3
Fenrir
Fenrir
WasThatToxic
Fenrir
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 68L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CaigeUncaged
Persephone
14
1 / 3 / 4
9,086
505
6,800
9,299
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Mitsuuuu
Bacchus
13
0 / 1 / 4
8,203
456
5,283
12,909
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Psych0ticJ0ker
Danzaburou
14
1 / 3 / 0
8,931
496
9,114
10,379
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
REHBZ
Tyr
13
0 / 2 / 2
7,543
419
7,036
15,794
21,755
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
UnclesGoo
Mercury
19
12 / 1 / 1
11,140
619
21,013
13,641
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 2
6,855
381
3,040
5,701
3,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
By2AngelWings
Chernobog
14
1 / 1 / 1
8,138
452
3,115
12,060
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 1
10,242
569
14,741
19,944
20,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
2 / 5 / 1
9,393
522
5,679
15,310
7,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
5 / 5 / 2
9,465
526
11,225
18,039
9,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
10
10
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
L
Chernobog
By2AngelWings
Chernobog
1
1
1
1.5
W
Persephone
CaigeUncaged
Persephone
1
3
4
1
L
2
2
1
1.25
L
Anubis
2
5
1
0.5
W
Bacchus
Mitsuuuu
Bacchus
0
1
4
2
W
Danzaburou
Psych0ticJ0ker
Danzaburou
1
3
0
0.33
W
Tyr
REHBZ
Tyr
0
2
2
0.5
W
Mercury
UnclesGoo
Mercury
12
1
1
12.5
L
Fenrir
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,246
Damage
37,800
62,022
Taken
71,054
49,211
Mitigated
45,444
17,577
Healing
25,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,040
1,342
1,805
1,445
5,701
3,177
28
972
4,729
25,327
0
L
Chernobog
By2AngelWings
Chernobog
3,115
2,195
0
4,211
12,060
4,814
102
1,362
10,698
0
52,382
W
Persephone
CaigeUncaged
Persephone
6,800
523
0
2,995
9,299
2,919
0
3,918
5,378
55,818
0
L
14,741
2,271
0
9,102
19,944
20,655
156
2,443
17,501
0
84,367
L
Anubis
5,679
141
0
6,276
15,310
7,663
127
6,028
9,282
77,220
0
W
Bacchus
Mitsuuuu
Bacchus
5,283
569
325
4,133
12,909
15,559
0
2,123
10,786
29,450
0
W
Danzaburou
Psych0ticJ0ker
Danzaburou
9,114
3,799
0
4,486
10,379
3,712
768
895
9,484
0
79,544
W
Tyr
REHBZ
Tyr
7,036
1,630
0
4,563
15,794
21,755
0
286
15,508
200
39,150
W
Mercury
UnclesGoo
Mercury
21,013
13,485
0
1,075
13,641
5,266
408
1,495
12,146
0
98,200
L
Fenrir
11,225
2,337
0
2,250
18,039
9,135
152
1,478
16,561
0
72,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
44,093
415
Minions Killed
527
0
Camps Cleared
0
1,806,978
Distance Traveled
1,408,734
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,855
381
31
2
0
172,382
0
L
Chernobog
8,138
452
115
6
0
274,306
0
W
Persephone
9,086
505
80
4
0
310,177
0
L
Mulan
10,242
569
156
9
0
319,197
0
L
Anubis
9,393
522
126
7
0
307,798
5
W
Bacchus
8,203
456
27
2
0
358,224
6
W
Danzaburou
8,931
496
131
7
0
318,990
0
W
Tyr
7,543
419
56
3
0
365,015
0
W
Mercury
11,140
619
121
7
0
454,572
0
L
Fenrir
9,465
526
99
6
0
335,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role