Player Matchup

Maui
Maui
Bronze III
GrandDaddyBoog
Maui
Bronze III
Level 119
God Stats
0W - 1L
1,729 SR
Queue Stats
10W - 24L
1,466 MMR
Party 2
Tyr
Tyr
Silver I
Kaivil
Tyr
Silver I
Level 122
God Stats
2W - 9L
1,511 SR
Queue Stats
53W - 39L
1,577 MMR
Party 1
Mercury
Mercury
Bronze III
NFOItachi
Mercury
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,512 MMR
Solo
Danzaburou
Danzaburou
Silver II
SlimeTiger
Danzaburou
Silver II
Level 89
God Stats
6W - 8L
1,121 SR
Queue Stats
311W - 317L
1,546 MMR
Party 2
Yu Huang
Yu Huang
Bronze III
Tekato90135
Yu Huang
Bronze III
Level 96
God Stats
0W - 1L
1,393 SR
Queue Stats
4W - 14L
1,454 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,451 SR
1,511 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,616 SR
1,511 MMR
Apollo
Apollo
Bronze III
Chitinho
Apollo
Bronze III
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 46L
1,508 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Hashira Mo Z
Morgan Le Fay
Gold V
Level 156
God Stats
20W - 16L
1,885 SR
Queue Stats
189W - 174L
1,510 MMR
Solo
Ne Zha
Ne Zha
Silver I
Jay_xsz
Ne Zha
Silver I
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 256L
1,534 MMR
Party 3
Athena
Athena
Silver II
XurShmOre
Athena
Silver II
Level 159
God Stats
29W - 20L
1,325 SR
Queue Stats
401W - 393L
1,500 MMR
Party 3
Thor
Thor
Gold IV
aySHUTUP
Thor
Gold IV
Level 129
God Stats
7W - 2L
1,869 SR
Queue Stats
110W - 119L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
10,994
379
6,331
28,607
46,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
Kaivil
Tyr
20
6 / 3 / 4
14,786
510
22,773
37,526
62,651
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
NFOItachi
Mercury
20
2 / 11 / 5
13,681
472
16,800
31,355
14,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SlimeTiger
Danzaburou
20
4 / 7 / 2
14,506
500
21,400
31,624
18,885
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Tekato90135
Yu Huang
19
2 / 9 / 3
12,390
427
21,024
20,638
9,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MulanDa JiFenrirVamana

VS

Bans
LokiAo KuangBakasuraArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chitinho
Apollo
20
7 / 3 / 12
15,943
550
32,750
31,836
22,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Hashira Mo Z
Morgan Le Fay
20
9 / 4 / 13
15,834
546
31,149
20,024
14,179
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Jay_xsz
Ne Zha
20
9 / 6 / 18
16,386
565
28,288
32,900
23,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Athena
XurShmOre
Athena
20
7 / 0 / 18
15,626
539
15,547
30,658
63,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
20
5 / 3 / 12
16,175
558
15,463
26,247
22,128

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
15
Kills
37
37
Deaths
16
18
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chitinho
Apollo
7
3
12
4.33
L
1
7
4
0.43
W
Morgan Le Fay
Hashira Mo Z
Morgan Le Fay
9
4
13
3.88
W
Ne Zha
Jay_xsz
Ne Zha
9
6
18
3
L
Tyr
Kaivil
Tyr
6
3
4
2.67
L
Mercury
NFOItachi
Mercury
2
11
5
0.41
L
Danzaburou
SlimeTiger
Danzaburou
4
7
2
0.71
L
Yu Huang
Tekato90135
Yu Huang
2
9
3
0.39
W
Athena
XurShmOre
Athena
7
0
18
16
W
Thor
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,328
Damage
123,197
149,750
Taken
141,665
151,410
Mitigated
145,447
34,125
Healing
49,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chitinho
Apollo
32,750
23,955
0
18,438
31,836
22,371
4,845
5,002
26,834
0
167,261
L
6,331
975
555
3,000
28,607
46,043
0
8,672
19,935
32,713
0
W
Morgan Le Fay
Hashira Mo Z
Morgan Le Fay
31,149
1,718
0
5,885
20,024
14,179
860
8,677
11,347
130,432
3,259
W
Ne Zha
Jay_xsz
Ne Zha
28,288
12,854
0
8,775
32,900
23,750
1,965
5,255
27,645
0
156,384
L
Tyr
Kaivil
Tyr
22,773
1,777
0
11,759
37,526
62,651
0
11,114
26,412
3,207
126,927
L
Mercury
NFOItachi
Mercury
16,800
8,493
0
3,520
31,355
14,158
0
7,381
23,974
0
133,797
L
Danzaburou
SlimeTiger
Danzaburou
21,400
11,539
0
12,164
31,624
18,885
0
8,643
22,981
0
133,873
L
Yu Huang
Tekato90135
Yu Huang
21,024
729
209
2,918
20,638
9,673
0
7,793
12,845
105,733
1,050
W
Athena
XurShmOre
Athena
15,547
3,667
1,562
7,871
30,658
63,019
792
9,839
20,819
47,585
1,395
W
Thor
15,463
2,171
0
6,910
26,247
22,128
4,344
4,161
22,086
0
143,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,357
Gold Earned
79,964
733
Minions Killed
772
0
Camps Cleared
0
2,647,662
Distance Traveled
2,913,653
1
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,943
550
187
6
0
571,346
7
L
Maui
10,994
379
45
2
0
508,037
1
W
Morgan Le Fay
15,834
546
192
7
0
573,558
13
W
Ne Zha
16,386
565
141
5
0
581,006
0
L
Tyr
14,786
510
188
6
0
621,870
0
L
Mercury
13,681
472
168
6
0
547,897
0
L
Danzaburou
14,506
500
192
7
0
507,814
0
L
Yu Huang
12,390
427
140
5
0
462,044
0
W
Athena
15,626
539
60
2
0
636,924
4
W
Thor
16,175
558
192
7
0
550,819
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role